+ Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 28

Thread: How the Crown Authority system could evolve?!

  1. #1
    Second Lieutenant
    Crusader Kings II

    Join Date
    Aug 2011
    Location
    Occitania
    Posts
    159

    How the Crown Authority system could evolve?!

    The game could become even more interesting if each level of Crown Authority got more differenciated than the others.

    The highest level of CA could allow the liege to have a voice in his vassal's succession. According to the research I've done, this was quite frequent in muslim countries and it would make playing as a muslim character, really differentiated.

    It could work the same way the pope nominate bishops in catholic countries... or it could take the form of an event where, after the death of your vassal, pretenders go to their liege so that he nominates one. Of course, unhappy pretenders would take action like joining some foreign power

    Samely, instead of restraining vassals' ability to start private wars, high CA should only make them ask for the authorization of their liege. Leiges with high diplomatic ability could convince their vassals to back... Leiges with poor diplomatic ability however, would have to endure a relation penalty each time they refuse their vassal's request.

    High CA could also allow lieges to exchange titles with their vassals... no more need to revoke a title before giving a new one.

    The same way some vassals try to lower CA, some other vassals should try to make it higher. For example, weak vassals that are facing claims of some other strong vassals would realize they need a better protection.

  2. #2
    Second Lieutenant
    Crusader Kings II

    Join Date
    Aug 2011
    Location
    Occitania
    Posts
    159
    C'mon guys! Do you really think the CA mechanic can't be any better ?!

    The more ideas we, players, give, the easier dev's brainstorming will be!

  3. #3
    Field Marshal Lord Finnish's Avatar
    EU3 OwnerHearts of Iron IIIArsenal of DemocracyHeir to the ThroneSemper Fi
    Victoria 2Divine WindDarkest HourCrusader Kings IIFor the Motherland
    Victoria II: A House Divided

    Join Date
    Sep 2006
    Location
    European Union
    Posts
    7,856
    Blog Entries
    2
    "Vassals can no longer wage war" should actually mean that. Now it doesn't make a damn bit of a difference regarding vassal wars if you have medium or absolute CA.
    Mod:
    Byzantium - Imperial Restoration for Darkest Hour
    Latest version: 1.4, Patch 1.3 RC2 compatible, released 28.10.2012

    AAR:
    The Nazi Time Machine - A Strange Story of the First Reich (CK2) Dead due to save game corruption. Will restart eventually.

  4. #4
    Lt. General Hootieleece's Avatar
    EU3 OwnerHoI AnthologyNapoleonic MarshalDeus Vult!Europa Universalis: Rome
    Victoria: RevolutionsEuropa Universalis III: In NomineRome: Vae VictisHearts of Iron IIIArsenal of Democracy
    Heir to the ThroneSemper FiVictoria 2Divine WindCrusader Kings II
    For the MotherlandVictoria II: A House DividedHOI3: Their Finest HourVictoria 2: Heart of Darkness

    Join Date
    Dec 2002
    Location
    Dracut, Ma. USA
    Posts
    1,674
    Blog Entries
    2
    All these "Plot" driven Wars make Medium CA and higher pointless.......maybe if High or Absolute CA outlawed those also.

    Like I've said before make raising CA harder.First thing King Does is raise Authority upon assuming throne even if he just won a civil war.....and all his vassals just vote for it like sheep.(even the ones who were loyal to old King)

    -make raised CA(-30) malus apply immediately thus maybe less chance of passing.
    -only allow CA to be raised after 10 years on throne.......like succession laws.It can be lowered immediately.
    -make CA raising or lowering cost Prestige (-500) so it is less of a no brainer.

    Those are my ideas for now.......

  5. #5
    Lt. General Zander's Avatar
    EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis III: In Nomine
    Heir to the ThroneDivine WindSword of the StarsCrusader Kings II

    Join Date
    Dec 2002
    Location
    Massachusetts
    Posts
    1,521
    Yeah, more important than differentiating CA levels is making it actually take time or effort to raise. I've seen a 30-year old Excommunicated French king with 0 Diplomacy have no difficulty raising CA in the early 12th century.

  6. #6
    Macedonian Samuil's Avatar
    Europa Universalis: RomeHearts of Iron 2: ArmageddonEU3 CompleteRome: Vae VictisHeir to the Throne
    Divine WindCrusader Kings II

    Join Date
    Feb 2004
    Location
    Macedonia
    Posts
    1,210
    Quote Originally Posted by Lord Finnish View Post
    "Vassals can no longer wage war" should actually mean that. Now it doesn't make a damn bit of a difference regarding vassal wars if you have medium or absolute CA.
    This. If vassal wars can not be forbidden, then I should at least have the right to intervene and support the duke that is wrongfully attacked, or have the reason to imprison attacker, banish him or revoke title or something.
    He who knows when to fight will be victorious

  7. #7
    Colonel Diet of Worms's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeEuropa Universalis III: In Nomine
    Rome: Vae VictisHearts of Iron IIIHeir to the ThroneSemper FiVictoria 2
    Crusader Kings IIPride of NationsFor the MotherlandSengokuVictoria II: A House Divided
    Crusader Kings II Holy KnightNaval War: Arctic CircleHOI3: Their Finest Hour

    Join Date
    Jun 2007
    Location
    Home of Perfidy
    Posts
    955
    Agree with CA needing to be harder to raise. CK2+ does this quite well I think. There are prestige requirements for raising CA which from memory are 500 for low, 1000 for medium, 2500 for high and 5000 for absolute. There is also IIRC a prestige cost of 500 or so.

    I like the idea of having at least some of the malus for raising CA apply as soon as it is proposed, that would make winning the vote much more of an issue for all but the most popular monarchs.

    Edit: really not sure I like the idea of making higher CA levels even more restrictive by curbing plot-wars. It would make playing as a vassal under medium and above CA even more limited. A way for the monarch to intervene in some reasonably balanced way would be good though - maybe reduce but not eliminate the tyranny penalties for imprisoning/revoking warring vassals?

  8. #8
    Second Lieutenant Rilder's Avatar
    EU3 CompleteRome: Vae VictisRome GoldHeir to the ThroneEast India Company Collection
    Mount & Blade: WarbandVictoria 2Divine WindMagickaCities in Motion
    Crusader Kings IISupreme Ruler: Cold WarSword of the Stars IIVictoria II: A House DividedStarvoid
    Cities in Motion 2

    Join Date
    Apr 2008
    Location
    Terra
    Posts
    110
    I think the CA system as a whole needs to be a bit more interesting with all kinds of different effects depending on their levels from diplomacy to rebellions, hell certain character traits should affect which CA level is most efficient, it shouldn't just be a straight up "Higher CA is better" system, each one should have their advantages and weaknesses.

    For example with lower authority levels Vassal uprisings will more common but generally just be one guy with illusions of Grandeur, while with the higher levels vassals will be more apt to work with each other to oust a well entrenched king, and thus rebellions might be rarer but if it happens you could end up getting royally screwed.

  9. #9
    Lt. General Hootieleece's Avatar
    EU3 OwnerHoI AnthologyNapoleonic MarshalDeus Vult!Europa Universalis: Rome
    Victoria: RevolutionsEuropa Universalis III: In NomineRome: Vae VictisHearts of Iron IIIArsenal of Democracy
    Heir to the ThroneSemper FiVictoria 2Divine WindCrusader Kings II
    For the MotherlandVictoria II: A House DividedHOI3: Their Finest HourVictoria 2: Heart of Darkness

    Join Date
    Dec 2002
    Location
    Dracut, Ma. USA
    Posts
    1,674
    Blog Entries
    2
    -Absolute Monarchy CA possibly removing the Tyrant penalty for Executing Traitors.
    -Absolute Monarchy CA possibly lowering the Tyrant penalty for Exiling Traitors to -10.
    -revoke 1 extra title for free from Traitors
    -revoke 1 title from any "justly" imprisoned characters for Free.(thus making plotting against your leige or getting excommunicated more dangerous)


    -raise the malus for Absolute CA to -50
    -Make any Wars against Tyranny of X, like Succession Wars ability to call any vassals of leige to your side.(thus giving Civil wars more dangerous feel)

    Just some more Ideas..........but these would have to be implemented with the other restrictions mentioned to raising CA.

  10. #10
    Right now I can't really remember which mod did this, but IMO it's the best solution.
    There were no crown laws but there were laws with the decisions. There was one group with laws that decided who the vassals can attack (no one, internal and everyone), a set of laws for revocation (you cant revoke titles, you can revoke titles, you can revoke infidel titles for free) and etc.

  11. #11
    There should be more but different crown laws.

  12. #12
    Hetman Wielki Koronny Lamprey's Avatar
    EU3 OwnerFor The GloryCrusader Kings IICrusader Kings II Holy Knight

    Join Date
    Jul 2003
    Location
    NYC
    Posts
    1,746
    Quote Originally Posted by Lord Finnish View Post
    "Vassals can no longer wage war" should actually mean that. Now it doesn't make a damn bit of a difference regarding vassal wars if you have medium or absolute CA.
    I want to throw in on this side too. Why say 'vassals can no longer wage war' when ALL they do on High CA is wage war against each other? Did Paradox mean "vassals can no longer use chancellor to manufacture claims" instead? Because they constantly plot for claims, intermarry to get claims, etc. and have no problem whatsoever going to war.

    It's such a simple fix. Make it to vassals can can only declare war on their liege. I don't care if my vassals get claims so long as they can't press them, unless they go through me to lower CA first.
    Those who beat their swords into plowshares usually end up plowing for those who kept their swords.

  13. #13
    Field Marshal Frederic III's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Hearts of Iron 2: ArmageddonVictoria: Revolutions
    Europa Universalis III: In NomineRome GoldHearts of Iron IIIHeir to the ThroneVictoria 2
    Divine WindCrusader Kings IIFor the MotherlandSengokuSword of the Stars II
    Victoria II: A House DividedCrusader Kings II Holy KnightMarch of the Eagles

    Join Date
    Aug 2006
    Location
    Québec, Québec, Canada
    Posts
    2,939
    I also think CA could be changed, even that it could be fragmented in many small changes. The current CA view would only be to measure your progress. I find it ridiculous that we cannot change many laws under the same reign, they should just make vassals less eager to vote for those laws, except if they have reasons.

    I said in another thread that :
    - Weak vassals should tend to want a strong CA
    - Strong vassals should tend to want a weak CA
    Mes AARs:
    CK: (mort à cause d'imageshack)
    EU3 NA IN: In nomine imperia(interrompu pour un temps indéfini)
    Commerce, guerre et colonies, l'Archiduché d'Autriche (1483-1540)
    CK2 : --à venir éventuellement--

    « [...] Nous ne sommes pas les derniers colonisés de la terre, mais les premiers affranchis du vieux monde des États-nation. »
    « [...] We are not the last colonized of the Earth, but the first emancipated from the old world of nation-states.»
    -Pierre Elliott Trudeau, 20 mai 1980

  14. #14
    Lt. General Ciccillo Rre's Avatar
    Deus Vult!Victoria: RevolutionsEU3 CompleteRome GoldHeir to the Throne
    Victoria 2Divine WindCrusader Kings IISengokuHearts of Iron III Collection
    Victoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Oct 2011
    Location
    Berkeley, CA
    Posts
    1,330
    Quote Originally Posted by Lamprey View Post
    I want to throw in on this side too. Why say 'vassals can no longer wage war' when ALL they do on High CA is wage war against each other? Did Paradox mean "vassals can no longer use chancellor to manufacture claims" instead? Because they constantly plot for claims, intermarry to get claims, etc. and have no problem whatsoever going to war.
    This can be avoided with proper vassals management (i.e. marriages/succession control and respect of de jure borders for dukes).

  15. #15
    I would like it if counts and even dukes could switch leige on their own if you have any crown authority lower than medium, with it being even more likely if they are de jure. Kingdom of Italy springs to mind for this, if you break away from the HRE it can be insanly annoying having to go to war with the the HRE one province at a time to get all the small dejure lands off them, now I am not saying they should be easy to switch, based on power of the new leige, power of the current one, location and all that. If the HRE has just gone through a big sucession war or someone has attacked for the crown it drops authority down, this is normally when I would attack them, but it would be good if it could be done diplomatically, even have a pop up saying so and so wants to join, let the HRE defend for the county if they so desire.

    Absolute crown authorty should be better, I usually have it either on medium or sometimes high but I see not much benifit to going absoulte. Maybe this could be where changing to absolute meant vassals can not fight at all except for independance (and perhaps strong claims on the highest title), and when you do the vote to change to absolute authority, instead of just ignoring the vote, you can choose to declare independance, with perhaps everyone who choses this option all join the the same independance war (as in, they would form a sort of coalition and all become independant if you lost). Perhaps add some other benifits such as no voting or waiting to be able to change the law, choose the heir to titles, makes all current lands part of your dejure kingdom, request money like in some mods, and even some negatives like worse relations for all independant countries with lower

  16. #16
    Captain BBBD316's Avatar
    Europa Universalis: RomeVictoria: RevolutionsEU3 CompleteVictoria 2Crusader Kings II
    Victoria II: A House DividedVictoria 2: Heart of Darkness

    Join Date
    Jul 2007
    Location
    The Compound
    Posts
    477
    I think Absolute should give me, you know, absolute power over my vassals. I approve all marriages and all heirs, also be able to transfer titles to whomever I please. But I should take a -50 hit to all vassals. At the moment there really is little incentive to go absolute and I rarely go ahead medium.

    I understand you can keep your dukes to de jure dukedoms, then the buggers marry a duchess within your kingdom and bam super dukedom! AND I HATE THAT!

    Once again I would like to if not stop my vassals' vassal from starting wars I would enjoy the ability to join in to return things to the status quo, especially when it is a member of my family that is being attacked.

  17. #17
    Duke of Middle Italy Tempestra's Avatar
    EU3 OwnerEuropa Universalis III: In NomineHearts of Iron IIIHeir to the ThroneDarkest Hour
    Crusader Kings IICrusader Kings II Holy Knight

    Join Date
    Feb 2005
    Location
    厦门
    Posts
    869
    Quote Originally Posted by BBBD316 View Post
    I think Absolute should give me, you know, absolute power over my vassals. I approve all marriages and all heirs, also be able to transfer titles to whomever I please.
    Historically I don't think anybody ever had that power.

  18. #18
    right now there seems to be abosolutely no point in going any higher than High and only to get Primogeniture succession. I tried going Absolute once but that cause revolts to no end, the only way I foresee Absolute authority even being feasable is if theres no dukes in your Kingdom and only counts. Counts are alot less likely to revolt against a King or Emperor than a Duke or King

  19. #19
    Corporal plnp123's Avatar
    EU3 CompleteHeir to the ThroneVictoria 2Divine WindCrusader Kings II
    Victoria II: A House DividedVictoria 2: Heart of Darkness

    Join Date
    Jul 2012
    Location
    Mexico
    Posts
    32
    The way AGOT mod implemented civil wars is very cool. And potentally very dangerous. -for the ruler-

    If you haven't played it here it is:
    if a Lord Paramount (king tier) wants to rebel against the King of the Iron Throne (emperor tier) each other LP gets the option to
    a) join the rebels
    b) support his/her liege
    c) stay neutral
    d) declare independence

    the team did what they could with the current system, but a official support would be very cool.
    Imagine all the dukes who want tob e independent as allies!
    It would be simpler and more dificult at the same time. a single enemy that is more powerful but just ibe ti defeat

  20. #20
    Major Beric Dondarion's Avatar
    Crusader Kings II

    Join Date
    Apr 2012
    Location
    Besieging Angband
    Posts
    766
    No, if the vassal can't rebel, then wheres the fun? "Oh look my liege is excomunicated and tried to imprison me. I'll just rebel! Oh wait, I can't, CA is too high." Boo.
    When I'm King in my own right, I'm going to outlaw beets.

+ Reply to Thread
Page 1 of 2 1 2 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts