Crusader Kings II - 2.1.5 PATCH RELEASED - Checksum EQEG - NOT for problem reports!

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JohanLerstrom

Paradox Dev
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Oct 4, 2010
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We have a new launcher!
Mac, Linux and Windows finally have the same launcher, this allows us to put far more effort into our launcher, allowing us to do things like downloading steam workshop mods without the need to restart the game.
This patch is also full of other changes, big and small. For instance, Ironman now only saves every 6 months, memory usage has been reduced quite a bit and heaps of bugs have been fixed.

Here is the full changelist:

Code:
MAJOR:
- Fixed crash after changing savegame directory with the delete save dialog open
- Minor optimizations
- Ironman now autosaves once every 6 months rather than every month
- Fixed crash where AI would evaluate religious elector titles when you didn't have Sons of Abraham
- Fixed OOS regarding battle chokepoints.
- Optimized AI for elector titles for religions
- Optimized so interface should seem smoother at all times, less stuttering
- Fixed a bug where wars against vassals would not start properly, and freeze any plot related to that war.
- Fixed crash when you hover over dead characters religion icon
- Fixed CTD when AI is evaluating targets
- Fixed issue where taking the last county from the Pope would not properly give its baronies to the winner.
- Fixed issue where taking the last county from the Pope ended his Crusades.
- Texture memory usage has been optimized, this should result in far lower memory useage, both on the graphics card and RAM.
- Even more memory usage optimization, reduced memory usage growth over time.
- Fixed issue where temporary revolt titles got inherited by characters outside the revolt. ( Old saves affected by this should also be repaired )
- Fixed issue where vassals under a temporary revolt title got independent on Liege's death.
- Fixed issue where vassals with a liege in a revolt could create new higher tier titles and become independent of the original liege when the revolt ended
- Fixed issue where a vassal got independent when they joined a rebellion outside the realm of its liege.

MINOR:
- Holding Alt and left-clicking while a unit is selected will no longer make that unit un-selectable.
- The Third Temple in Jerusalem is now completed even if the ruler who ordered its construction dies.
- Fixed an error in the German text for the completion of the Third Temple.
- "Great Indian Sultanate" and "Looking East and West" achievements now work even if Rajastan has become a part of the Empire of of India.
- Fixed an issue with the allow triggers for Kali Puja.
- Plots to revoke vassal titles no longer resets when not supposed to.
- Resolved issue were the educate child interaction would not auto suggest a guardian.
- Now properly resets the de facto liege of revolt vassals when the revolt ends inconclusively.
- Revolt wars now end when the provinces in revolt gets vassalised by another leader.
- Horse archers no longer use the Norse horse archers model as default.
- Fixed a bug where AI characters would not go on pilgrimages.
- No longer shows the order of a character's wife in the opposite order.
- The event to become Saoshyant no longer requires non-existing duchies.
- Game no longer crashes on death if the diplomacy view is opened.
- Fixed bug where a revolt Casus Belli became invalidated when it was not supposed to.
- Kingdom of Jerusalem's duchies can no longer be assimilated by other kingdoms
- Fixed small issue with logging incompability with launcher.
- Fixed freezing of plot when surrendering to a war to revoke a vassal title.
- Resolved issue with offering to educate children where the liege of the child was automatically assigned as a tutor instead of you or one in your realm.
- Fixed bug where rulers got vassalised when they lost a claim war even though they had vassals outside the contested title.
- Zoroastrian vassals now only consider liege marriages as divine if they are truly close kin.
- Fixed issue where the pope would always grant divorces as the marriages where wrongly considered a consanguinity.
- Fixed English localisation of Hellenic priests, training grounds and mustering grounds.
- Changed the "Become King" ambition to be called "Become Queen" for female rulers.
- Changed font for changing language in the settings menu to match fonts used for other settings.
- Resolved issue where thumbs up and thumbs down icons when browsing the list of claimants did not match if they could be invited to court or not.
- Fixed bug for Muslim rulers where your latest wife was set as your First Wife, instead of the wife you first married.
- Fixed bug where AI republic characters with other titles did not build trade posts.
- Fixed bug where the graphic for special units changed when merged with troops of another culture.
- Resolved issue where Muslim male characters could not get married if betrothed to a minor.
- Fixed issue where revolt occupations were removed when another revolt claimed the contested title.
- Improved AI decision-making for inviting vassals to celebrate Ramadan.
- Faction backers are now removed from the faction upon death.
- Now properly shows the special unit icon in the reorganize unit view.
- Now properly updates holy sites for Muslim religions.
- Added missing localisation for coa_plain_pagan and coa_plain_indian.
- Modified decisions, achievments and events for Indian empires to also trigger for the empire of India.
- Your spymaster can now properly persuade other nobles to join your faction.
- Fixed a bug where characters were having their tutor reassigned from the tutor the player had picked for them
- Muslim Special Troops now use the Muslim Horse Archer model, rather than the Western Light Cavalry model
- Fixed issue where a character would not be counted as incapaciteded or pilgrim after loading a savegame
- Fixed a minor bug with the white elephant events.
- Fixed a bug with scheming regents sometimes not stopping their schemes if they lost their original target.
- Vassals can no longer participate in the same war as their lieges, except in Crusades or when fighting the liege in a rebellion. 
- Lieges can now offer to join vassals wars when they are pressing a claim outside of the realm, replacing the vassal as participant.
- Jewish buildings and retinues no longer need Jewish religion, only Israelite culture group.
- Added Nubian cultural retinue and building.
- Pagans can now raid and use holy orders against each other.
- Fixed a bug that made it possible for a player to activate several pilgrimages at once.
- Costs for pilgrimages fixed.
- "What Schism?" achievement now correctly uses Constantinople and not Thrace province in trigger.
- Fixed a bug in the trigger for the "Visit Mount Athos" event.
- Fixed a minor bug with an opinion modifier in the Jeanne d'Arc events.
- Changed 'Have a Son' and 'Have a Daughter' ambitions to work properly with the gender of the character.
- Ghanan band and Ghilman merc compositions are no longer naval.
- Saint Addai holy order is no longer available before the event chain enables them.

AI:
- Fixed a bug where the AI would repeatedly raise and disband holy orders.
- Fixed several 'blockers' where the AI would not use Holy Orders in situations where it made sense for them to do so.
- Fixed a bug where the AI would repeatedly raise and disband its vassal levies.
- Fixed a bug where the AI would ignore small rebel stacks that were moving around.
- Fixed an issue with separated seazones that was breaking AI when trying to invade by sea.
- Fixed an issue with invasions where AI would repeatedly raise and disband ships.
- Fixed an issue where the AI would not bring home armies at the end of a war.
- Fixed a 'bouncing' issues with armies moving to besiege provinces.

CONVERTER:
- Converter missing cultures should now be fixed
- Invalid icons for converter should now be updated to latest version of eu4
- Fixed another crash in converter associated with major revolt titles.
 - Fixed crash from temporary titles
 - Fixed indian cultures.
 - Fixed invalid religion icon for jain

INTERFACE:
- Improved cardinal appointment score text and interface a tiny bit
- Changed the law tab for republics so that they now properly show the expected successors.
- Religion view for Jewish characters no longer displays Catholic specific buttons or the pagan reform button.
- Changed message sent when liege takes over a war to include the vassal's name, instead of "yours".
- Added missing localisation for Slavic, Baltic, Aztec, Mazdaki and Manichean religions.
- Now properly show holy sites in the religion tab for all religions except for religions with either antipopes or autocephaly.
- Fixed localisation for Rabbis in religion tab.
- Character browser can now filter on religion and culture as well as religion and culture group
- Titles in diplomatic interactions no longer sorted.

MODDING:
- demesne_size modifier is now possible to set in laws
- Added demesne_size modifier (incremental, not multiplicative)
- Added local_speed_modifier
- PAPAL_SUCCESSION_PASS_ON_HOLDINGS to defines
- PAPAL_SUCCESSION_LOSE_MINOR_TITLES to defines
- Split ARMY_LOAD_UNLOAD_MOVE_COST into two separate defines
- Added on action on_create_title
- Added on action on_settlement_looted
- Added on action on_navy_returns_with_loot
- Added on action on_new_holder_usurpation
- Added on action on_new_holder_inheritance
- Added on action on_new_holder
- Added <religion>_opinion for Hindu, Jain, Buddhism, Indian, Orthodox, Pagan and Aztec
- Added moddable opinion for brother
- Added moddable opinion for half-brother
- Added moddable opinion for sister
- Added moddable opinion for half-sister
- Added moddable opinion for grandfather
- Added moddable opinion for grandmother
- Added moddable opinion for grandchild
- Added moddable opinion for uncle
- Added moddable opinion for aunt
- Added moddable opinion for nephew
- Added moddable opinion for niece
- Untangled and made cardinal election moddable
- Now possible to mod papal succession to not lose holdings or minor religious titles
- Added dynasty_head scope
- Added history command disallow_random_traits
- Added set_graphical_culture effect
- Added effect scope any_allied_character
- Added effect scope random_allied_character
- Added remove_nickname effect
- Added is_variable_equal trigger
- Added is_looting trigger
- Added is_looting_in trigger
- Added num_of_max_settlements trigger
- Added num_of_empty_holdings trigger
- Added borders_major_river trigger
- Added trigger is_allied_with
- Added trigger scope any_allied_character
- check_variable trigger now take a scope or second variable as a right-side argument
- Added subtract_variable, multiply_variable and divide_variable effects
- All variable effects now take a scope or second variable as right-side argument
 
- Vassals can no longer participate in the same war as their lieges, except in Crusades or when fighting the liege in a rebellion.


Does that mean that I cannot support my liege with my own troops, or does it simply mean that I cannot be an active participant anymore?
 
- Vassals can no longer participate in the same war as their lieges, except in Crusades or when fighting the liege in a rebellion.


Does that mean that I cannot support my liege with my own troops, or does it simply mean that I cannot be an active participant anymore?

You can no longer be in a war that your liege is also in, except in Crusades.
 
I really thought this patch would be 2.1.6 as we've already had 2.1.5 iterations :)

Nonetheless - well done!
 
Awesome, new patch, downloading it now.

Hopefully it fixes my game no longer launching.
 
Mine also said still in the beta, restart steam and it removed the beta and updated properly. Usually also a good indicator you need to restart the computer...
 
Something I noticed playing that I didn't spot in the list (maybe it was added in an earlier patch, and I just didn't encounter it then?): You can no longer usurp a kingdom title (possibly any title, not sure) from someone of a different religion, unless they hold NO land within the de jure area of that kingdom.
 
Well i got that on all old turkish caracters..
10397210_10202297396381672_2865811275616522322_o.jpg

And i believe that the afghans and the kurds will have persians faces at the new official update. It's a no fixed bug or you didn't gonna fix it ?
 
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