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Thread: Runemaster Announced - From Chaos Rises a Norse Legend

  1. #1
    Colonel Paradox Dev Team Regina's Avatar
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    Runemaster Announced - From Chaos Rises a Norse Legend

    Yes, I know you know its coming

    Runemaster - From Chaos Rises a Norse Legend

    With Runemaster, Paradox Development Studio invites you to a fantasy realm etched in the rich history of Norse mythology.
    In this RPG, you are a hero in a time of chaotic upheaval. Explore the six worlds of Norse mythology, amass your forces and vanquish your enemies on the battlefield in the name of your chosen God. Will you choose to enforce change for those that crave it or will you seek to maintain the status quo - for better or worse?

    You, alone can determine the fate of the world.
    You, alone are the master of your own saga.

    Announced Features:
    - Vast vistas to explore: Wander the six worlds of Norse myth, from the lofty forests of Midgard to the fires of Muspelheim. Each time you start a new campaign, the world is procedurally generated to ensure each adventure is a venture into the exciting and unknown.
    - Rich tactical combat: Recruit and command an expansive range of units with unique abilities. Learn to use your troops – and the terrain of the battlefield – to crush your enemies.
    - Emergent storytelling: Who you are and the choices you make have a direct impact on the journeys you embark on. The game’s procedural quest system will take note of your deeds and challenge you accordingly. No two playthroughs will ever be the same.

    Genre: Tactical RPG
    Release date: 2015
    Platforms: Windows, Mac, Linux
    Developed by: Paradox Development Studio
    Published by: Paradox Interactive

    To see the fantastic world of Runemaster for the first time, view the announcement trailer here:


    For more information:
    Web page: www.runemastergame.com
    Facebook: https://www.facebook.com/runemastergame
    Twitter: https://twitter.com/runemastergame


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    Last edited by Regina; 17-09-2014 at 09:06.
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  2. #2
    Colonel Dragovit's Avatar
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    Yay.

    Will you be voicing any of the characters, Regina?
    Swords, not words.

  3. #3
    procedural quest system
    Still waiting for a studio to do this right! Fingers crossed that Paradox make it good.

  4. #4
    Colonel Paradox Dev Team Regina's Avatar
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    Quote Originally Posted by Dragovit View Post
    Yay.

    Will you be voicing any of the characters, Regina?
    Haha, I strongly doubt it
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  5. #5
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    Quote Originally Posted by Regina View Post
    Haha, I strongly doubt it
    Aw, c'mon. Surely you can be trusted with this task. Some interesting, unimportant but fun NPC perhaps?
    Swords, not words.

  6. #6
    Colonel Paradox Dev Team Regina's Avatar
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    Quote Originally Posted by Dragovit View Post
    Aw, c'mon. Surely you can be trusted with this task. Some interesting, unimportant but fun NPC perhaps?
    Id rather write a few quests actually, Ill go do puppy eyes until the team says yes
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  7. #7
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    Quote Originally Posted by Regina View Post
    Id rather write a few quests actually, Ill go do puppy eyes until the team says yes


    When you'll be writing the text, make sure to leave some hints, so we know you wrote 'em



    Also, a lil' question: Although it's the Norse mythology we're talking about and 99% of stuff will be Norse, sagas and myths actually do take place in places like Russia and Wendland or Finnland or Bjarmia. So the question: will there be subsets of the human race? Nationalities, if you like? Norse, Finn, Wend f.ex.?
    Swords, not words.

  8. #8
    Is this RPG turn-based?

  9. #9
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    Quote Originally Posted by Regina View Post
    Id rather write a few quests actually, Ill go do puppy eyes until the team says yes
    You're an author, shouldn't you be in charge of the main story?
    Things I've made (Hope to add more in the future):

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  10. #10
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    I like those features a lot. A year to wait...oh, the horror!
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  11. #11
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    Am I wrong in imagining something like King of Dragon Pass when you say 'emergent storytelling?
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    Great concept, looking forward to some DD's! It did remind me of KoDP, and also skyrim.. any word on which it will be closer to?

  13. #13
    I am thrilled and totally behind this.

  14. #14
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    Quote Originally Posted by Regina View Post
    Announced Features:
    - Vast vistas to explore: Wander the six worlds of Norse myth, from the lofty forests of Midgard to the fires of Muspelheim. Each time you start a new campaign, the world is procedurally generated to ensure each adventure is a venture into the exciting and unknown.
    - Rich tactical combat: Recruit and command an expansive range of units with unique abilities. Learn to use your troops – and the terrain of the battlefield – to crush your enemies.
    - Emergent storytelling: Who you are and the choices you make have a direct impact on the journeys you embark on. The game’s procedural quest system will take note of your deeds and challenge you accordingly. No two playthroughs will ever be the same.[/URL]
    That actually sounds a lot better than I thought it would be, especially the first point.
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  15. #15
    Doesn't look too thrilling to me, but I'm going to buy it anyways and give it a shot. I like the innovation and it's great to see Paradox try out some new stuff.

  16. #16
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    Why Paradox, why? I still have an insatiable urge to play EUIV, I have all CKII DLC's since Legacy of Rome yet unplayed, I've hardly even dipped my toe in Victoria II. I have a full time job. I try to maintain a social life. WHEN AM I SUPPOSED TO PLAY ALL THESE GREAT GAMES AS MUCH AS THEY DESERVE?

    edit: And unless it isn't clear, this post means that I'm kinda excited about this game
    Last edited by rustic; 02-02-2014 at 16:15.
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  17. #17
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    Quote Originally Posted by rustic View Post
    Attachment 100396

    Why Paradox, why? I still have an insatiable urge to play EUIV, I have all CKII DLC's since Legacy of Rome yet unplayed, I've hardly even dipped my toe in Victoria II. I have a full time job. I try to maintain a social life. WHEN AM I SUPPOSED TO PLAY ALL THESE GREAT GAMES AS MUCH AS THEY DESERVE?
    When you get fired from your job and your friends finally give up when you will not leave the computer anymore. :P

  18. #18
    Producer Paradox Dev Team Kallocain's Avatar

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    Quote Originally Posted by Deaghaidh View Post
    Am I wrong in imagining something like King of Dragon Pass when you say 'emergent storytelling?
    I'm not sure, I haven't played that actually. What we do mean is something similar to CK2. There you have events that appear based on how you play, here there are going to be quests instead. If you constantly make the greedy choices as quest outcome, more of those types of options will open up to you.

  19. #19
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    - Rich tactical combat: Recruit and command an expansive range of units with unique abilities. Learn to use your troops – and the terrain of the battlefield – to crush your enemies.
    - Emergent storytelling: Who you are and the choices you make have a direct impact on the journeys you embark on. The game’s procedural quest system will take note of your deeds and challenge you accordingly. No two playthroughs will ever be the same.

    Genre: RPG
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  20. #20
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    Quote Originally Posted by NewbieOne View Post
    For 30 minutes without battles we have 5 minutes battles. So no... Just because there are tactical battles don't make it less RPG.

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