King Zog is back! Albanian World Conquest AAR (TFH 4.02)
1936 single player historical campaign as Albania
Vanilla HoI3 TFH 4.02 Started on 20/01/2012.
Difficulty: normal
Cheats: None whatsoever
Faction: None
The writing style will be of gameplay.
My main goal is to conquer the whole world. Failure is an option, due to lack of time one major power might survive the Albanian onslaught!
Puppet policy: I will have to puppet any/all that I cannot possibly defend but I will avoid it as much as possible.
Warning: Picture intensive and extremely gamey. I still do not think that extremely gamey is accurate enough, this will probably be one of the gamiest AAR you have ever seen.
Table of contents:
A humblest beginning is impossible
The Road to War
Phoney War
The Conquest Begins
Annexation of Ireland, Liberia and Portugal
Annexation of Estonia, Latvia and Lithuania
Balkans Wars Part I
Balkans Wars Part II
Annexation of Persia
Annexation of Sweden
The fall of the British Empire, Hail Emperor Zog Part I
The fall of the British Empire, Hail Emperor Zog Part II
The fall of the British Empire, Hail Emperor Zog Part III
Emperor Zog tour to South Africa, Brazil and Uruguay
1936 single player historical campaign as Albania
Vanilla HoI3 TFH 4.02 Started on 20/01/2012.
Difficulty: normal
Actually this is not accurate, because playing any major power in very hard is a walk in the park by comparison with playing Albania on normal difficulty (the sole exception is France). Let me explain: Very hard difficulty gives a -40% combat modifier, since Albania only has 23 land leaders (many of them are level 2 or 3 max skill) the player will have to choose if he/she will use them in 23 HQs and/or divisions; the bottom line is that Albania will have to fight large scale battles without leaders and without most of the OOB benefits; this is more or less the equivalent of the -40% combat modifier of very hard difficulty.
Regarding the -25% IC and resource handicap of very hard:
Albania will be playing ~13 months with only 2 IC; followed by ~25 months with 6IC and ~10 months with 7IC. I believe these handicaps are self-explanatory.
Since Very Hard does not affect army size, technology, manpower and leadership I won't talk about the huge Albanian handicap on those areas.
Regarding the -25% IC and resource handicap of very hard:
Albania will be playing ~13 months with only 2 IC; followed by ~25 months with 6IC and ~10 months with 7IC. I believe these handicaps are self-explanatory.
Since Very Hard does not affect army size, technology, manpower and leadership I won't talk about the huge Albanian handicap on those areas.
Cheats: None whatsoever
Faction: None
The writing style will be of gameplay.
My main goal is to conquer the whole world. Failure is an option, due to lack of time one major power might survive the Albanian onslaught!
Puppet policy: I will have to puppet any/all that I cannot possibly defend but I will avoid it as much as possible.
Warning: Picture intensive and extremely gamey. I still do not think that extremely gamey is accurate enough, this will probably be one of the gamiest AAR you have ever seen.
Table of contents:
A humblest beginning is impossible
The Road to War
Phoney War
The Conquest Begins
Annexation of Ireland, Liberia and Portugal
Annexation of Estonia, Latvia and Lithuania
Balkans Wars Part I
Balkans Wars Part II
Annexation of Persia
Annexation of Sweden
The fall of the British Empire, Hail Emperor Zog Part I
The fall of the British Empire, Hail Emperor Zog Part II
The fall of the British Empire, Hail Emperor Zog Part III
Emperor Zog tour to South Africa, Brazil and Uruguay
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