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Pioniere

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May 29, 2006
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Hi I was thinking about that Germany could start with claims on Dazing instead of having going to war with Poland in 39. We can still keep the event but the player will not lose its claim on Danzig if Germany chooses to back down.

I'm also thinking of making a event where Germany surrenders to Poland I know its an extremely rare situation, but can be relevant for a successful human-player being Poland.
Germany loses all claims on Poland, but keeps the claims on Elbing and Koningsberg?.
Germany will be handing over,Settin,Kustrin,Oppelen, Elbing, Koningsberg and Memel.
Germany will pay money and resources. Hitler, Himmler and most or the NS ministers will be removed and Germany can either be FA and PA.
Since this is a ahistorical event the new hos and hog can be relatively random.

An other option would be to make Danzig a mini nation which is also a puppet for Poland.
That would create to much work and testing for developers. Poland would have been weaken by this change to.
German-AL would not be abeal to claim Danzig from the Danzig nations, but might decide to attack it?.

Its just ideas in my mind, what do the AOD community thing of this? some of the problem would be is that the German-AI would speed money on calming lands from Poland, but does the German-AI make claims on Luxemburg and France?
I now that the German-AI in the 1938-grand camping often snatch Danzig and other despite provinces.

Polish Armour on the move(1939)
cn30vm22suv06c0zx.bmp
 
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cn31dgyht4udwbv2l.bmp

#########################################################################
# Germany Surrender to Poland
#########################################################################

event = {
id = xx
random = no
country = GER

name = Germany Surrender to Poland
desc = With this total falliure Germany has no future on the offesive it is now higly reccomended to sue for peace.
style = 0
picture = "GER_lose"

trigger = {

control = { province = 510 data = POL }
control = { province = 304 data = POL }
control = { province = 302 data = POL }
control = { province = 308 data = POL }
control = { province = 482 data = POL }
war = { country = GER country = POL }




OR = {

NOT = {
control = { province = 510 data = GER }
control = { province = 304 data = GER }
control = { province = 302 data = GER }
control = { province = 308 data = GER }
control = { province = 482 data = GER }
alliance = { country = GER country = ITA }
alliance = { country = GER country = UK }
ispuppet = POL
ispuppet = GER
}
}
}

date = { day = 1 month = january year = 1938 }
offset = 30
deathdate = { day = 29 month = december year = 1963 }

action_a = {
ai_chance = 45
name = xxx
command = { type = money value = -100 }
command = { type = secedeprovince which = POL value = 510 } # köningsberg
command = { type = secedeprovince which = POL value = 304 } # Elbing
command = { type = secedeprovince which = POL value = 302 } # Stettin
command = { type = secedeprovince which = POL value = 308 } # Küstrin
command = { type = secedeprovince which = POL value = 482 } # Oppelen
command = { type = secedeprovince which = POL value = 482 } # Memel
command = { type = headofstate which = 245 }
command = { type = headofgovernment which = 47 }
command = { type = domestic which = political_left value = 2 }
command = { type = domestic which = freedom value = 1 }
command = { type = domestic which = democratic value = 2 }
command = { type = domestic which = defense_lobby value = 2 }
command = { type = peace which = POL value = 1 }
command = { type = sleepminister which = 1 }
command = { type = sleepminister which = 41 }
command = { type = sleepminister which = 55 }
command = { type = sleepminister which = 108 }
command = { type = sleepminister which = 177 }
command = { type = sleepminister which = 2 }
command = { type = sleepminister which = 76 }
command = { type = sleepminister which = 182 }
command = { type = sleepminister which = 244 }
command = { type = sleepminister which = 365 }
command = { type = end_mastery which = SLO }
command = { type = end_mastery which = HUN }
command = { type = end_mastery which = SPA }
command = { type = dissent value = 5 }
command = { type = relation which = POL value = 5 }
command = { type = trigger which = xxx }


}
action_b = {
ai_chance = 55
name = Never surrender
command = { type = sleepevent which = xxx }
command = { type = dissent value = 8 }
command = { type = relation which = UK value = -10 }
command = { type = relation which = FRA value = -10 }
command = { type = domestic which = political_left value = -2 }
command = { type = domestic which = democratic value = -1 }
command = { type = domestic which = defense_lobby value = -2 }
}
}

The rest is very much perhaps and perhaps http://www.youtube.com/watch?v=GUVT1NZtZPo :wub:
 
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I would support Germany having cores on not only Danzig, but all the provinces with a significant (perhaps majority) German population in them - so long as, as you make refer to, the Germany AI does not waste money on demanding them - and also making sure there is very very little chance that Poland/Austria/Denmark etc will voluntarily give Germany the territory. I'd want it primarily for multiplayer reasons - so the Germany player does not have to wait for certain events in order to get cores on certain territories.