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What is the quickest way to gain all health care reform in HoD without big army or edit the game file?

1.Pick a nation stronger than you that has some infamy, preferably with no allies.
2.Declare war on them
3.Allow them to occupy your entire country
4. Allow your militancy to rise
5. Enact health care reforms
6. Peace out

Save before you try this.
 
1.Pick a nation stronger than you that has some infamy, preferably with no allies.
3.Allow them to occupy your entire country
6. Peace out

Save before you try this.

a) And have hope, that they don't add any wargoal
b) And have hope, that any other nation will not dow you in this war, or after peace...


You can set tariff + tax to 100%, change party to liberal/reactionist every 6 months, make war with some nation -> allow them to occupy some provinces, and try to occupy all their provinces too.
With 100% WE your militiancy will rise, and you can add wargoal for 24.99 infamy - like two states, and gain prestige.
And you have army too, so you can kill unwanted rebels...

Also enacting some of political reforms earlier + proper technology (to increase social reform need) can help too.
 
Yeah, just pump militancy and either liberals a LOT, or socialists a bit.

However be sure you can afford the militancy, as it will make nationalist movements grow and could create a crisis you might not want to face (not to mention emigration). If you have too many minority cultures (Austria, ottomans and Russia are main examples), big militancy is a big no no. Better to invest in increasing socialist upper house. As long as they aren´t actually elected you´re fine (pacifism sucks). Allowing socialist revolution is an option since it will also make you a democracy if HMS, but will put the bloody socialists in power, so it´s very situational.
 
One thing that hasn't been mentioned, but can be used in some situations: If you're relatively small, identify conquest targets that have high population and which you can occupy for an extended period of time. If you wait before you annex the target region after occupying it, the population's militancy will rise during the occupation. Eventually when you do annex it the pops will have really high militancy, raising your average militancy. This way you can still raise militancy through war exhaustion, although it's your target's war exhaustion rather than yours, and don't have to let your core areas get occupied which impacts your economy and other things like CB generation speed.
 
Or you could just go communist you know? Doing so allows you to pass every social reform at the max rate (1 a month?)
 
a) And have hope, that they don't add any wargoal
b) And have hope, that any other nation will not dow you in this war, or after peace...


You can set tariff + tax to 100%, change party to liberal/reactionist every 6 months, make war with some nation -> allow them to occupy some provinces, and try to occupy all their provinces too.
With 100% WE your militiancy will rise, and you can add wargoal for 24.99 infamy - like two states, and gain prestige.
And you have army too, so you can kill unwanted rebels...

Also enacting some of political reforms earlier + proper technology (to increase social reform need) can help too.

a) that's why I said countries that have some infamy, so that they can't add wargoal
b) this is an issue but most smaller countries don't have foreign cores and AI rarely uses acquire state or conquest wargoal.

Obviously, it works better with some countries than others but it is doable. All others ideas are valid but the question was how to do it fast. If you're waiting for communists or socialists, techs that raise con, then already a third of game at least has passed.
 
What you mean? I thought having Communist party as ruling party would not do that.
Nope, commies love social reform. It's political reform they roll back (strangely enough that includes slavery even though any communist would vehemently oppose it)
 
Well, if you got very big upper house...

The advantage of communists over socialists is they are usually jingoist or promilitary.
 
Well, if you got very big upper house...

The advantage of communists over socialists is they are usually jingoist or promilitary.
The size of the upper house doesn't matter much, a communist revolution will make it ruling party only
 
Sure but too much of a headache to get all the spherelings back :) I only allow revolution in extreme cases. As HMS you can appoint party, so after you get nice refoms (after investing in socialists and liberals for some time) you can always put the conservatives/reactionaries back. Also while Lassez Faire is annoying, Planned economy is just as worse sometimes... Not very productive.
 
I actually typically push my people communist, as they are going to want to go either socialist/communist/fascist anyways, so might as well do the one that not only loves reforms, but like the military too. Elected communist parties are not a bad way to go I've found.
 
Oh the state capitalism ones are very viable, the problem is the ones with planned economy, as forcing taxes at 50% might not be what you want to do, with lots of pissed POPs without cash to buy needs.