Hi all,
as promised here are my impressions from the first 5 hours (straight) of playing, the tutorials and the first 30 min into High Pass mission:
ANTE
I am an avid fan of games like Dungeon keeper, managerials and RPG in general too, as you can probably imagine since i am here writing at the Paradox site
I was looking forward to play something like that, after so many years, and yes even some disappointing (like the Dungeons game...not really what i expected there...).
Having noticed this game, then, i must admit i was really excited and anxious at the same time, in a positive way.
INTRO AND THE MEETING WITH DWARF KING FATHER
The intro to this game is a hand crafted mini trip into the underground city ruled by the Dwarf King, our father, to his royal throne room, hailed by his royal guards in perfect sinchrony, military drill counts!!
The second intro, to the storyline of the campaign, is an interesting cartoon muppet creation (First Easter Egg ----> a mage spawns a X-Wing!!).
Having a high end pc with a GTX570, all played smoothly at 1680x1050, all options maxed.
At this point, at the very start of the campaign, at the end of the first cutscene, i had a problem, the game shut and the graphic driver stopped working.
Deep breath......restart from Steam.....restart campaign...all seems fine the second time....let's go on...or...deeper.
HOME FOR THE DWARVES
I watched many previews of the game, and i liked what i saw and eared.
On my pc the game looks even a lot better, with sharp colors and nice animations, the only scar being a little of screen tearing when moving the map.
The music is pure pleasure, relaxing even, perfect for the amusing environment (but treacherous as you dig).
Dwarves go without hesitation to their respective jobs, or to fulfill their basic needs, just keep an eye to missing stairs or blocked paths.
I didn't have problems related to pathing, at least for the first 10 levels down.
I had to teleport just the militia right on top of minions to do a quick job of them.
PERILS AHEAD
You can feel the danger lurking all around you (especially under your little hairy feet).
But don't worry, dwarves can protect themselves and their walls with cunning traps powered by generators).
(trap plans don't show the amount of power -50- needed, as the generators don't show the amount of power created, that is 50, so it can create confusion the first time you use them), maybe the devs can rewrite the item description a little clearer??
The cave is just earth and rubble when you first dig it.
Dwarves are not very happy about that, they need to feel solid stone around them.
And Ale in their mouths....
Materials are scarce in our coffers, we need to dig!!!!!!
This is the meat of this game, you feel the Need to Dig!!!
And Digging is Good here....
SO....
In the end, i like this game a lot!!
You have missions and side missions, and still you are free to expand as you see fit, limited only by the impassable blocks (and this was not a custom map...where you are really free).
This Game is a labour of Love, and you will Love it too.
Cris
as promised here are my impressions from the first 5 hours (straight) of playing, the tutorials and the first 30 min into High Pass mission:
ANTE
I am an avid fan of games like Dungeon keeper, managerials and RPG in general too, as you can probably imagine since i am here writing at the Paradox site
I was looking forward to play something like that, after so many years, and yes even some disappointing (like the Dungeons game...not really what i expected there...).
Having noticed this game, then, i must admit i was really excited and anxious at the same time, in a positive way.
INTRO AND THE MEETING WITH DWARF KING FATHER
The intro to this game is a hand crafted mini trip into the underground city ruled by the Dwarf King, our father, to his royal throne room, hailed by his royal guards in perfect sinchrony, military drill counts!!
The second intro, to the storyline of the campaign, is an interesting cartoon muppet creation (First Easter Egg ----> a mage spawns a X-Wing!!).
Having a high end pc with a GTX570, all played smoothly at 1680x1050, all options maxed.
At this point, at the very start of the campaign, at the end of the first cutscene, i had a problem, the game shut and the graphic driver stopped working.
Deep breath......restart from Steam.....restart campaign...all seems fine the second time....let's go on...or...deeper.
HOME FOR THE DWARVES
I watched many previews of the game, and i liked what i saw and eared.
On my pc the game looks even a lot better, with sharp colors and nice animations, the only scar being a little of screen tearing when moving the map.
The music is pure pleasure, relaxing even, perfect for the amusing environment (but treacherous as you dig).
Dwarves go without hesitation to their respective jobs, or to fulfill their basic needs, just keep an eye to missing stairs or blocked paths.
I didn't have problems related to pathing, at least for the first 10 levels down.
I had to teleport just the militia right on top of minions to do a quick job of them.
PERILS AHEAD
You can feel the danger lurking all around you (especially under your little hairy feet).
But don't worry, dwarves can protect themselves and their walls with cunning traps powered by generators).
(trap plans don't show the amount of power -50- needed, as the generators don't show the amount of power created, that is 50, so it can create confusion the first time you use them), maybe the devs can rewrite the item description a little clearer??
The cave is just earth and rubble when you first dig it.
Dwarves are not very happy about that, they need to feel solid stone around them.
And Ale in their mouths....
Materials are scarce in our coffers, we need to dig!!!!!!
This is the meat of this game, you feel the Need to Dig!!!
And Digging is Good here....
SO....
In the end, i like this game a lot!!
You have missions and side missions, and still you are free to expand as you see fit, limited only by the impassable blocks (and this was not a custom map...where you are really free).
This Game is a labour of Love, and you will Love it too.
Cris