+ Reply to Thread
Results 1 to 3 of 3

Thread: Better Alliances

  1. #1

    Better Alliances

    I feel that the current alliance system in EU3 is rather poor. It's simplistic, based on relations and that's it. Often I'm betrayed, or ditched, or fall foul with my alliance fairly quickly and in the end find myself going it alone for most of the 4 centuries. This is fine if you want to be a major power throwing your weight around, but what if you want to play a game as a medium/minor without rapid expansion?

    The closest I can get to this is puppeting lots of smaller nations as a medium, which actually makes for a rather fun game. As a small state with lots of puppets, I feel like we're a league bringing our might together, but this isn't entirely fleshed out. So why not build a deeper alliance system?

    Have degrees of alliance strength, which can be tightened with further treaties together that can ultimately unify into a league with it's own laws, leaders, advantages etc.

    Level 1: Military Alliance (current style)
    Level 2: cannot back out of calls, always work together, los sharing
    Level 3: trade agreement, tech sharing, laws, voting

    League Laws:
    Once at a certain alliance level with other nations, you gain the ability to vote together on laws, a league leader, who can join etc. Think of it as a dynamic mini HRE style system.

    What I imagine from this is the ability to play a very political game, without conquering. This could of alliance could focus on growth of the alliance membership (through forced joining? through releasing conquered nations that may join), alliance sphere of influence, alliance trade and shared wealth. We already have fun conquering and trading, now lets have fun being political.

    I want to be worried when I mess with Italy because it may not be unified, but it has a powerful alliance prepared to defend it.

    Additionally this kind of system could be used for some nation creation events.

    I don't really have a historical reason this should be in the game, but there are plenty of gameplay reasons. If there is a historical precedent as well and someone knows, please pipe up

  2. #2
    Field Marshal WeissRaben's Avatar
    Crusader Kings IIEU3 CompleteDivine WindFor The GloryHeir to the Throne
    MagickaMarch of the EaglesRome GoldSengokuVictoria 2
    Victoria II: A House DividedPride of Nations500k clubEuropa Universalis IV: Pre-orderEUIV: Call to arms event

    Join Date
    Sep 2008
    Location
    Duchy of Milan
    Posts
    3,573
    Quote Originally Posted by Kaelic View Post
    I want to be worried when I mess with Italy because it may not be unified, but it has a powerful alliance prepared to defend it.
    Which is what kept independent for centuries.

  3. #3
    Lt. General PiriReis's Avatar
    Divine WindEuropa Universalis IV: Pre-orderEUIV: Call to arms event

    Join Date
    Dec 2011
    Location
    Europe
    Posts
    1,663
    add also map sharing
    "I am more afraid of an army of 100 sheep led by a lion than an army of 100 lions led by a sheep" ~Charles Maurice de Talleyrand
    "I never argued with anyone hoping to win the debate; rather I always wished that the truth would come from his side" ~Ibn Idrīs al-Shāfi‘ī
    "We do not surrender, we win or die" ~Omar Al-Mukhtār

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts