Deus, Patria e Familia
Restoring the Ultramar
Restoring the Ultramar
Introduction
In times past, the Portuguese were frontrunners of global exploration and colonization, forging a vast empire that spanned the seas and continents to encompass what has been called the Ultramar Portugues, or the Portuguese Overseas Empire. With land an interests in Europe, Africa, South America, and Asia, Portugal carved out its place among the prominent empires of the world. Though their power was far from that of England, France, or other major powers, the Portuguese remained proud of their empire and held it dear.
But by the 1930's, the loss of lands to other European powers and the independence of Brazil left Portugal smaller and weaker than it had been in many years. Economic instability wracked Portugal in the early 20th century, as the country was declared bankrupt twice under the watch of Carlos I. Decades of unrest followed, until the establishment of the Estado Novo under the authoritarian leadership of Antonio de Oliveira Salazar, Portugal's Prime Minister. Under Salazar's leadership and under the watchful eye of his secret police, the Estado Novo took a firm hold of Portugal, espousing strong anti-communist, pro-Catholic, highly nationalistic sentiments and holding to the ideal of Portugal as a pluricontinental empire, diverse and self-sufficient from the major superpowers.
With the Second World War on the horizon, many opportunities were laid open for Salazar's Portugal to reestablish itself as a premier overseas power. But to do so, he would need to choose his allies and his conquests carefully...
Game Details
- Darkest Hour 1.03 RC3, 1933 scenario with minor modding to Portugal's starting tech
- DH Full, with the addition of some custom-made events / decisions for Portugal.. and anything I mod along the way
- Edit: Also adjusted naval build times to make capital ships take 35% less time to build. I like what DH did to land unit build times, but some ships taking 4-5 years to get on the map just seems ridiculous to me.
- Normal / Normal, Full IC Takeover: Off, Tech Team Takeover: On, Democracies can start war
I love playing little countries or just doing off-beat stuff... I had a blast with a Fascist France AAR awhile ago and spend some time in Kaiserreich's Austro-Hungarian Civil War before the AAR died off thanks to that thing we call real life... So as I return to the business of AAR-ing, which I can just never seem to quit, I want to hop onto little, forgotten Portugal and try to focus on expanding her overseas territories. And that means lots of options! Reclaiming South American lands, expanding further into Africa, making headway into Asia and the Pacific, you name it -- and Portugal is in a good position to have access to lots of diplomatic options, so I think this AAR can go plenty of places depending on where I (and you all!) want it to develop. It won't be easy, and I fully expect one of the major powers to show up and roflstomp me eventually, but I'm going to see how far I can take it!
So by all means.. Stop by, say hi, give me some feedback, and subscribe! And get ready for some update-age to set up our little adventure. And do be warned, I'm not a history scholar -- I try to do some reading and research for my AARs, but you can fully expect some inconsistencies or stupid flubs
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