+ Reply to Thread
Page 1 of 15 1 2 3 11 ... LastLast
Results 1 to 20 of 283

Thread: Crusader Kings II: Rajas of India - Dev Diary 5 - Free Features #1

  1. #1
    Game Director Paradox Dev Team Doomdark's Avatar

    Join Date
    Apr 2000
    Location
    Stockholm, Sweden
    Posts
    5,239

    Crusader Kings II: Rajas of India - Dev Diary 5 - Free Features #1

    Once more Tuesday is upon us and it is time to unleash some more facts about Rajas of India upon your unsuspecting minds. This time, I thought I'd go through some of the major features we're adding in the free part of the expansion, i.e. patch 2.1.

    Click image for larger version

Name:	ck2_RoI_dd_05_Afghanistan.png
Views:	28008
Size:	3.85 MB
ID:	103090

    First up, I think you might be interested in the parts of the new map that are actually outside India; the regions of Afghanistan, Transoxiana and Siberia. Part of my reason for wanting to extend the map to the east was to get these areas into the game. If you consider the old edge of the map, you might have noticed that many counties are truncated, or in the wrong place. Places like Balkh and Samarkand were deemed important enough to be on the old map even though they are in reality located off the eastern edge. This is perhaps most obvious around the Urals, where we even have an "Omsk" province. With the new map, these provinces could finally be put in the right place. Of course, we still needed to add a lot of new counties as well, which meant we also needed some more cultures. Thus, we now have this situation:
    • The Cumans are intrinsically more powerful
    • There is a Kirghiz state to their east, with its own culture
    • There is Karluk (new culture) state south of Lake Balkhash
    • There is a Khanty (new culture) realm north of the Cumans
    • The whole region of Afghanistan, with new Afghan and Baluch cultures
    • More counties in Khorasan / Greater Persia
    Tibet, the Tarim basin and the Altai mountains are visible on the map, but we decided not to add any provinces to those regions.

    Click image for larger version

Name:	ck2_RoI_dd_05_Oxus_River.png
Views:	26825
Size:	4.94 MB
ID:	103089

    There are changes to the old parts of the map as well. We had to trim the western edge slightly to get the map dimensions right, and there are many changes to province borders and positions in the Middle East, the steppes and the far North East. We have even added some new counties, like Lori in Armenia. The most dramatic change is, however, in East Africa. We decided to take this opportunity to make East Africa more interesting, so we added Nubian culture and completely revised all the provinces south of Egypt and added about a dozen more. This allowed us to add the fascinating Jewish state of Semien (a.k.a. Beta Israel) to Abyssinia.

    Click image for larger version

Name:	ck2_RoI_dd_05_East Africa.png
Views:	27443
Size:	3.47 MB
ID:	103093

    Right, that's enough about the map I think, I'll just let the screenies speak for themselves. A related thing we've done is to allow ports and ship movement in completely separate oceans; a feature that has been much requested. The AI now understands how to handle this, which was always the biggest hurdle. So you can now have a Buddhist merchant republic in the Maldives and build trade posts all the way to the Suez, etc.

    As usual, we've also spent a lot of effort improving the base game. I'll cover a couple of the changes today, and the rest next Tuesday. Now, one of the most drastic improvements we have made is to faction revolts. No more will the revolters be mere allies in a war against their liege; they will now be temporary vassals of the faction leader in a proper civil war. In other words, you will be fighting these wars against a more unified and powerful enemy (or fight as them, of course.) Naturally, these rebel lieges will be very limited in their diplomacy and plotting until the war is over.

    Click image for larger version

Name:	ck2_RoI_dd_05_East_Frankian_Revolt.png
Views:	26486
Size:	3.93 MB
ID:	103088

    The AI has received another round of improvements, most notably in how it moves, raises and dismisses armies, but also when and why it revokes titles off vassals (it tended to create a lot of unnecessary internal strife while still failing to maintain reasonable internal de jure borders.)

    One little thing that's always annoyed me is that you can't easily go to a dead character's killer, so we now show a red skull on characters who have a known killer. You can simply click the skull to go to the killer.

    Lastly for today, we decided to add a new tab to the character view, called "Relations". The main reason was to add Rivals and Friends (a very underused concept in the game), but it also allows us to show Lovers, etc.

    Click image for larger version

Name:	ck2_RoI_dd_05_Relations_Tab.png
Views:	28222
Size:	4.81 MB
ID:	103091

    That's all for today! If you can't wait for the upcoming dev diaries, tune in to my livestream at 20:00 CET.

    Click image for larger version

Name:	ck2_RoI_dd_05_Truncated_West.png
Views:	26444
Size:	3.63 MB
ID:	103092



    PS. Crusader Kings II; Rajas of India livestream info:
    The Crusader Kings 2 team has been working hard the past months on our next expansion, Rajas of India.
    As before with The Old Gods and Sons of Abraham we'll be doing a showcase to show you the grandiose sub-continent of India.

    When?
    Today, Tuesday, at 20:00CET

    Where?
    On our official channel on Twitch;
    http://www.twitch.tv/paradoxinteractive

    I can't make that time :<
    No worries, we'll be posting the presentation as well as the highlights onto our YouTube channel;
    https://www.youtube.com/user/ParadoxExtra
    Last edited by Regina; 04-03-2014 at 17:22.
    Henrik Fåhraeus

    Abusus non tollit usum

  2. #2
    Woo, first. (actual content to follow)

    A dozen provinces in East Africa, many more than I was expecting. Yay. Though it does look *really* crowded down there (particularly given that the surrounding areas still have the same province sizes). Could we get a look at what changes you made to Egypt? Could we get a look at the De Jures now? Has anything been added in that regard? (say, removing Somalia from De Jure k_abyssinia) Oh, and could we get another look at the new set up in Armenia? The screenie from DD1 was just the terrain view, and thats terrible for observing the new borders.

    Also, fantastic that you were able to teach the AI to handle different oceans; was worried about using the Suez as a crutch. Will there be any workable way for Europeans to get to India by sea?

    Are those trait icons finalized? They look a little rough.
    Last edited by DominusNovus; 04-03-2014 at 16:37.
    Nationality: Yankee
    Occupation: Clerk
    Religion: Catholic
    Issues: Free Trade, Laissez-Faire, Pro-Military, Pluralism, Full Citizenship

  3. #3
    Lt. General Damarrocarion's Avatar

    Join Date
    Mar 2013
    Location
    Kingdom of Finland
    Posts
    1,542
    Dat East Africa

    Dat West/Central Africa

  4. #4
    Major Tirenedon's Avatar
    Cities in Motion 2Crusader Kings IIEU3 CompleteDivine WindFor the Motherland
    Hearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneMagickaMarch of the Eagles
    Rome GoldSemper FiSengokuVictoria 2Victoria II: A House Divided
    Victoria II: Heart of DarknessRome: Vae VictisMount & Blade: WarbandWarlock: Master of the ArcaneMount & Blade: With Fire and Sword
    War of the Roses500k clubEuropa Universalis IV: Pre-orderEUIV: Call to arms eventEUIV: Wealth of Nations
    EUIV: Conquest of ParadiseEUIV: Res PublicaCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of IslamCrusader Kings II: Sunset Invasion
    Crusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of IndiaCrusader Kings II: Charlemagne
    EUIV: Art of War

    Join Date
    Jul 2012
    Location
    United Kingdom
    Posts
    623
    I can't wait for this patch/DLC. It looks like it will be the best one yet.
    My Mods:
    The Four Nations - An Avatar: The Last Airbender Mod (CK2) Coming Soon
    ------
    If you don’t like ponies then you could always crush them under the talons of the mighty Griffin Empire! – My Little Crusader Ponies coming soon
    – 2D Cartographer, idea and PR guy

  5. #5
    General CzokletMuss's Avatar
    Crusader Kings IIFor the MotherlandHearts of Iron IIISemper FiVictoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessEuropa Universalis IV: Pre-orderEUIV: Wealth of NationsEUIV: Conquest of Paradise
    EUIV: Res PublicaCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of IslamCrusader Kings II: Sunset InvasionCrusader Kings II: The Republic
    Crusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of IndiaCrusader Kings II: CharlemagneEUIV: Art of War

    Join Date
    Apr 2012
    Location
    Poland
    Posts
    1,993
    Doomdark, what about EU4 save converter compatibility? Will the old saves still be converted and work in EU4 after RoI release?

    And can we PLEASE get a sticky thread for EU4 converter? There are dozens of tiny threads about it scattered around on the forum.

  6. #6
    Colonel gorillacakes's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDarkest HourEU3 Complete
    Divine WindFor The GloryHeir to the ThroneMarch of the EaglesRome Gold
    Victoria 2500k clubEuropa Universalis IVCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of Islam
    Crusader Kings II: Sunset InvasionCrusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of India
    Crusader Kings II: Charlemagne

    Join Date
    Jan 2011
    Location
    Not so dark side of the moon
    Posts
    840
    Some very nice looking progress. I like the lotus petals around the Empire(?) COA.

    If the faction is victorious in their war, will they break away as one state or will they split up into their component parts?

    How will the Seljuks and Mongols be handled in terms of invasion?

    I hope one day that we can have the Tarim basin included in game. Judging by how this looks so far I would be tempted by an expansion further east into the steppes or China.

    I am very much looking forward to the twitch stream tonight Doomdark, see you there!

    Quote Originally Posted by CzokletMuss View Post
    Can we PLEASE get a sticky thread for EU4 converter? There are dozens of tiny threads about it scattered around on the forum.
    Also, this please if it is at all possible!
    Patriotism is the last refuge of a scoundrel.

    ~ Dr. Samuel Johnson, April 7 1775 ~

  7. #7
    Emir CyaN's Avatar
    Arsenal of DemocracyCities in Motion 2Crusader Kings IIEU3 CompleteDivine Wind
    Heir to the ThroneMagickaVictoria: RevolutionsEuropa Universalis: RomeSengoku
    Victoria 2Victoria II: A House DividedVictoria II: Heart of DarknessRome: Vae VictisCK2: Holy Knight
    500k clubEuropa Universalis IV: Pre-orderEUIV: Call to arms eventCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of Islam
    Crusader Kings II: Sunset InvasionCrusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of India
    Crusader Kings II: Charlemagne

    Join Date
    May 2008
    Location
    Andalusia
    Posts
    1,583
    I like the trim in the west vs the expansion in the east. I would trade a lot of sea for a lot of land every time.
    Volveremos volveremos
    Volveremos otra vez
    Volveremos a ser campeones
    Como en dos mil catorce

    A discussion in the Paradox forums is lost by the first person who calls his opponents "a vocal minority".

  8. #8
    Colonel Cardinal Sin's Avatar
    Crusader Kings IIEU3 CompleteRome GoldVictoria 2Victoria II: A House Divided
    Victoria II: Heart of DarknessEuropa Universalis IV: Pre-order

    Join Date
    May 2013
    Location
    Austro-Welsh Empire
    Posts
    1,129
    I like how Africa is straightened out, and Transoxania is lush!

    Like the relations thing too, should add loads of depth in the game!

    But no word on the decadence overhaul, awww

    Some questions:

    1) Are the Khitan going to be included in the patch? They are horrendously popular in the forum, and, as we all know, without honour
    2) Any new merchant republics in India or the Indian Ocean?
    3) With the factions, will Count Backstabbo von Breisgau, leading a revolt against the HRE, now be able to sneakily marry a Byzantine princess while revolting as he for the duration of his revolt would be of the imperial rank and not have the modifier "I desire a better match"?

  9. #9
    Quote Originally Posted by gorillacakes View Post
    I hope one day that we can have the Tarim basin included in game. Judging by how this looks so far I would be tempted by an expansion further east into the steppes or China.
    Judging by the comments about map proportions, it would seem that any effort to do that would require them to extend the map south.

    Which is not a bad thing.
    Nationality: Yankee
    Occupation: Clerk
    Religion: Catholic
    Issues: Free Trade, Laissez-Faire, Pro-Military, Pluralism, Full Citizenship

  10. #10
    Nice dev diary! Although you're teasing us with decadence!

    One question - if a faction leader dies in a war, who will inherit leading the rebellion? Will it be his heir, or will it be the next most powerful faction member? Because if it was the original leaders heir it might look a bit weird having a 2 year old take over...

    EDIT: One other question - does this relations tab mean that the friends and rivals mechanisms are getting fleshed out at all?

  11. #11
    Colonel gorillacakes's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDarkest HourEU3 Complete
    Divine WindFor The GloryHeir to the ThroneMarch of the EaglesRome Gold
    Victoria 2500k clubEuropa Universalis IVCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of Islam
    Crusader Kings II: Sunset InvasionCrusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of India
    Crusader Kings II: Charlemagne

    Join Date
    Jan 2011
    Location
    Not so dark side of the moon
    Posts
    840
    Quote Originally Posted by DominusNovus View Post
    Judging by the comments about map proportions, it would seem that any effort to do that would require them to extend the map south.

    Which is not a bad thing.
    I think so too. Going down all the way to Zanj is entirely feasible under the circumstances. In terms of map expansions, the GOT team did a teriffic job with their minimap solution in the last update or so.
    Patriotism is the last refuge of a scoundrel.

    ~ Dr. Samuel Johnson, April 7 1775 ~

  12. #12
    Do I spy a new sexy blue-ish color for Lotharingia?

  13. #13
    Captain EldarPanic's Avatar
    Crusader Kings IIEU3 CompleteDivine WindHeir to the ThroneVictoria: Revolutions
    Rome GoldSengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness
    Rome: Vae VictisWar of the RosesEuropa Universalis IVEUIV: Wealth of NationsEUIV: Conquest of Paradise
    EUIV: Res PublicaCrusader Kings II: Legacy of RomeCrusader Kings II: Sword of IslamCrusader Kings II: Sunset InvasionCrusader Kings II: The Republic
    Crusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of India

    Join Date
    Sep 2012
    Location
    Under a rock near you
    Posts
    321
    Why use their CoA for flags?
    PS:Will the Chagatai be added?
    Each scar is a victory.

  14. #14
    Second Lieutenant EirikrRaudi's Avatar
    Crusader Kings IIMagicka500k clubEuropa Universalis IV: Pre-order

    Join Date
    Feb 2012
    Location
    Nottingham
    Posts
    145
    Any news or updates to Multiplayer?

  15. #15
    Game Director Paradox Dev Team Doomdark's Avatar

    Join Date
    Apr 2000
    Location
    Stockholm, Sweden
    Posts
    5,239
    Quote Originally Posted by gorillacakes View Post
    If the faction is victorious in their war, will they break away as one state or will they split up into their component parts?
    Independence factions will split up, so the end result will be as before.

    How will the Seljuks and Mongols be handled in terms of invasion?
    Seljuk and Timur are more involved now. They will actually exist as characters for ten years before they embark on their conquests. The Mongols are as before, but they arrive at the new edge.
    Henrik Fåhraeus

    Abusus non tollit usum

  16. #16
    Free features. Freetures.

  17. #17
    Game Director Paradox Dev Team Doomdark's Avatar

    Join Date
    Apr 2000
    Location
    Stockholm, Sweden
    Posts
    5,239
    Quote Originally Posted by CzokletMuss View Post
    Doomdark, what about EU4 save converter compatibility? Will the old saves still be converted and work in EU4 after RoI release?

    And can we PLEASE get a sticky thread for EU4 converter? There are dozens of tiny threads about it scattered around on the forum.
    You will not be able to load pre 2.1 saves in v2.1 (and thus will not be able to convert them to EU4.) However, you can load them in the 2.0 branch in Steam and convert them from there.
    Henrik Fåhraeus

    Abusus non tollit usum

  18. #18
    Day one purchase for me. Doomdark do you think that the new revolt mechanic will make the empires finally implode sometimes ? Keep up the good work!

  19. #19
    Game Director Paradox Dev Team Doomdark's Avatar

    Join Date
    Apr 2000
    Location
    Stockholm, Sweden
    Posts
    5,239
    Quote Originally Posted by maleficas View Post
    Do I spy a new sexy blue-ish color for Lotharingia?
    Yes
    Henrik Fåhraeus

    Abusus non tollit usum

  20. #20
    Game Director Paradox Dev Team Doomdark's Avatar

    Join Date
    Apr 2000
    Location
    Stockholm, Sweden
    Posts
    5,239
    Quote Originally Posted by EirikrRaudi View Post
    Any news or updates to Multiplayer?
    Yes... I will talk about that next time.
    Henrik Fåhraeus

    Abusus non tollit usum

+ Reply to Thread
Page 1 of 15 1 2 3 11 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts