I love the game so far and I also love the permadeath and the whole roguelike aspect of it. I do think that you guys went just a little too far with it though.
I'll try to state my case; I'm a father of three young children and playing games (at all) is a luxury I don't get to experience often lately. Anyway, playing for extended periods of time is a no-go. So the problem I have with Teleglitch is that the game won't save your progress at the exit from the game, only at the end of level. This save is deleted if you continue playing or when you re-enter the game. So if you need to exit the game RIGHT NOW, your whole progress is lost. Whole. Not from the beginning of the level, whole.
So, the reason for posting this thread is a plea, on my knees, kneeling on sharp stones and all, PLEASE make the game save at exit, please! As the game has a cloud-save (or so I read at Steam), this couldn't be exploited and the saving at the end of level would be unnecessary.
Is there any chance of getting such a hugely cool feature?
I'll try to state my case; I'm a father of three young children and playing games (at all) is a luxury I don't get to experience often lately. Anyway, playing for extended periods of time is a no-go. So the problem I have with Teleglitch is that the game won't save your progress at the exit from the game, only at the end of level. This save is deleted if you continue playing or when you re-enter the game. So if you need to exit the game RIGHT NOW, your whole progress is lost. Whole. Not from the beginning of the level, whole.
So, the reason for posting this thread is a plea, on my knees, kneeling on sharp stones and all, PLEASE make the game save at exit, please! As the game has a cloud-save (or so I read at Steam), this couldn't be exploited and the saving at the end of level would be unnecessary.
Is there any chance of getting such a hugely cool feature?