Hello fellow strategy fans
I enjoy playing HoI3 again so i thought to put down a nice AAR for my new game, at least to have a notepad for day-to-day plans and goals.
Chapters:
001 - Preparation 1936 - 1939
002 - Espionage bonanza
003 - Army Structure at war start (September 1939)
004 - Technology research at war start
005 - August 8, 1939 - Surprise war against Switzerland starts WW2
006 - The 5 days war - Fall of Poland
007 - August 20, 1939 : Switzerland is Conquered
008 - August 23 to September 6 : Netherlands, Denmark and Lithuania
009 - September 16, 1939 : Belgium is conquered
010 - September 30, 1939 : There is no France, it's all ours!
011 - Strategic plans for 1940+
012 - October 2, 1939 - Norway ; October 24, 1939 - Sweden
013 - November 22, 1939 - Finland is conquered
014 - December 5, 1939 - Romania is conquered
015 - February 2, 1940 - Bulgaria is annexed
016 - April 2, 1940 - Yugoslavia is puppeted
Rules, Goals and Settings
- Germany 1936 , Very Hard, all settings on human control.
- No countries invited in Axis except the ones that are auto added by some event (like Slovakia if i remember correctly)
- No UK invasion at start. To easy to conquer UK with no opposition and i dont like having London encircled for years to prevent a game mechanic trigger (USSR DoW)
- everything is permitted. After checking USSR and France in August 1937 a seeing 1000 russian brigades and 450 french brigades with 2x times the armor i have (they even have 10 medium armor brigades in August 1937 while i have none ) i decided to drop any rules.
Initial Plans
I think Germany can't compete with UK in naval surface war so no research and no surface war ships will be built by Germany. Only submarines (a lot of them ) and transports.
Land forces will be based on 4 types of divisions:
- 2xLArms + 2Mot for breakthrough
- 3xInf + 1Art for line defence
- 3xMot for fast runs on open space
- 3xWaffenSS for partisan duty
+ Paratroopers for every transport plane.
Air force main priority will be interceptors. Tactical bombers (Germany has 8 at start, more than enough i think) will be supplemented with Close Air Support (CAS) units later in game.
- Light Aircraft - Interceptors
- Medium Aircraft - Naval Bombers
- Heavy Aircraft - Transport PLanes - 4 will be built in 1 serie.
1936 : preparation - this year is dedicated to building something from everything to improve all practicals for heavy later use. Though i dont know whats today's relation between buildind reserve units <-> practical construction improvements (this is for land units as i cant build reserve units for air and water).
Nothing special i think, got Reoccupation of Rhineland event fast, moved all troops to Berlin, reorganized army structure with best leaders at army group and army level, put 10 spies in Austria to support our party, put 10 spies in Poland to build up covert ops (first time playing with covert ops, im anxious to see what they do ).
After a lot of trade (selling supplies to the USA, buying from Europe : USSR, Romania - to avoid convoys dependency) and enabling lowest quality law in training here is how the things look like
I'm pretty happy with the trade outcome, i should have around 80-90k of everything by the time war start while having no convoys (there is one but it's a very small amount of mineral, no big deal, will be cancelled at start of the war).
As for the battle plan, nothing special for the first year of war, the usual Poland, followed by France via Holland route. I have no clue how the AI is playing atm so im eager to play more and see
I enjoy playing HoI3 again so i thought to put down a nice AAR for my new game, at least to have a notepad for day-to-day plans and goals.
Chapters:
001 - Preparation 1936 - 1939
002 - Espionage bonanza
003 - Army Structure at war start (September 1939)
004 - Technology research at war start
005 - August 8, 1939 - Surprise war against Switzerland starts WW2
006 - The 5 days war - Fall of Poland
007 - August 20, 1939 : Switzerland is Conquered
008 - August 23 to September 6 : Netherlands, Denmark and Lithuania
009 - September 16, 1939 : Belgium is conquered
010 - September 30, 1939 : There is no France, it's all ours!
011 - Strategic plans for 1940+
012 - October 2, 1939 - Norway ; October 24, 1939 - Sweden
013 - November 22, 1939 - Finland is conquered
014 - December 5, 1939 - Romania is conquered
015 - February 2, 1940 - Bulgaria is annexed
016 - April 2, 1940 - Yugoslavia is puppeted
Rules, Goals and Settings
- Germany 1936 , Very Hard, all settings on human control.
- No countries invited in Axis except the ones that are auto added by some event (like Slovakia if i remember correctly)
- No UK invasion at start. To easy to conquer UK with no opposition and i dont like having London encircled for years to prevent a game mechanic trigger (USSR DoW)
- everything is permitted. After checking USSR and France in August 1937 a seeing 1000 russian brigades and 450 french brigades with 2x times the armor i have (they even have 10 medium armor brigades in August 1937 while i have none ) i decided to drop any rules.
Initial Plans
I think Germany can't compete with UK in naval surface war so no research and no surface war ships will be built by Germany. Only submarines (a lot of them ) and transports.
Land forces will be based on 4 types of divisions:
- 2xLArms + 2Mot for breakthrough
- 3xInf + 1Art for line defence
- 3xMot for fast runs on open space
- 3xWaffenSS for partisan duty
+ Paratroopers for every transport plane.
Air force main priority will be interceptors. Tactical bombers (Germany has 8 at start, more than enough i think) will be supplemented with Close Air Support (CAS) units later in game.
- Light Aircraft - Interceptors
- Medium Aircraft - Naval Bombers
- Heavy Aircraft - Transport PLanes - 4 will be built in 1 serie.
1936 : preparation - this year is dedicated to building something from everything to improve all practicals for heavy later use. Though i dont know whats today's relation between buildind reserve units <-> practical construction improvements (this is for land units as i cant build reserve units for air and water).
Nothing special i think, got Reoccupation of Rhineland event fast, moved all troops to Berlin, reorganized army structure with best leaders at army group and army level, put 10 spies in Austria to support our party, put 10 spies in Poland to build up covert ops (first time playing with covert ops, im anxious to see what they do ).
After a lot of trade (selling supplies to the USA, buying from Europe : USSR, Romania - to avoid convoys dependency) and enabling lowest quality law in training here is how the things look like
I'm pretty happy with the trade outcome, i should have around 80-90k of everything by the time war start while having no convoys (there is one but it's a very small amount of mineral, no big deal, will be cancelled at start of the war).
As for the battle plan, nothing special for the first year of war, the usual Poland, followed by France via Holland route. I have no clue how the AI is playing atm so im eager to play more and see
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