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dvandyke

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Check out this clip from about 20 mins in. :cool::cool::cool:

http://www.youtube.com/watch?v=GJ5aNIEDbPw


Moved up here for convenience from CanOmer's post. /Podcat
7qtlnl9x.jpg
 
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Hmm... The border looks a bit blocky (I guess that's a good word). Well I don't want to take any opinions yet and yes it looks damn awesome.

EDIT: Also I wonder if that darker area in the map of Europe is where it's night time.
 
The borders between countries are looking very inaccurate. Hopefully still on the to-do list for Paradox. :(

BUT it does look very cool!
 
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I’m sure the borders will be refined. They always change a lot during game development.
Remember they is not even officially ready for release of in game images.
 
I agree with tate43, on the blockiness of the borders, but let's all relax, as this is probably very-alpha.

I am more "concerned" with the tech trees; they look so, so simplistic.
 
*I only refer to the map. If that's the new map look in HoI4, I must say: Paradox, you failed, even more than in HoI3... I'm much more than disappointed.
 
I'd say relax; this isn't even an alpha screenshot.

If you were writing a term paper in college and your professor gave you a grade on just the outline, you'd feel pretty bad/your grade might suck.

I share your concerns, however; it looks a little too blocky and "Theatres of War"-ish to me. I want defined borders, lots of provinces and a good AI system that can take over some fronts for me.
 
It's only the first alpha build, so of course the borders look primitive and will probably in the final version have every single river line and complicated boundary nailed. :D
 
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*I only refer to the map. If that's the new map look in HoI4, I must say: Paradox, you failed, even more than in HoI3... I'm much more than disappointed.

Do you refer to Poland? Yes, it looks pretty bad. Hopefully will be fixed.

But if you just mean the "look" of the map, I believe it looks pretty cool.
 
How to create a Pdox game:
1. Create an awful map
2. Refine it after raging fan tornadoes hit the house
3. Make a sequel with an all-new awful map
 
I like that the borders between countries are so clear and distinctive.
I usually have to play paradox games 99% in political because they are not clear.
 
The borders are ugly as hell and the colours are awful. The battleplan system looks nice - a bit like an advanced version of the Theatre system and I think that this is what they are trying to do. I think that this feature may be truly awesome, but they have to get it right...

AJ was talking about fascist UK that join the Axis, assassination of Hitler etc. I'm wondering whether this was just speculation or whether the devs gave these examples.