- Dec 14, 1999
- 19.082
- 73.302
# Major additions
- Added coalitions page to the ledger.
- Diplomatic offer now has a check box that will make the dialog pop up instantly.
- Call to arms will pop up instantly.
- Added message for when a future cardinal previously loyal to us is now loyal to somebody else.
# Mainmenu
- Browse-button in content now opens DLC- or MOD-pages depending on what tab is selected.
- Country selection: Don't display shortcut shields until game setup is shown.
# Diplomatic Interface
- Rivals can now be set by clicking on the map.
- Show in tooltip why some shields are grey.
- Fixed glitch when tag switching and having the window open.
- Removed focus from search field when window is hidden.
- Added info when you can insult again in diplomacy tooltip.
- Fixed alliance AI acceptance tooltip to match with AI logic.
- Added attitude icon for human player.
- Replaced blood drop attitude icon with a flame.
- Declare War: Forcing a vassal or a lesser union partner will now warn you about who you are about to go to war with.
- Declare War: Added missing line break after "All Provinces" when listing war goal peace options.
# Peaceview
- Fixed annexation tooltip to display that you can't annex the emperor.
- If we disable the "become vassal" option and it is selected, we deselect it.
- Better readability in peace offer concede list.
- Added information of how the Diplomatic Power cost was calculated in the tooltip for returning cores.
- AE info no longer show countries that will receive 0 opinion change
# Units
- Reorganize: Fixed list order changing when moving ships and fixed type sort
- Detached damaged from a fleet now gives the new fleet a fleet name instead of an army name.
- No longer possible to detach damaged units if all of them are damaged
- Disabled buttons for splitting army while it is in shattered state.
- Scorched Earth now shows correct MIL cost
- Enemy panel visible over friend panel
- Maintenance tooltips now show the correct values.
- Combat view: fixed tooltip for insufficient support to accurately describe effects and to use the correct color for being a malus.
- Combat view: Added tooltips to the numbers to show how many troops are in each line, reserves or retreating.
- Siege view: Show breach description if the walls are breached.
- Siege view: Added new siege, breach and assault pictures.
# HRE Intergace
- Fixed the overlapping of emperor's name.
- The button now glows when a reform can be enacted.
# Savegames
- Show error message when failing to save cloud file.
- Save game folder entries are now properly aligned and have an icon as well.
- It's now possible to load from and to observer-savegames from ingame.
- debug_saves in settings.txt now works with numbers greater than 12, so you can set the game to save every 5 years, 10 years, etc.
# Outliner
- Improved navy tooltip in outliner.
- Added additional information to the tooltip of the diplomat Improving Relations.
# Ledger
- Implemented tooltips for pie charts.
- Fixed column sizes for trade nodes and province overview.
# Messages
- Correct message is now shown if a lesser union partner breaks.
- Call to arms popups now lists the war name when possible.
- Add goto-button to ~30 of message-popups.
- Rebels entered our country now has a go to button.
- Added icon for choosing between alert or popup when dealing with alliance offers.
- Added the stats of the heir to the "new heir"-popup.
- "Cardinal No Longer Loyal to us" Goto button opens Papacy view.
- Sell province message is no longer received for undiscovered countries.
- GOTO button in end of combat message now works when the unit was wiped.
# Alerts
- Diplomatic-alerts now fade in/out when the are about to expire instead of blinking randomly.
- Show Stability and Expansion tab when clicking Overextension alert.
- Fixed country at war alert for non-existing country.
- Added 4 alerts: alert_can_vote_for_cardinal, alert_can_convert_province, alert_over_diplomatic_relations and alert_can_westernize.
# Hints
- It is now possible to get hints for already chosen ideas.
- Updated idea group cost in the hint.
# Misc Interface fixes.
- Economy tab: Fixed colony maintenance tooltip.
- Trade: Trade interface and Unit view now send ships on to Protect Trade in the same way as the AI.
- Shortcuts: The keys 'p' and 'i' are now used to open papacy- & HRE-view.Map mode: Trade Steering percentage in the on-map tooltip is no longer divided by 100.
- Papacy view: Fixed long country names overlapping.
- Government tab: Slightly improved tooltip for advisor skill.
- The gui textbox for mission titles is now much wider
- Canceling building Confirmation Window now shows the correct percentage of returned investment.
- Find province: Pressing enter when searching for a country will take you to the capital.
- Top bar: Fixed so ducats above 9999 are displayed as "10K" etc.
- fixed enemy core-cost icon.
- Fixed duplicate + sign in power increase tooltip.
- Updated missionary strength icon. Replaced the die with a fist.
- Why missionaries have no progress is now listed in the tooltip for construction/outliner.
- Discovery chance display for spy actions are now a monthly chance.
- Clicking leader attribute icons will sort them as well.
- Can no longer see where an army is doing a shattered retreat unless it's your own unit.
- Fixed correct update of secondary map mode when forced.
- All building icons now has a proper frame.
- Hide HRE button if the HRE is dismantled.
- Unit types icons are now smaller to avoid tooltip overlapping.
- Fixed display of religious bonus in missionary tooltip if negative.
- Better user feedback about halted coring when in war with another core owner.
- On Monarch Death tooltip will now show the name of an heir's dynasty.
- tooltips now uses correct way to calculate maintenance costs.
- The mouse cursor now changes to the normal cursor if hovering a gui-object while Production Interface is open.
- Fixed bug where land maintenance would be shown instead of naval maintenance.
- If you can't afford to build a unit the tooltip now says how much cash you need.
- Buildings: Fixed canceling unique building construction.
- Rewrote tooltip for CV_BREAK_COUNTRY_CITIES.
- Cleaned up tooltip for REPUBLICAN_TRADITION_IRO.
- Colony view: Added a decimal to colonist chance.Economy tab: Maintenance slider tooltips now show final effect on morale (after modifiers and adjusting for minimum value).
- Stability tab: Fixed on siege effect display in Handle rebels.
- Religion tab: Provinces that cannot be converted are now placed at the bottom of the list when sorting on conversion time.
- Economy tab: Added base maintenance string to unit maintenance tooltip make it clearer why it differs from economy calculations.
- Economy tab: Inflation now update immediately when inflation changes.
- Added coalitions page to the ledger.
- Diplomatic offer now has a check box that will make the dialog pop up instantly.
- Call to arms will pop up instantly.
- Added message for when a future cardinal previously loyal to us is now loyal to somebody else.
# Mainmenu
- Browse-button in content now opens DLC- or MOD-pages depending on what tab is selected.
- Country selection: Don't display shortcut shields until game setup is shown.
# Diplomatic Interface
- Rivals can now be set by clicking on the map.
- Show in tooltip why some shields are grey.
- Fixed glitch when tag switching and having the window open.
- Removed focus from search field when window is hidden.
- Added info when you can insult again in diplomacy tooltip.
- Fixed alliance AI acceptance tooltip to match with AI logic.
- Added attitude icon for human player.
- Replaced blood drop attitude icon with a flame.
- Declare War: Forcing a vassal or a lesser union partner will now warn you about who you are about to go to war with.
- Declare War: Added missing line break after "All Provinces" when listing war goal peace options.
# Peaceview
- Fixed annexation tooltip to display that you can't annex the emperor.
- If we disable the "become vassal" option and it is selected, we deselect it.
- Better readability in peace offer concede list.
- Added information of how the Diplomatic Power cost was calculated in the tooltip for returning cores.
- AE info no longer show countries that will receive 0 opinion change
# Units
- Reorganize: Fixed list order changing when moving ships and fixed type sort
- Detached damaged from a fleet now gives the new fleet a fleet name instead of an army name.
- No longer possible to detach damaged units if all of them are damaged
- Disabled buttons for splitting army while it is in shattered state.
- Scorched Earth now shows correct MIL cost
- Enemy panel visible over friend panel
- Maintenance tooltips now show the correct values.
- Combat view: fixed tooltip for insufficient support to accurately describe effects and to use the correct color for being a malus.
- Combat view: Added tooltips to the numbers to show how many troops are in each line, reserves or retreating.
- Siege view: Show breach description if the walls are breached.
- Siege view: Added new siege, breach and assault pictures.
# HRE Intergace
- Fixed the overlapping of emperor's name.
- The button now glows when a reform can be enacted.
# Savegames
- Show error message when failing to save cloud file.
- Save game folder entries are now properly aligned and have an icon as well.
- It's now possible to load from and to observer-savegames from ingame.
- debug_saves in settings.txt now works with numbers greater than 12, so you can set the game to save every 5 years, 10 years, etc.
# Outliner
- Improved navy tooltip in outliner.
- Added additional information to the tooltip of the diplomat Improving Relations.
# Ledger
- Implemented tooltips for pie charts.
- Fixed column sizes for trade nodes and province overview.
# Messages
- Correct message is now shown if a lesser union partner breaks.
- Call to arms popups now lists the war name when possible.
- Add goto-button to ~30 of message-popups.
- Rebels entered our country now has a go to button.
- Added icon for choosing between alert or popup when dealing with alliance offers.
- Added the stats of the heir to the "new heir"-popup.
- "Cardinal No Longer Loyal to us" Goto button opens Papacy view.
- Sell province message is no longer received for undiscovered countries.
- GOTO button in end of combat message now works when the unit was wiped.
# Alerts
- Diplomatic-alerts now fade in/out when the are about to expire instead of blinking randomly.
- Show Stability and Expansion tab when clicking Overextension alert.
- Fixed country at war alert for non-existing country.
- Added 4 alerts: alert_can_vote_for_cardinal, alert_can_convert_province, alert_over_diplomatic_relations and alert_can_westernize.
# Hints
- It is now possible to get hints for already chosen ideas.
- Updated idea group cost in the hint.
# Misc Interface fixes.
- Economy tab: Fixed colony maintenance tooltip.
- Trade: Trade interface and Unit view now send ships on to Protect Trade in the same way as the AI.
- Shortcuts: The keys 'p' and 'i' are now used to open papacy- & HRE-view.Map mode: Trade Steering percentage in the on-map tooltip is no longer divided by 100.
- Papacy view: Fixed long country names overlapping.
- Government tab: Slightly improved tooltip for advisor skill.
- The gui textbox for mission titles is now much wider
- Canceling building Confirmation Window now shows the correct percentage of returned investment.
- Find province: Pressing enter when searching for a country will take you to the capital.
- Top bar: Fixed so ducats above 9999 are displayed as "10K" etc.
- fixed enemy core-cost icon.
- Fixed duplicate + sign in power increase tooltip.
- Updated missionary strength icon. Replaced the die with a fist.
- Why missionaries have no progress is now listed in the tooltip for construction/outliner.
- Discovery chance display for spy actions are now a monthly chance.
- Clicking leader attribute icons will sort them as well.
- Can no longer see where an army is doing a shattered retreat unless it's your own unit.
- Fixed correct update of secondary map mode when forced.
- All building icons now has a proper frame.
- Hide HRE button if the HRE is dismantled.
- Unit types icons are now smaller to avoid tooltip overlapping.
- Fixed display of religious bonus in missionary tooltip if negative.
- Better user feedback about halted coring when in war with another core owner.
- On Monarch Death tooltip will now show the name of an heir's dynasty.
- tooltips now uses correct way to calculate maintenance costs.
- The mouse cursor now changes to the normal cursor if hovering a gui-object while Production Interface is open.
- Fixed bug where land maintenance would be shown instead of naval maintenance.
- If you can't afford to build a unit the tooltip now says how much cash you need.
- Buildings: Fixed canceling unique building construction.
- Rewrote tooltip for CV_BREAK_COUNTRY_CITIES.
- Cleaned up tooltip for REPUBLICAN_TRADITION_IRO.
- Colony view: Added a decimal to colonist chance.Economy tab: Maintenance slider tooltips now show final effect on morale (after modifiers and adjusting for minimum value).
- Stability tab: Fixed on siege effect display in Handle rebels.
- Religion tab: Provinces that cannot be converted are now placed at the bottom of the list when sorting on conversion time.
- Economy tab: Added base maintenance string to unit maintenance tooltip make it clearer why it differs from economy calculations.
- Economy tab: Inflation now update immediately when inflation changes.