Just been looking around the modable text files and found this:
naval_morale? There is nothing that affects this at all in game under any circumstances, so the only 2 things I can think of is that is was intended at the start but later decided to leave out of the game. This would be left over missed code that was supposed to be deleted.
Or it is base framework for Naval Combat to come in future patches. Which is what I would prefer to be honest.
Code:
hard_ai = {
land_morale = 0.25
naval_morale = 0.25
global_tax_modifier = 0.25
levy_reinforce_rate = 0.05
}
very_hard_ai = {
land_morale = 0.5
naval_morale = 0.5
global_tax_modifier = 0.5
levy_reinforce_rate = 0.1
}
naval_morale? There is nothing that affects this at all in game under any circumstances, so the only 2 things I can think of is that is was intended at the start but later decided to leave out of the game. This would be left over missed code that was supposed to be deleted.
Or it is base framework for Naval Combat to come in future patches. Which is what I would prefer to be honest.