Hello everybody,
it has been bothering me for a while, that rebels are usually only cannon fodder, once you have gained a certain amount of techs, as they seem to remain at 0 tech strength throughout the game.
A countrywide rebellion should be a major concern to a player, especially if parts of the military join it. Currently it is at best annoying.
I suggest that rebels get at least some tech bonuses, depending on how much their mother country (or the country that is currently holding their home province) has researched and which inventions have triggered for it.
If a country has tech level 4, its rebels could get tech level 3 + all inventions from level 1 to 2. Then they'd still be weaker than the regular army, but should at least be somewhat dangerous to players and the AI.
Would it be possible to do this for HoD, or have there been any other measures to make rebellions more of a thread to the rulers of nations?
it has been bothering me for a while, that rebels are usually only cannon fodder, once you have gained a certain amount of techs, as they seem to remain at 0 tech strength throughout the game.
A countrywide rebellion should be a major concern to a player, especially if parts of the military join it. Currently it is at best annoying.
I suggest that rebels get at least some tech bonuses, depending on how much their mother country (or the country that is currently holding their home province) has researched and which inventions have triggered for it.
If a country has tech level 4, its rebels could get tech level 3 + all inventions from level 1 to 2. Then they'd still be weaker than the regular army, but should at least be somewhat dangerous to players and the AI.
Would it be possible to do this for HoD, or have there been any other measures to make rebellions more of a thread to the rulers of nations?