Would it be possible show us how to do a Brigade as well? I added a few brigades but i don't know where I can put the Icons in.
What kind of error are you getting? Also Devs aren't going to jump in and say good job every time a guide been posted, they don't have time for that. Keep it up.I don't know Supeerme. I'm getting lots of crashes in my mod. I've no idea why? Usually when you do a Tutorial, you used to get some kind of sanction from the Devs, like a "good job", but there has been none on this occasion, so I don't know if I should pull this tutorial, leave it, or what?
I do wish there was a modding guide, as it would make modding so much easier... right now I have to do stuff by trial and error... and I'm getting frustrated and tired of the whole DH business.
What kind of error are you getting? Also Devs aren't going to jump in and say good job every time a guide been posted, they don't have time for that. Keep it up.
carrier SG looks deadly!
can you stack 30 of these boat grinders?
so do you have to also research cruisers, destroyers, subs, and transports for CSG to be at full potential?
In AI-Files you can determine what AI builds (relative_build_scheme).
Percentage allocation.
How to make AI build new unit-types after new unit-types are incorporated and show up in game?
d_01 ('db\units\divisions\d_01.txt'): ERROR : (Unknown Type in NavalDivision) 'surfacedefence = 8' Line = 16 file = Mods\scarlet atmospheres\db\units\divisions\d_01.txt
# MODEL_41_
allowed_brigades = escort
# 0 - zeppelins yay
model = {
cost = 22
buildtime = 120
defaultorganisation = 30
morale = 20
manpower = 3
maxspeed = 32
surfacedetectioncapability = 3
airdetectioncapability = 2
surfacedefence = 8
airdefence = 25
airattack = 2
strategicattack = 2
softattack = 1
hardattack = 1
navalattack = 1
range = 600
supplyconsumption = 3.0
fuelconsumption = 2.0
upgrade_time_factor = 0.60
upgrade_cost_factor = 0.50
reinforce_time = 0.60
reinforce_cost = 0.50
equipment = { heavy_bomber = 100 manpower = 3000 }
}