Two interesting ideas
1. Dynamic states- could be either you being able to change the states in-game to what you want, the states, territories, and colonies automatically changing borders as in history and have secession attempts to divide the established states (which could result in either a province/provinces joining a neighboring state or those said provinces (or province) splitting off into a new state), or both
2. Cultural-preference Immigration- you could choose (if you pass this reform in immigration) what culture/culture group(s) you focus on bringing in into your country (providing a boost in the amount of immigrants arriving from the selected culture/culture group); historical examples of countries that would did this (that I know of) was (correct me if I'm wrong) Canada and the US
1. Dynamic states- could be either you being able to change the states in-game to what you want, the states, territories, and colonies automatically changing borders as in history and have secession attempts to divide the established states (which could result in either a province/provinces joining a neighboring state or those said provinces (or province) splitting off into a new state), or both
2. Cultural-preference Immigration- you could choose (if you pass this reform in immigration) what culture/culture group(s) you focus on bringing in into your country (providing a boost in the amount of immigrants arriving from the selected culture/culture group); historical examples of countries that would did this (that I know of) was (correct me if I'm wrong) Canada and the US
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