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Inf-Art and Arm-SP-Art are the most effective units.

Mtn-Art and Mech-SpArt are more tc-efficient. Mech may suffer higher manpower losses than Armour, but repairing Armour takes 50% more time while using Mech instead of Armour allows to use one third more mechs thn armour per tc available. Thus the losses in terms of strenght may be lower.
 
however it depends on your enemy. It's basic game theory and there is no clear winner unit. I think mobile forces has two main goals. One is to spearhead attacks and for that mec-spart is very nice [probably better than arm-spart as Pang's described] but their mission is to counter enemy spearheads too. And for that mec-spart is a very bad choice [oc unless enemy uses mec-spart also!]. But if the enemy spearhead is arm-harm then mec-spart is very ineffective [because of their considerably lower ha attack].
So if you predict you will start more spearheads mec-spart is the best. if you preceive you will be mainly defending against enemy spearheads arm-td, arm-spart and arm-harm are all better choices because you predict the enemy will attack with the "best" unit (mec-spart) so you have to counter those. [even if obviously they will be available in smaller numbers]. however if your enemy choses arm-harm or arm-td then you are in a significant disadvantage with arm-spart.
but for the defense mec is generally better than arm [increased defense value]... so to build arm-spart for mainly defending is usually not a very good idea [only if enemy uses mec-spart as spearhead units].

btw hoi3 takes this approach to a very nice level. One of the best features of hoi3 is the unit composer especially if combined with the armor/penetration mechanics [tfh expansion].
 
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Why are in every WWII Pardox games 80% of the brigades useless and everytime everbody only builds massive ART ?

Edit: Do Engineers help the entire corp? So one engineer per corp? AA improves the Air defence of ARM for over 300%. And the Allies&Russia are using many planes.
 
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Why are in every WWII Pardox games 80% of the brigades useless and everytime everbody only builds massive ART ?

Edit: Do Engineers help the entire corp? So one engineer per corp? AA improves the Air defence of ARM for over 300%. And the Allies&Russia are using many planes.

brigades are far from useless. simply unbalanced a bit in hoi2 and AoD and art is by far the best all-purpose brigade for slow divisions.
Paradox is only the publisher of AoD they have nothing to do with game balance.
hoi3 has very different approach on how divisions are formed, and imo that is a much better [enjoyable] system where combined arms is heavily preferred over pure arty.

to edit: engineers help only the div it is attached to. the only exception is that it increases the maximum dig-in bonus to 40 (from 20) for the entire corps. [so yes 1 eng for a corp makes sense] AA increases air attack and defense considerably. But only for the sake of a few unfortunate occasion it surely doesn't worth sacrificing their extra sa/ha from sp-art or h-arm. If your tanks are getting bombed regularly you already lost, AA brigades or not.
 
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I donnot think it is huge. 6 divisions suffer only 50% penalty. For huge amounts of divisions the firepower scales with the square root of the number of divisions. That brigades donnot increase the penalty is a nice bonus, multiple brigades disrupt the stacking penalty mechanism too much. If you want to decrease stacking penalty do it directly. Afair CV_LAND_OVERSTACKING_MOD is the variable in /db/misc.txt that you would need to decrease below 1.0.