For balancing purposes, I'm looking for advice on how to balance play for the United States. Playing as the United States, it is easiliy possible to crank interventionism down to a level suitable to join the war much early than historically. For multiplayer purposes, I think this makes the game very, very difficult for the axis. In order to balance this out a bit, I've conisdered making a random event for the Germans to fund sympathizers in the United States. This would increase the isolationism of the United States. I have this tested, and working, however there are a few other ideas I wanted to try, and need direction on how to accomplish them:
-Increasing the dissent hit for joining an alliance that is at war.
-Increasing the interventionism needed for a particular country (United States) to join the war.
-Introducing a required relationship status to join or create an alliance.
Are any of these possible, and if so, please point me in the direction to accomplish them.
Thank you in advance.
-Increasing the dissent hit for joining an alliance that is at war.
-Increasing the interventionism needed for a particular country (United States) to join the war.
-Introducing a required relationship status to join or create an alliance.
Are any of these possible, and if so, please point me in the direction to accomplish them.
Thank you in advance.