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Thread: Crusader Kings II - 1.08 PATCH RELEASED - Checksum JQDK - NOT for problem reports!

  1. #1
    Game Director Paradox Dev Team Doomdark's Avatar

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    Crusader Kings II - 1.08 PATCH RELEASED - Checksum JQDK - NOT for problem reports!

    Patch 1.08 is now live on Steam and GamersGate!

    The GamersGate version is up now, though it might take a while for it to show in the launcher.

    (GamersGate Mac version)

    Old save games should be completely compatible.

    CHECKSUM: JQDK

    2012-11-15: v1.08
    -----------------------

    MAJOR:
    - Added Nahua culture and Aztec religion

    MINOR:
    - Retinues no longer get free leaders
    - Liege levies raised via the province view are now raised in the selected province
    - You can now forbid your council from leading armies
    - Optimized succession calculation, which could cause massive slowdowns in big dynasties with many landed members
    - Intrigue plots vs barons or their courtiers can now include their liege's courtiers and other vassals
    - Fixed Scottish Schiltron building giving 10x defensive bonus to pikes
    - Fixed Dutch cultural retinue lacking pikes
    - Fixed an issue with AI strength calculations the first month after loading a game
    - A bit more randomness in the size of the rebel reinforcements in civil wars
    - The Pope now receives even less war contribution score in Crusades
    - Fixed a crash with a null war list in Province View and Diplomacy View
    - Mercenary regiments and Holy Orders will now automatically get a new leader when the old one dies
    - Less likely that the captain of a merc regiment gets reassigned to lead something else
    - Kingdoms no longer assimilate out of de jure empires that have no holder
    - Fixed a bug with not being able to move capital back to your title's preferred capital
    - The Imperial Reconquest CB now only works for the restored Roman Empire
    - The Imperial Reconquest CB no longer clears out all rulers under the title
    - Disbanding multiple selected units will never disband retinues if there are non-retinues in any selected unit
    - Liege levies will now disband if their owner is at war with the owner of the unit
    - Retinues no longer reinforce if their owner has no money
    - Diplo AI: Imprisoned vassals or below will always accept a demand for religious conversion, and go free from prison
    - AI: Much better at assigning flank commanders for important armies
    - AI: Less likely to go overboard with Crown Authority
    - AI: Not interested in Lower CA plots in irrelevant kingdoms/empires
    - AI: Fixed a bug with it not dismissing liege levies when done with them
    - Army AI: Fixed a bug with invasions not happening when they should
    - Ledger page with independent rulers now shows troops including retinues
    - Shift or Ctrl clicking buttons in Ruler Designer coat of arms designer now multiplies the frame change by 5 or 10
    - Fixed bug where byzantine unit pack was replacing all eastern europeans
    - Raising troops via raise all or raise on province will now merge units
    - Now allowed to ask to join tribal invasion wars
    - Fixed bugged altaic culture building modifier
    - Fixed the history of c_sodermanland
    - Fixed consistency issue with German characters name Philipp
    - Fixed faulty employment date for Robrecht van Gent
    - Fixed broken Ua Conchobair dynasty
    - Province of Bira no longer stays Orthodox for the entire game
    - Fixed bug where imprisoned underage rulers could kill their regents
    - Gave The Two Saltuks from Erzurum their correct names
    - Corrections to Phillip IV of France and many related characters
    - Sigrid Ylving no longer has the wrong mother
    - Fixed the deathdate of King Charles IV of France
    - Added missing Ecumenical Patriarchs
    - Fixed a bug where courtiers of landless characters would be listed in a weird location
    - Fixes and additions to various Frankish and Occitan dynasties
    - Fixes and additions to the Hunfirding dynasty
    - Missing marriages, mothers, children of Valdemar II and Erik V of Denmark added
    - Fixed a rare crash in 'on_siege_over'
    - AI: The independence faction does not present an ultimatum until it has at least 33% of the liege's strength
    - AI: De jure vassals of your culture and religion, except kings, will not start or join independence factions
    - Reduced the chance of massive rebel reinforcements for the Independence faction
    - Diplo AI: Mongols and Aztecs will no longer revoke titles off human players just for having the wrong religion or culture
    - Armenian, Georgian and Alan cultures updated with new names, name linkings and patronymics
    - Fixes to the County of Melgueil
    - Ingeborg Magnusdotter now has the correct gender
    - Sartag Khan now converts to Nestorianism instead of Orthodoxy
    - Corrections to the religion of several Zirid characters
    - A few Catalan name fixes
    - Changes and additions to the Godwin dynasty
    - Fixed a bug with Primogeniture when tracing back through the current holder's mother
    - Fixed a very rare crash with Holdings with no holder
    - Fixed an issue with inheritance by landless characters when there was no de jure vassal title they could take off the previous holder
    - Diplo AI: Much more careful about imprisonments
    - Imprisoning characters no longer affects their position in the line of succession
    - Fixed a bug with the event pictures on Mac and Linux
    - Added blinded trait to historically blind characters in the database
    - Added missing space to Armenian dynasty prefix and Irish male patronym
    - Byzantine, Armenian and Georgian character fixes and additions
    - Fixed wrong liege for Duchy of Champagne and County of Gevaudan at certain dates
    - Welsh/Hiberno-Norse Dublin character fixes and additions
    - New dynasty for the Kurdish Shaddadids, extended Mirdasid pedigree
    - On player agreement, the game now sends information to the Paradox backend when you start a game, containing the names of the DLCs and Mods you run (can be toggled with "dont_track_data = [yes/no]" in settings.txt)
    - AI: The leader of a claimant faction will no longer leave the faction in an elective realm where the claimant is currently the heir
    - AI: Fixed a slight bug where current heirs would not back claimant factions for themselves
    - Spymaster Scheme job has been overhauled and simplified
    - AI: Fixed an issue with the number of available galleys check
    - Fixed an issue with part of the de jure drift mechanic not being cleared on resign

    FOR MODDERS:
    - The criterion for determining who can lead troops is now determined by the allow trigger for 'job_marshal' (so women can now be modded to lead armies)
    - Added trigger 'is_adult'
    - Added trigger 'is_marriage_adult'
    Henrik Fåhraeus

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  2. #2
    Lt. General Voy's Avatar
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    Thank you.
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  3. #3
    Major kingsword's Avatar
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    Thanks, just in time for a new campaign! Looking good.
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  4. #4
    Corporal Sirmoneybags's Avatar
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    Pretty Nice Stuff, Can't wait until the mods get working at 1.08.

  5. #5
    Quote Originally Posted by Sirmoneybags View Post
    Pretty Nice Stuff, Can't wait until the mods get working at 1.08.
    Let's just hope it does not take too long...

  6. #6
    Awesome to see a new patch has been released just in time for my return to this wonderful game!

  7. #7
    cool right in time

  8. #8
    First Lieutenant Lord Samuel's Avatar
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    Alright! Very promising!
    Hope my 1.07 savegame will still run in 1.08! *fingers crossed*

    Thank you Paradox Team.

  9. #9
    Let's play Vanilla again for a while!

  10. #10
    Basileus Romaion Nikolai's Avatar
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    Quote Originally Posted by Lord Samuel View Post
    Alright! Very promising!
    Hope my 1.07 savegame will still run in 1.08! *fingers crossed*

    Thank you Paradox Team.
    Seems you are in luck, the OP says it will work!
    Fear not, for I am with you; Be not dismayed, for I am your God. -Isa 41:10

    For God so loved the world, that He gave His only begotten Son, that whoever believes in Him shall not perish, but have eternal life. -John 3:16
    -------------------------------

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  11. #11
    Can someone explain this to me?
    - Kingdoms no longer assimilate out of de jure empires that have no holder

  12. #12
    Major masteriw's Avatar
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    My Steam game still says 1.07b

  13. #13
    A bug in 1.7 caused kingdoms that were part of a dejure empire to assimilate out of it even if the empire didn't exist.
    France would not be part of francia after 100 years. Now only independant kingdoms in the dejure area of an existing empire will assimilate out of it.

  14. #14
    Sergeant Torwin's Avatar
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    Some nice changes there, thanks.
    One thing though: started new game - I still see lots of rulers marrying lowborn women , is that WAD? Or do I have to buy the Aztec DLC to get it fixed?
    (Sorry for posting it here btw, I couldn't find the 1.08 feedback thread)...
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    Absent Minded Orinsul's Avatar
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  16. #16
    Second Lieutenant bomber43's Avatar
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    been looking forward to this thanks Paradox
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  17. #17
    Games Player steveh11's Avatar
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    - On player agreement, the game now sends information to the Paradox backend when you start a game, containing the names of the DLCs and Mods you run (can be toggled with "dont_track_data = [yes/no]" in settings.txt)
    That's a little unclear: If I don't want to send data, do I set "Yes" or "No"?
    "Nature always obeys her own laws"
    - Leonardo da Vinci

  18. #18
    Second Lieutenant
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    Great fixes, it shows that the devs really follow what the forum is talking/complaining about.
    Great team!

  19. #19
    Field Marshal Dracko81's Avatar
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    Quote Originally Posted by steveh11 View Post
    That's a little unclear: If I don't want to send data, do I set "Yes" or "No"?
    You are prompted when first opening ck2 with the new patch, the question on the prompt is fairly easy to understand.

  20. #20
    Se on jämpti. Lord Finnish's Avatar
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    Good patch, and glad it got out so soon.
    I would've hoped the chance to create more succession laws, but I suppose I should be glad for what I have.
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