Paradox, and not just with this game, has shown a..lack of understanding towards gamers and the market they inhabit. Prob has something to do with the socialist economy in Sweden aka its really difficult to fire people and/or motivate workers to achieve greatness. So I'm going to toss out some free advice on how to move forward. Paradox needs to scrap together few developers ASAP and produce a Warlock re-release that competes with the AoW release. If you want to profit more from this game this is going to be your best chance for the foreseeable feature as the fantasy TBS genre is jsut finishing up its latest surge in interest. Gamers are largely "wealthy" impulse buyers so you need piggyback your releases to benefit from the hype/interest of others AND benefit from grass is greener game loyalty gamers have. Gamers will have no prob buying two games and compare/contrasting them. Nothing else in the foreseeable feature will generate enough interest for Warlock to surf on.
I suggest you go with a resurrection theme since you just blew up the world. I would suggest you focus on the gods/religion as it goes with that theme, its one of the more interest/unique features warlock has, it harkens back to MoM and AoW also apparently is coming with a religious angle. Brand Warlock as the casual, family friendly, not as complicate just fun game that AOW wont be since it prob will be aimed more at the core of the audience and UI/game complexity issues have never been that studios strong point. Warlock has many underlining issues but its very clean and bright and welcoming.
Anyhoo my 2 cents. Hopefully you wont say a fan came up with it so we cant do it.
I suggest you go with a resurrection theme since you just blew up the world. I would suggest you focus on the gods/religion as it goes with that theme, its one of the more interest/unique features warlock has, it harkens back to MoM and AoW also apparently is coming with a religious angle. Brand Warlock as the casual, family friendly, not as complicate just fun game that AOW wont be since it prob will be aimed more at the core of the audience and UI/game complexity issues have never been that studios strong point. Warlock has many underlining issues but its very clean and bright and welcoming.
Anyhoo my 2 cents. Hopefully you wont say a fan came up with it so we cant do it.
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