There are 9 types of damage in this game, and in order to see how well they do against a certain type of armor, I have to enter a game and summon a unit with that type of damage. Just like with the Default Contracts, this wastes time. It also makes me feel like I have to fight against the game system in order to fight my opponents efficiently. So, for anyone else who visits this forum, here are the damage types:
The numbers listed are the damage against Light, Medium, Heavy, SuperHeavy, and Commander, respectively.
Physical -- 100% 100% 75% 50% 50%
Shotgun -- 150% 100% 50% 25% 50%
AP -- 50% 50% 100% 200% 25%
Impact -- 100% 100% 75% 75% 50%
Energy -- 75% 100% 150% 100% 50%
Fire -- 200% 100% 50% 25% 50%
Electric -- 100% 100% 100% 75% 50%
Acid -- 100% 100% 100% 100% 50%
Absolute -- 100% 100% 100% 100% 100%
EDIT: What type of damage does the Badger unit do? It is listed as "Mixed Damage," but there is no explanation of what that means.
The numbers listed are the damage against Light, Medium, Heavy, SuperHeavy, and Commander, respectively.
Physical -- 100% 100% 75% 50% 50%
Shotgun -- 150% 100% 50% 25% 50%
AP -- 50% 50% 100% 200% 25%
Impact -- 100% 100% 75% 75% 50%
Energy -- 75% 100% 150% 100% 50%
Fire -- 200% 100% 50% 25% 50%
Electric -- 100% 100% 100% 75% 50%
Acid -- 100% 100% 100% 100% 50%
Absolute -- 100% 100% 100% 100% 100%
EDIT: What type of damage does the Badger unit do? It is listed as "Mixed Damage," but there is no explanation of what that means.
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