Closed Thread
Page 1 of 7 1 2 3 ... LastLast
Results 1 to 20 of 130

Thread: Crusader Kings II - 2.1.5 PATCH RELEASED - Checksum EQEG - NOT for problem reports!

  1. #1
    Paradox Dev Paradox Dev Team JohanLerstrom's Avatar
    Crusader Kings IISengoku

    Join Date
    Oct 2010
    Posts
    111

    Crusader Kings II - 2.1.5 PATCH RELEASED - Checksum EQEG - NOT for problem reports!

    We have a new launcher!
    Mac, Linux and Windows finally have the same launcher, this allows us to put far more effort into our launcher, allowing us to do things like downloading steam workshop mods without the need to restart the game.
    This patch is also full of other changes, big and small. For instance, Ironman now only saves every 6 months, memory usage has been reduced quite a bit and heaps of bugs have been fixed.

    Here is the full changelist:

    Code:
    MAJOR:
    - Fixed crash after changing savegame directory with the delete save dialog open
    - Minor optimizations
    - Ironman now autosaves once every 6 months rather than every month
    - Fixed crash where AI would evaluate religious elector titles when you didn't have Sons of Abraham
    - Fixed OOS regarding battle chokepoints.
    - Optimized AI for elector titles for religions
    - Optimized so interface should seem smoother at all times, less stuttering
    - Fixed a bug where wars against vassals would not start properly, and freeze any plot related to that war.
    - Fixed crash when you hover over dead characters religion icon
    - Fixed CTD when AI is evaluating targets
    - Fixed issue where taking the last county from the Pope would not properly give its baronies to the winner.
    - Fixed issue where taking the last county from the Pope ended his Crusades.
    - Texture memory usage has been optimized, this should result in far lower memory useage, both on the graphics card and RAM.
    - Even more memory usage optimization, reduced memory usage growth over time.
    - Fixed issue where temporary revolt titles got inherited by characters outside the revolt. ( Old saves affected by this should also be repaired )
    - Fixed issue where vassals under a temporary revolt title got independent on Liege's death.
    - Fixed issue where vassals with a liege in a revolt could create new higher tier titles and become independent of the original liege when the revolt ended
    - Fixed issue where a vassal got independent when they joined a rebellion outside the realm of its liege.
    
    MINOR:
    - Holding Alt and left-clicking while a unit is selected will no longer make that unit un-selectable.
    - The Third Temple in Jerusalem is now completed even if the ruler who ordered its construction dies.
    - Fixed an error in the German text for the completion of the Third Temple.
    - "Great Indian Sultanate" and "Looking East and West" achievements now work even if Rajastan has become a part of the Empire of of India.
    - Fixed an issue with the allow triggers for Kali Puja.
    - Plots to revoke vassal titles no longer resets when not supposed to.
    - Resolved issue were the educate child interaction would not auto suggest a guardian.
    - Now properly resets the de facto liege of revolt vassals when the revolt ends inconclusively.
    - Revolt wars now end when the provinces in revolt gets vassalised by another leader.
    - Horse archers no longer use the Norse horse archers model as default.
    - Fixed a bug where AI characters would not go on pilgrimages.
    - No longer shows the order of a character's wife in the opposite order.
    - The event to become Saoshyant no longer requires non-existing duchies.
    - Game no longer crashes on death if the diplomacy view is opened.
    - Fixed bug where a revolt Casus Belli became invalidated when it was not supposed to.
    - Kingdom of Jerusalem's duchies can no longer be assimilated by other kingdoms
    - Fixed small issue with logging incompability with launcher.
    - Fixed freezing of plot when surrendering to a war to revoke a vassal title.
    - Resolved issue with offering to educate children where the liege of the child was automatically assigned as a tutor instead of you or one in your realm.
    - Fixed bug where rulers got vassalised when they lost a claim war even though they had vassals outside the contested title.
    - Zoroastrian vassals now only consider liege marriages as divine if they are truly close kin.
    - Fixed issue where the pope would always grant divorces as the marriages where wrongly considered a consanguinity.
    - Fixed English localisation of Hellenic priests, training grounds and mustering grounds.
    - Changed the "Become King" ambition to be called "Become Queen" for female rulers.
    - Changed font for changing language in the settings menu to match fonts used for other settings.
    - Resolved issue where thumbs up and thumbs down icons when browsing the list of claimants did not match if they could be invited to court or not.
    - Fixed bug for Muslim rulers where your latest wife was set as your First Wife, instead of the wife you first married.
    - Fixed bug where AI republic characters with other titles did not build trade posts.
    - Fixed bug where the graphic for special units changed when merged with troops of another culture.
    - Resolved issue where Muslim male characters could not get married if betrothed to a minor.
    - Fixed issue where revolt occupations were removed when another revolt claimed the contested title.
    - Improved AI decision-making for inviting vassals to celebrate Ramadan.
    - Faction backers are now removed from the faction upon death.
    - Now properly shows the special unit icon in the reorganize unit view.
    - Now properly updates holy sites for Muslim religions.
    - Added missing localisation for coa_plain_pagan and coa_plain_indian.
    - Modified decisions, achievments and events for Indian empires to also trigger for the empire of India.
    - Your spymaster can now properly persuade other nobles to join your faction.
    - Fixed a bug where characters were having their tutor reassigned from the tutor the player had picked for them
    - Muslim Special Troops now use the Muslim Horse Archer model, rather than the Western Light Cavalry model
    - Fixed issue where a character would not be counted as incapaciteded or pilgrim after loading a savegame
    - Fixed a minor bug with the white elephant events.
    - Fixed a bug with scheming regents sometimes not stopping their schemes if they lost their original target.
    - Vassals can no longer participate in the same war as their lieges, except in Crusades or when fighting the liege in a rebellion. 
    - Lieges can now offer to join vassals wars when they are pressing a claim outside of the realm, replacing the vassal as participant.
    - Jewish buildings and retinues no longer need Jewish religion, only Israelite culture group.
    - Added Nubian cultural retinue and building.
    - Pagans can now raid and use holy orders against each other.
    - Fixed a bug that made it possible for a player to activate several pilgrimages at once.
    - Costs for pilgrimages fixed.
    - "What Schism?" achievement now correctly uses Constantinople and not Thrace province in trigger.
    - Fixed a bug in the trigger for the "Visit Mount Athos" event.
    - Fixed a minor bug with an opinion modifier in the Jeanne d'Arc events.
    - Changed 'Have a Son' and 'Have a Daughter' ambitions to work properly with the gender of the character.
    - Ghanan band and Ghilman merc compositions are no longer naval.
    - Saint Addai holy order is no longer available before the event chain enables them.
    
    AI:
    - Fixed a bug where the AI would repeatedly raise and disband holy orders.
    - Fixed several 'blockers' where the AI would not use Holy Orders in situations where it made sense for them to do so.
    - Fixed a bug where the AI would repeatedly raise and disband its vassal levies.
    - Fixed a bug where the AI would ignore small rebel stacks that were moving around.
    - Fixed an issue with separated seazones that was breaking AI when trying to invade by sea.
    - Fixed an issue with invasions where AI would repeatedly raise and disband ships.
    - Fixed an issue where the AI would not bring home armies at the end of a war.
    - Fixed a 'bouncing' issues with armies moving to besiege provinces.
    
    CONVERTER:
    - Converter missing cultures should now be fixed
    - Invalid icons for converter should now be updated to latest version of eu4
    - Fixed another crash in converter associated with major revolt titles.
     - Fixed crash from temporary titles
     - Fixed indian cultures.
     - Fixed invalid religion icon for jain
    
    INTERFACE:
    - Improved cardinal appointment score text and interface a tiny bit
    - Changed the law tab for republics so that they now properly show the expected successors.
    - Religion view for Jewish characters no longer displays Catholic specific buttons or the pagan reform button.
    - Changed message sent when liege takes over a war to include the vassal's name, instead of "yours".
    - Added missing localisation for Slavic, Baltic, Aztec, Mazdaki and Manichean religions.
    - Now properly show holy sites in the religion tab for all religions except for religions with either antipopes or autocephaly.
    - Fixed localisation for Rabbis in religion tab.
    - Character browser can now filter on religion and culture as well as religion and culture group
    - Titles in diplomatic interactions no longer sorted.
    
    MODDING:
    - demesne_size modifier is now possible to set in laws
    - Added demesne_size modifier (incremental, not multiplicative)
    - Added local_speed_modifier
    - PAPAL_SUCCESSION_PASS_ON_HOLDINGS to defines
    - PAPAL_SUCCESSION_LOSE_MINOR_TITLES to defines
    - Split ARMY_LOAD_UNLOAD_MOVE_COST into two separate defines
    - Added on action on_create_title
    - Added on action on_settlement_looted
    - Added on action on_navy_returns_with_loot
    - Added on action on_new_holder_usurpation
    - Added on action on_new_holder_inheritance
    - Added on action on_new_holder
    - Added <religion>_opinion for Hindu, Jain, Buddhism, Indian, Orthodox, Pagan and Aztec
    - Added moddable opinion for brother
    - Added moddable opinion for half-brother
    - Added moddable opinion for sister
    - Added moddable opinion for half-sister
    - Added moddable opinion for grandfather
    - Added moddable opinion for grandmother
    - Added moddable opinion for grandchild
    - Added moddable opinion for uncle
    - Added moddable opinion for aunt
    - Added moddable opinion for nephew
    - Added moddable opinion for niece
    - Untangled and made cardinal election moddable
    - Now possible to mod papal succession to not lose holdings or minor religious titles
    - Added dynasty_head scope
    - Added history command disallow_random_traits
    - Added set_graphical_culture effect
    - Added effect scope any_allied_character
    - Added effect scope random_allied_character
    - Added remove_nickname effect
    - Added is_variable_equal trigger
    - Added is_looting trigger
    - Added is_looting_in trigger
    - Added num_of_max_settlements trigger
    - Added num_of_empty_holdings trigger
    - Added borders_major_river trigger
    - Added trigger is_allied_with
    - Added trigger scope any_allied_character
    - check_variable trigger now take a scope or second variable as a right-side argument
    - Added subtract_variable, multiply_variable and divide_variable effects
    - All variable effects now take a scope or second variable as right-side argument

  2. #2
    - Vassals can no longer participate in the same war as their lieges, except in Crusades or when fighting the liege in a rebellion.


    Does that mean that I cannot support my liege with my own troops, or does it simply mean that I cannot be an active participant anymore?

  3. #3
    Paradox Dev Paradox Dev Team JohanLerstrom's Avatar
    Crusader Kings IISengoku

    Join Date
    Oct 2010
    Posts
    111
    Quote Originally Posted by wickermoon View Post
    - Vassals can no longer participate in the same war as their lieges, except in Crusades or when fighting the liege in a rebellion.


    Does that mean that I cannot support my liege with my own troops, or does it simply mean that I cannot be an active participant anymore?
    You can no longer be in a war that your liege is also in, except in Crusades.

  4. #4
    2nd lieutenant [inactive] Dakk's Avatar
    200k clubHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis: Chronicles
    For the MotherlandHearts of Iron IIIHOI3: Their Finest HourLeviathan: WarshipsSemper Fi
    CK2: Holy Knight500k club

    Join Date
    Dec 2004
    Location
    Peacekeeping - various badlands
    Posts
    1,953
    I really thought this patch would be 2.1.6 as we've already had 2.1.5 iterations

    Nonetheless - well done!
    ztanz wrote:
    Dakk made me laugh, I love this forum <3

  5. #5
    Second Lieutenant MorlanV's Avatar
    Cities in Motion 2Crusader Kings IIEast India CompanyEU3 CompleteDivine Wind
    For the MotherlandHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneMagicka
    March of the EaglesVictoria: RevolutionsRome GoldSemper FiSengoku
    Victoria 2Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisMount & Blade: Warband
    Mount & Blade: With Fire and SwordWar of the Roses500k clubEuropa Universalis IV: Pre-orderEUIV: Wealth of Nations
    EUIV: Conquest of Paradise

    Join Date
    Apr 2012
    Location
    Australia
    Posts
    164
    Awesome, new patch, downloading it now.

    Hopefully it fixes my game no longer launching.
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.

    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  6. #6
    Quote Originally Posted by Dakk View Post
    I really thought this patch would be 2.1.6 as we've already had 2.1.5 iterations
    Yeah, confusing which one is the latest...
    http://forum.paradoxplaza.com/forum/...-checksum-TOSK

    Or we just have to opt out from beta in Steam and the game will update?

  7. #7
    Second Lieutenant Anthedon's Avatar
    Crusader Kings IIHearts of Iron IIIHOI3: Their Finest HourVictoria 2Victoria II: A House Divided
    Victoria II: Heart of DarknessEuropa Universalis IVEUIV: Wealth of NationsEUIV: Conquest of ParadiseEUIV: Res Publica

    Join Date
    Sep 2013
    Location
    Germany
    Posts
    105
    - Ironman now autosaves once every 6 months rather than every month
    Someone needs to sneak this change into EUIV. Great patch all around.

  8. #8
    Captain Redwallzyl's Avatar
    Crusader Kings IIEU3 CompleteDivine WindHeir to the ThroneVictoria 2
    Victoria II: A House DividedVictoria II: Heart of Darkness

    Join Date
    Sep 2012
    Location
    Michigan, USA
    Posts
    355
    wow! it loads soooo much faster now! thank you!

  9. #9
    Paradox Dev Paradox Dev Team JohanLerstrom's Avatar
    Crusader Kings IISengoku

    Join Date
    Oct 2010
    Posts
    111
    Quote Originally Posted by Timych View Post
    Yeah, confusing which one is the latest...
    http://forum.paradoxplaza.com/forum/...-checksum-TOSK

    Or we just have to opt out from beta in Steam and the game will update?
    The forth number of the version is a beta-number of the version indicated by the first 3 numbers. So basically, 2.1.5.7 should be read as "the seventh beta of 2.1.5". Its confusing, I know.

  10. #10
    Quote Originally Posted by JohanLerstrom View Post
    The forth number of the version is a beta-number of the version indicated by the first 3 numbers. So basically, 2.1.5.7 should be read as "the seventh beta of 2.1.5". Its confusing, I know.
    Ok, got it. So, just opt out from beta, right?

  11. #11
    First Lieutenant andb52's Avatar
    Crusader Kings IIEU3 CompleteDivine WindHeir to the ThroneEuropa Universalis III: In Nomine
    Victoria: RevolutionsVictoria 2CK2: Holy Knight500k clubEuropa Universalis IV: Pre-order

    Join Date
    May 2008
    Location
    Washington, DC USA
    Posts
    250
    Quote Originally Posted by Timych View Post
    Ok, got it. So, just opt out from beta, right?
    Mine automatically removed me from the beta and auto-updated.

  12. #12
    Paradox Dev Paradox Dev Team JohanLerstrom's Avatar
    Crusader Kings IISengoku

    Join Date
    Oct 2010
    Posts
    111
    Quote Originally Posted by Timych View Post
    Ok, got it. So, just opt out from beta, right?
    Yeah, you shouldnt need to though, I disabled the beta to make sure noone accidentally stays on there.

  13. #13
    But does it unlock the debug commands for players?

  14. #14
    Field Marshal Dracko81's Avatar
    A Game of DwarvesArsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDarkest Hour
    Divine WindFor The GloryHearts of Iron IIIHeir to the ThroneImpire
    MagickaMarch of the EaglesPirates of Black CoveVictoria: RevolutionsRome Gold
    Semper FiSengokuSword of the Stars IISupreme Ruler 2020 GoldVictoria 2
    Victoria II: A House DividedRome: Vae VictisMount & Blade: WarbandWarlock: Master of the ArcaneMount & Blade: With Fire and Sword
    500k clubEuropa Universalis IV: Pre-orderWarlock 2: The Exiled

    Join Date
    Jun 2012
    Location
    Brisbane, Australia
    Posts
    2,565
    Mine also said still in the beta, restart steam and it removed the beta and updated properly. Usually also a good indicator you need to restart the computer...

  15. #15
    Quote Originally Posted by Anthedon View Post
    Someone needs to sneak this change into EUIV. Great patch all around.
    Agree 100%.
    Wyrd bi ful ard

  16. #16
    Sounds great!

    Is this compatible with the latest patch for those who were opting out of the beta?

  17. #17
    Colonel Hopit's Avatar
    500k club

    Join Date
    Nov 2011
    Location
    Finland
    Posts
    1,111
    Wait. why did I download a patch for CK2 twice? (in an hour)
    "Nothing good comes from just saying the positive things" - Hopit
    "Smashing heathen armies and howling on roofs, are you a god?" -Enlil

  18. #18
    Something I noticed playing that I didn't spot in the list (maybe it was added in an earlier patch, and I just didn't encounter it then?): You can no longer usurp a kingdom title (possibly any title, not sure) from someone of a different religion, unless they hold NO land within the de jure area of that kingdom.
    Decadence Breakup minimod - Makes Muslim realms fall apart more following a decadence invasion. Now updated for use with RoI!

  19. #19
    Well i got that on all old turkish caracters..
    And i believe that the afghans and the kurds will have persians faces at the new official update. It's a no fixed bug or you didn't gonna fix it ?

  20. #20
    I had crashes during saving, 32bit. Is this patch gonna fix it?

Closed Thread
Page 1 of 7 1 2 3 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts