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jordarkelf

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Jul 13, 2005
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Blindfold instead of stitched out eyes

Made for a friend who stated she is "freaked out" by the blinded trait in CK2, the horrible eye effect.

Screenshot for the win (old - new - new w/headgear)
screenie.jpg

In-game examples:
LeDoux.JPG Noobian.JPG

To use, just drop in your mod folder. File changed is gfx\characters\shared\blinded_eyes.dds

There is a gap with some female hair I don't know how to fix, but hopefully you'll agree it's hardly noticable. If anyone can correct it for me I'll appreciate it.

Feel free to use or adapt in any other mod.
 

Attachments

  • blindfold-eyes.zip
    3,2 KB · Views: 696
Last edited:
Made for a friend who stated she is "freaked out" by the blinded trait in CK2, the horrible eye effect.

Your friend is not alone in this view.

Will have to try this out if I ever play the Byzantine Empire.
 
Make work for a "blind" character as well, thinking about it.
 
I love it! Just a couple notes the CK2+ team discussed when implementing and modifying this:

Black was very expensive in medieval times. While we are dealing with nobles here for the most part, you tended to need to be very rich to afford black.

also the triangular shape of the blindfold is a little odd. We modified our version to be a rectangular band of cloth across only the eyes.

Aside from that: thank you! Those stitches were extremely creepy. Don't know why paradox went with that instead of a blindfold (I somehow doubt people that the byzantines blinded would be running around showing their stitches or what have you to the world)
 
Cool, I'll check out what you did with it in the CK2+ mod when the update comes out :)

The image used here was originally from a photo of an actual blindfolded person -- my first attempts at drawing a blindfold looked too two-dimensional without the nose bump and the fold around the cheekbones etc. so I took a photo, then edited and re-drew it to fit the average CK2 face.
 
[B@W] Abominus;16558999 said:
Oh, cool, where can I find that mod?
Not something I can release. It's basically VIET with many things changed.

This is the Syphilis event I added:
Code:
# Syphilis Effects
character_event = {
	id = jordarkelf.5
	desc = jordarkelf.5.desc
	picture = GFX_evt_illness
	
	trigger = {
		trait = syphilitic
	}
	
	mean_time_to_happen = {
		years = 20
		
		modifier = {
			factor = 0.5
			NOT = { health = 6 }
		}
		modifier = {
			factor = 0.5
			NOT = { health = 5 }
		}
		modifier = {
			factor = 0.5
			NOT = { health = 4 }
		}
		modifier = {
			factor = 0.5
			NOT = { health = 3 }
		}
	}
	
	option = {
		name = CURSES
		random_list = {
			50 = { add_trait = blinded }
			30 = { add_trait = incapable }
			20 = { death = { death_reason = trait } }
		}
	}
}
Code:
jordarkelf.5.desc;I have been ill for a long time, and the disease is getting worse;;;;;;;;;;;;;x

Change to battle_events.txt event 245:
Code:
	option = {
		name = CURSES
		random_list = {
			75 = { add_trait = incapable }
			25 = { add_trait = blinded }
		}
	}
 
Last edited: