Focus Country: Alternating
Starting Date: September 1938
Version: TFH (slight Carnage tinkering*)
Nbr of players: 8
___________________________
Initial set up
United Kingdom - Thelamon
France - CptEasy
Poland - Sir Henry
Soviet Union - Daphne
Germany - Zid
Italy - Maxyboy
Japan - Gamlastan
Extra - von Rosen
___________________________
Prologue:
As you all know, Blitz Carnage became a massive investment in time and committment - and became an epic adventure. That one game you Dream of when you try to ballance the game optimally. Well - honestly, it didn't become so long due to optimal ballancing but due to a few rather unballanced things ballancing each other out quite well.
With this in mind, we sort of gave up on the idea of even trying to ballance TFH before actually playing it. This game, thus, is partly a test game to see how TFH works out for us, and to clarify what we think need adjusting. We have gotten some ideas from other MP groups - special thanks to Paglia - but in the end you really need to try yourself as each group has their own style and needs.
Many of our standard HRs are still around, we have raised Nat China's unity to 100, increased spead slightly on BBs and decreased attack values on CAGs slightly to try to tacle the complete CV superiority. We also have some HRs on stacks to tacle all kind of doom stacking. But no change is really significant. Just slight tinkering (See more in the HR and Mods section below).
As I was Germany in Blitz Carnage and got my fair share of being in the middle of the action, I have in this game settled with being a "support player", taking care of smaller countries and backing up as support on majors when needed. This will unoubtebly mark this AAR as an oddity in the history of the Carnage series. Let's see how it turns out....
Starting Date: September 1938
Version: TFH (slight Carnage tinkering*)
Nbr of players: 8
___________________________
Initial set up
United Kingdom - Thelamon
France - CptEasy
Poland - Sir Henry
Soviet Union - Daphne
Germany - Zid
Italy - Maxyboy
Japan - Gamlastan
Extra - von Rosen
___________________________
Prologue:
As you all know, Blitz Carnage became a massive investment in time and committment - and became an epic adventure. That one game you Dream of when you try to ballance the game optimally. Well - honestly, it didn't become so long due to optimal ballancing but due to a few rather unballanced things ballancing each other out quite well.
With this in mind, we sort of gave up on the idea of even trying to ballance TFH before actually playing it. This game, thus, is partly a test game to see how TFH works out for us, and to clarify what we think need adjusting. We have gotten some ideas from other MP groups - special thanks to Paglia - but in the end you really need to try yourself as each group has their own style and needs.
Many of our standard HRs are still around, we have raised Nat China's unity to 100, increased spead slightly on BBs and decreased attack values on CAGs slightly to try to tacle the complete CV superiority. We also have some HRs on stacks to tacle all kind of doom stacking. But no change is really significant. Just slight tinkering (See more in the HR and Mods section below).
As I was Germany in Blitz Carnage and got my fair share of being in the middle of the action, I have in this game settled with being a "support player", taking care of smaller countries and backing up as support on majors when needed. This will unoubtebly mark this AAR as an oddity in the history of the Carnage series. Let's see how it turns out....
Last edited: