Of course people are going to buy considering the seller has always consistently sold a 10 out of 10 product.
Hahaha - wait, you were joking, right?
Of course people are going to buy considering the seller has always consistently sold a 10 out of 10 product.
Sort of off topic but a question to the op and also those of you who similarly enjoy a more passive style of gameplay. What do you enjoy about not taking part largely in the war aspect? To me, pretty much everything you can do in the game revolves in some way around warfare, either giving you cause for war or helping in war, etc. You mentioned following all the action around the map which I guess I can understand, but I'm kind of just curious on maybe what some fun things I'm missing out on during my playthroughs are. I wish there was more interesting things to do during peace, but again it seems like all the options available to you revolve around war.
Just from some quick looking around at Wikipedia and the forums, the Empire that controlled much of Northern India during the 867 start date was Buddhist.
Not exactly. Buddhism in India was in deep decline at this time in history.
In the 867 time frame North and Central India was divided among 3 empires. The Gurjara Pratiharas in the North and West. The Palas of Bengal. and the Rashtrakutas of Central India. South India was dominated by the Pallavas and Pandyas and the Pallavas would soon be toppled by their feudatories the Cholas.
Of all these dynasties, the Palas of Bengal were the only one that were Buddhist...and they along with the Pratiharas and Rashtrakutas were engaged in a struggle for the then imperial city of Kanauj. However in 867 the Pala Empire was in deep decline which started after the death of Devapala in 850. The Pratiharas under their greatest ruler Bhoa I were the dominant power in the North.
Interestingly though the Palas will be the only one of the 3 still alive in the 1066 scenario.
The Rashtrakutas wrecked Pratihara power in the 10th century and then were eliminated by one of their vassals in 977. The Palas had a brief revival starting with the reign of Mahipala in 975 and in the 1066 scenario still controlled Bengal.
I hope they talk to the Umbra Spherae Mod for this, because they have got a lot of this period right.
I suppose I'm eventually going to find the addition enjoyable, but Varangians navigating the Ganges isn't really my kind of fun (mind you, I'm not saying it should absolutely never happen, either). And I do think there are things in the core game needing to be addressed first. And I just frankly can't trust the devs about historicity the same as it was before after the switch to (semi-)fantasy de iure empires.
I'd buy the India expansion anyway, because I think it sounds awesome. But I'd buy it even if I wasn't so interested, just like I'll buy any book by a certain author even if the topic of the book isn't my favorite thing.
Which makes me wonder why you spend so much time playing and talking about a game that you think is so bad.
Maybe because it's one of the only games, if not the only one, that covers a period he is passionate about and would like to see depth in areas that are sadly lacking?
I mean there are plenty of reasons to be very critical of this game and still play it. Come on.
I know there are a billion threads on this perceived new "India" expansion - here are my thoughts.
It all centers around your play style. I personally love to IMMERSE myself in the game. I follow whats happening everywhere, and the dynasties. I hardly ever declare war, because I do not care for that part of the game; sure, I do love to do it sometimes, but warring to just war is pointless. Also, I play isolated spots like Iceland, so I can watch what goes on.
So for me, here are the pros:
- more provinces! I have always been disappointed with the number of provinces, and EUIV killed me when I saw how freaking few there were. I was afraid India would be EUIVed … I would even take more than 300 if Pdox would give them.
- more historical Mongols! I have grown bored over knowing pretty much who and when the Mongols will invade in my games.
- Just MORE! Anything the devs put out I will take. Sometimes I particularly don't care for stuff: examples are republics, old gods (besides the excellent 876 new start date), and SoA (which gave me hardly any "depth" besides new events, which I do not care about).
I know people are complaining about this; I did not like the fact that with the old gods start I would have to play a Norse Iceland. I hate the looting and war effects, which make you do one or the other. This annoyed me, as well as the first target for many norse being my good ole Iceland.
So for me, I am excited since this seems like it will add a ton more than SoA.
The point is... Many of the problems in Europe are more patch material than DLC material.
Agree, from the viewpoint of PDS business model, if they do make a Russian DLC or a HRE DLC or a Byzantium DLC, the how will they sell it? They can't make the areas unplayable if you don't buy the DLC since you can already play them, so how can they improve them with a DLC and make it work with their actual business model?