I bet it will be HRE DLC inland republics DLC then nomadic DLC then Orthodox dlc reason that is the order of the previous dlc and ROI is just the SOI successor
LoR was the Orthodox DLC
I bet it will be HRE DLC inland republics DLC then nomadic DLC then Orthodox dlc reason that is the order of the previous dlc and ROI is just the SOI successor
I do not care about playable theocracies, and I do not want China which deserves its own game. And cadet branches are unnecessary/a little gimmick that is patch material. I want Steppes! Horde mechanics! Steppe portraits! Steppe songs! Kurultai succession! Nomads!
A China game wouldn't sell well. And it would make CK2 much better. No more abstracted invasions, because the Mongols are on the map. And if they can represent the bureaucratic Chinese empire... They also could rework the Byzantine empire with the new mechanics. Or other bureaucratic realms in Europe. Poland for exemple. So the best representation for Steppe people would be to add the Mongol mainland in China.
So you think it would not sell well but make CKII much better? I think you got it the wrong way round. It would sell well but it would make CKII grind to a complete halt for me and my puny laptop. Also, the Chinese state would be so powerful it would upset the whole balance. Moreover, whilst China, the Byzantine empire and Poland relied on bureaucrats more, they did that in utterly and completely different ways.
Also, I do not care much about seeing Temujin's rise. That, again, would be brilliant for another game set in China/Mongolia/Kore/Japan. In any case, though, I always liked the Cumans and the Pechenegs more than the Mongols. But I do not really want Crusader Mings when you could have some legitimate DLC material in what we have now.
You mean a standalone China game won't sell well.Paradox already did a game about Japan with the CK2 enginge, just before the release of CK2. Sengoku. And it was a flop. They never patched it much, never had any DLC or expansions...
And I said... A own China game wouldn't sell. A DLC for CK2 would.
And of course Bureauraty in this realms work different. But Feudalism work different in other countries on the map to. But basecally it could use similiar features with governeurs etc.
You mean a standalone China game won't sell well.
Oh ok I get your point, cheers. Perhaps a standalone China game would not sell too well, but I would buy it. In any case I like China much more than Japan
What features for a bureaucratic realm would you propose that make them not as overpowered in relation to feudal states? After all, no powerful vassals = no powerful rebellions.
China/imperial bureaucracy.
Only Chinese people want a Chinese map.
Can't imagine how boring a map full of Chinese all looking like each other can be...
And what about pronouncing the county names.
Chinese all looking like each other... you're a real piece of work aren't you? And here I was thinking Dutch people were not racist.
Nomadic dlc is the only major addition I think the game needs.
Only Chinese people want a Chinese map.
Can't imagine how boring a map full of Chinese all looking like each other can be...
And what about pronouncing the county names.
With a focus on the Mongols, but I'll keep buying DLCs as long as they make them.
Come on man, pretend for a moment you're not posting anonymously. A Chinese DLC would be great but I think it's too major right after an India DLC.
SoA followed the major ToG, so we're probably looking at a relatively minor DLC next. That's why I'm thinking Mongols.
Exactly. It would be insane/stupid to add hordes afterwards.But would a Mongol DLC good before China? I mean... If they add China... It would change the Mongols very much.