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Thread: Crusader Kings II - 1.102 PATCH RELEASED - Checksum UPXG - NOT for problem reports!

  1. #1
    Game Director Paradox Dev Team Doomdark's Avatar

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    Crusader Kings II - 1.102 PATCH RELEASED - Checksum UPXG - NOT for problem reports!

    The GamersGate version is up now, though it might take a while for it to show in the launcher. (GamersGate Mac version)

    1.10 and 1.101 save games should be fully compatible.

    CHECKSUM: UPXG

    CHANGE LOG:

    INTERFACE:
    - Removed the erroneous warning text about disinheriting a dynasty member when granting him a temple holding, for non-Christians
    - West Africans now use the Mongol on-map shields
    - Diplo View: Crusades/Jihads/Great Holy Wars are now listed before they can be used (with a tooltip why you can't use them)
    - Added some more random Coat of Arms elements (more work to come)
    - Fixed an issue where the wrong temple icon could be shown in the province view
    - Fixed an issue with the displaying of strong claims for pagans and Zoroastrians

    GAMEPLAY:
    - Fixed bug where Arsenal building could be deleted on succession
    - The decision for creating Hungary now takes away the Ukrainian part of their realm
    - Zoroastrians can now properly use their Crusade CB
    - 1066: Rebalanced William's, Harold's and Harald's starting forces
    - Fixed a bug where Crown Laws would not carry over into created kingdoms and empires
    - Fixed some bugs with True Cognatic succession
    - You no longer get messages about adventurers who are not actually declaring war
    - You must now be in the West African culture group to recruit the Ghanan Band
    - Slashed some unnecessary memory usage for living characters
    - Fixed bug where you sometimes raised two runestones in honor of your father
    - The event where a female courtier initiates romance with her liege now properly checks their opinion of each other
    - Expanded the Justanid dynasty of Gilan
    - Fixes and additions to several Norwegian dynasties
    - The Imperial Reconquest CB now also applies to the Kingdom of Asturias
    - Fixed a bug where the order of holdings in provinces did not remain consistent when stepping back and forth in history
    - Varangians will now only come back Orthodox if it's the Byzantine ruler's religion
    - Diseases now actually trigger before 1066
    - Fixed a rare crash issue with invalid coat of arms for Muslim held titles
    - Some slight memory and speed optimizations
    - Lund is now a temple holding
    - Marshals can no longer interfere with their own efforts to train troops in a province
    - Court Chaplains no longer claim characters are heretics if they are already branded as such
    - The opinion modifiers given by events 3243 and 4148 no longer instantly disappear
    - Added the Dál gCais dynasty
    - Expanded the Morgannwg dynasty
    - Fixes to Gwerthrynion dynasty members
    - 867: Corrected the character Hrolf, the first duke of Normandy
    - 1066: Corrected an issue with Gurgan and Dailam not being part of the Seljuk empire
    - Loosened up the culture requirements for the formation of the kingdoms of Rus and Finland
    - Follow-up events should now trigger properly when your wife is impregnated by a lover
    - Added the three winning submissions from the Event Contest
    - Piety from buildings is now given to both the owner and his/her liege
    - Moved the duchy of Hayya from Abyssinia to Nubia
    - Fixed a bug where the liege would always inherit a courtier's gold
    - Improved the gold inheritance check to look for siblings and grandchildren if necessary
    - No longer possible to invite a concubine to your court
    - The Blot and Nerge decisions are now high priority, giving players a heads up when they are available
    - Landless Popes can now call crusades
    - Titles with free duchy revocation (the ERE) can now also revoke the de jure capital county freely

    AI:
    - Will no longer declare war on its current "player heir", or vice versa
    - Will not flip culture to Swedish, Danish or Norwegian culture if in a huge Norse empire
    - Will now execute claimants whose claim is currently pressed in a war against it
    - Doges and patricians are now more likely to build in their cities
    - Pagans now willing to accept cross-religion marriages with other pagans if it likes you enough
    - Will now accept marriage offers for courtiers of the right religion, even if the ruler is of a hostile religion
    - Female rulers or heirs less likely to marry non-matrilineally, unless they really like you
    - More likely to revoke its de jure capital title

    MODDING:
    - Added Enatic and Enatic-Cognatic Succession code support (laws not available without slight modding)
    - Added 'can_hold_temples' to religions (like Muslims can hold temple holdings)
    - The history command 'raise_troops' now raises them with full morale
    - Added 'merge' field to the 'spawn_unit' effect
    - Added 'can_use_gui' to CB types
    - Added liege_prestige, allowing buildings to give prestige to its owner and his/her liege


    Be sure to check out the new DLCs: Celtic Portraits, Celtic Unit Pack and Dynasty Coat of Arms Pack 3!
    Henrik Fåhraeus

    Abusus non tollit usum

  2. #2
    Field Marshal Thure's Avatar
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    - added enatic and enatic-cognatic succession code support (laws not available without slight modding)
    yay!

  3. #3
    Quote Originally Posted by Doomdark View Post
    Fixed bug where Arsenal building could be deleted on succession
    Let's party!

  4. #4
    Field Marshal Demi Moderator Korbah's Avatar
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    Quote Originally Posted by Doomdark View Post
    The GamersGate version is up now, though it might take a while for it to show in the launcher. (GamersGate Mac version)

    1.10 and 1.101 save games should be fully compatible.

    CHECKSUM: UPXG

    CHANGE LOG:

    INTERFACE:
    - Removed the erroneous warning text about disinheriting a dynasty member when granting him a temple holding, for non-Christians
    - West Africans now use the Mongol on-map shields
    - Diplo View: Crusades/Jihads/Great Holy Wars are now listed before they can be used (with a tooltip why you can't use them)
    - Added some more random Coat of Arms elements (more work to come)
    - Fixed an issue where the wrong temple icon could be shown in the province view
    - Fixed an issue with the displaying of strong claims for pagans and Zoroastrians

    GAMEPLAY:
    - Fixed bug where Arsenal building could be deleted on succession
    - The decision for creating Hungary now takes away the Ukrainian part of their realm
    - Zoroastrians can now properly use their Crusade CB
    - 1066: Rebalanced William's, Harold's and Harald's starting forces
    - Fixed a bug where Crown Laws would not carry over into created kingdoms and empires
    - Fixed some bugs with True Cognatic succession
    - You no longer get messages about adventurers who are not actually declaring war
    - You must now be in the West African culture group to recruit the Ghanan Band
    - Slashed some unnecessary memory usage for living characters
    - Fixed bug where you sometimes raised two runestones in honor of your father
    - The event where a female courtier initiates romance with her liege now properly checks their opinion of each other
    - Expanded the Justanid dynasty of Gilan
    - Fixes and additions to several Norwegian dynasties
    - The Imperial Reconquest CB now also applies to the Kingdom of Asturias
    - Fixed a bug where the order of holdings in provinces did not remain consistent when stepping back and forth in history
    - Varangians will now only come back Orthodox if it's the Byzantine ruler's religion
    - Diseases now actually trigger before 1066
    - Fixed a rare crash issue with invalid coat of arms for Muslim held titles
    - Some slight memory and speed optimizations
    - Lund is now a temple holding
    - Marshals can no longer interfere with their own efforts to train troops in a province
    - Court Chaplains no longer claim characters are heretics if they are already branded as such
    - The opinion modifiers given by events 3243 and 4148 no longer instantly disappear
    - Added the Dál gCais dynasty
    - Expanded the Morgannwg dynasty
    - Fixes to Gwerthrynion dynasty members
    - 867: Corrected the character Hrolf, the first duke of Normandy
    - 1066: Corrected an issue with Gurgan and Dailam not being part of the Seljuk empire
    - Loosened up the culture requirements for the formation of the kingdoms of Rus and Finland
    - Follow-up events should now trigger properly when your wife is impregnated by a lover
    - Added the three winning submissions from the Event Contest
    - Piety from buildings is now given to both the owner and his/her liege
    - Moved the duchy of Hayya from Abyssinia to Nubia
    - Fixed a bug where the liege would always inherit a courtier's gold
    - Improved the gold inheritance check to look for siblings and grandchildren if necessary
    - No longer possible to invite a concubine to your court
    - The Blot and Nerge decisions are now high priority, giving players a heads up when they are available
    - Landless Popes can now call crusades
    - Titles with free duchy revocation (the ERE) can now also revoke the de jure capital county freely

    AI:
    - Will no longer declare war on its current "player heir", or vice versa
    - Will not flip culture to Swedish, Danish or Norwegian culture if in a huge Norse empire
    - Will now execute claimants whose claim is currently pressed in a war against it
    - Doges and patricians are now more likely to build in their cities
    - Pagans now willing to accept cross-religion marriages with other pagans if it likes you enough
    - Will now accept marriage offers for courtiers of the right religion, even if the ruler is of a hostile religion
    - Female rulers or heirs less likely to marry non-matrilineally, unless they really like you
    - More likely to revoke its de jure capital title

    MODDING:
    - Added Enatic and Enatic-Cognatic Succession code support (laws not available without slight modding)
    - Added 'can_hold_temples' to religions (like Muslims can hold temple holdings)
    - The history command 'raise_troops' now raises them with full morale
    - Added 'merge' field to the 'spawn_unit' effect
    - Added 'can_use_gui' to CB types
    - Added liege_prestige, allowing buildings to give prestige to its owner and his/her liege


    Be sure to check out the new DLCs: Celtic Portraits, Celtic Unit Pack and Dynasty Coat of Arms Pack 3!
    Excellent
    Now just check your PM
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  5. #5
    Lt. General Kyoumen's Avatar

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    Quote Originally Posted by Thure View Post
    yay!
    Seconded! Hooray!

  6. #6
    How to Steam?
    Edit: NVM

  7. #7
    Lt. General riadach's Avatar
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    Quote Originally Posted by Doomdark View Post
    - Added the Dál gCais dynasty
    Are they still landless in 867?

  8. #8
    Field Marshal Hootieleece's Avatar
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    Hurrah! But still can't find Celtic DLC's in In-Game Store......eventhough it says Dynasty COA3 available when I get to main menu!


    1066: Rebalanced William's, Harold's and Harald's starting forces......Been asking for this for a longtime........


    Restarted Game.....In -Game store Now Working! Hurrah!


    Very Glad savegame compatible....started a Byzantine Game this morning......

  9. #9
    Major Lamahorse's Avatar
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    Nice work Paradox.

  10. #10
    General Kljunas's Avatar
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    Pagans now willing to accept cross-religion marriages with other pagans if it likes you enough
    YES!

    (Now could you please make it possible to use the decision to convert to a concubine's religion even when she's a heretic?)

  11. #11
    I love these patches more than I do the big content ones.
    Come play Werewolf! Make new friends, then murder them!

  12. #12
    General Dutchling's Avatar
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    Awesome

  13. #13
    First Lieutenant Jay85's Avatar
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    Sweet. Thanks!

  14. #14
    Ma Xamewš Xewaham Kered Fer Darkgamma's Avatar
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    Yay, Enacy has prevailed!
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  15. #15
    Lt. General riadach's Avatar
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    Any plans to show off some dlc screenies?

  16. #16
    Emperor of Upper Shaving SBolshevik's Avatar
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    Quote Originally Posted by doomdark View Post
    - the decision for creating hungary now takes away the ukrainian part of their realm
    woot!

  17. #17
    Quote Originally Posted by Doomdark View Post
    - Pagans now willing to accept cross-religion marriages with other pagans if it likes you enough
    - Will now accept marriage offers for courtiers of the right religion, even if the ruler is of a hostile religion
    Does this mean it is now modable, so rulers can marry across religions as well for mods at least?

  18. #18
    Lt. General spartanlemur's Avatar
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    Steam version is now up as well.

  19. #19
    Wow, Enatic support? Inter religion marriages?
    THANKS A LOT GUYS!

  20. #20
    First Lieutenant cuthbop's Avatar
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    "- The decision for creating Hungary now takes away the Ukrainian part of their realm"
    YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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    My proudest Purple to Purple game.
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