+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 21 to 37 of 37

Thread: Save game converter

  1. #21
    Professional Lurker duhsveti's Avatar
    A Game of DwarvesArsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDarkest Hour
    EU3 CompleteFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourKing Arthur II
    MagickaMajesty 2March of the EaglesVictoria: RevolutionsRome Gold
    Semper FiSengokuVictoria 2Victoria II: A House DividedVictoria II: Heart of Darkness
    Mount & Blade: WarbandWarlock: Master of the Arcane500k clubEuropa Universalis IV: Pre-orderEUIV: Call to arms event
    EUIV: Wealth of NationsEUIV: Conquest of Paradise

    Join Date
    May 2006
    Location
    Croatia
    Posts
    790
    Well thx for the reply. Here's hoping it gets made in a dlc form or something similar.

  2. #22
    Do it.

  3. #23

  4. #24
    I would say that Paradox, in regard to convertors, should just make the game friendlier to it.
    I am the Emeror of the Intergalactic Roman Empire! Bow before my might!
    Current Game: Basiliea Rhomaion

    http://forum.paradoxplaza.com/forum/...amp-Taxes-AAR. A new AAR: HAIL BASILIEA RHOMAION!! ALL HAIL THE HELIX FOSSIL!!! A PPA MEIOU&Taxes AAR. Will it fail? Probably.

  5. #25
    While I like the idea of a converter, I don't think they can work very well without being planned in from the start - for all the games involved.

    My ideal converter scenario would be something like this. While each game has nominal start and end dates for stand-alone play, the "boundary" between each game (if you will) would need to be defined as some kind of global event. For example, from EU to Victoria, the defining change could be the beginnings of the industrial revolution (I'm no historian, don't ask me what THE defining features would be). When a country in EU3 is advanced enough to be ready to start industrializing, that's when you would be able to convert your game from EU to Victoria and load up the next game - whatever the current date happens to be. So both the start and end dates would need to be flexible, and instead the game would rely on certain conditions.

    In this way the alternate history would progress sensibly from one era to another, and you wouldn't end up with stuff like converting to "Hearts of Iron mode" in 1935 but with a global political situation which makes the whole premise of WW2 ridiculous.

    (a bazillion bonus points for Paradox if they can roll all the games into one and just have the game rules change on the fly as eras change and yes I'd pay like 4x the price of a normal game if it replaced the current 4 games...)

  6. #26
    It would make my wildest P-Dox dreams come true if this happened - and I know some Civ5 players who'd convert to the true faith of Paradox Strategy Games if they had that full history scope introduced!

  7. #27
    Second Lieutenant J0kk3's Avatar
    Crusader Kings IIEU3 CompleteDivine WindFor the MotherlandHearts of Iron III
    Heir to the ThroneKing Arthur IIMarch of the EaglesVictoria: RevolutionsRome Gold
    Semper FiSengokuSword of the StarsVictoria 2Victoria II: A House Divided
    Victoria II: Heart of DarknessRome: Vae VictisMount & Blade: WarbandWar of the RosesCK2: Holy Knight
    500k clubEuropa Universalis IV: Pre-order

    Join Date
    Mar 2011
    Location
    Malmö, Skåne
    Posts
    129
    Going from the dawn of time till the end of ages is a apealing concept to most. Itll be purely a fantasy campaign though. If you think about it...theres only one thing "real" about their grand strategy games and thats the start date. From there on its all fiction. When I was playing Victoria II for the first time I eagerly awaited 'The Great War'. But It never came. The german country were not even formed.

    So a ahistorical grand strategy game from the stone ages to modern times and up would be totally awesome


    "Looks exciting, I’m sure I’ll get it on day 1. I can’t resist being made fun of for playing games where I stare at a map for 6 hours while being excited by a border moving slightly to the west" -
    MacGuffin

  8. #28
    I think its a good time to start making all the Paradox in-house games able to convert to each other. Like they're all part of one big franchise, instead of separate, very similar franchises.

  9. #29
    Don't do it, at least not yet.

    As much as I'd want one, it's just too much work for too little benefit. The converter would have to be updated pretty much any time either CK2 or EU4 gets an update/DLC or it would break. That translates into smaller and/or more expensive updates/DLC. A converter would only really make sense as a final DLC, when you know you're not going to update either game anymore.
    I could do that with my eyes tied behind my back!

  10. #30
    Second Lieutenant

    Join Date
    Jul 2007
    Location
    Greece
    Posts
    193

    Better than spritepacks...

    I coverter would brobably sell better than spritepacks in my humble opinion.

    Especially if it is moddable by itself....

    I bet hard core paradox players will pay for such a thing... and increase the sales of titles that arent as popular themselves....

  11. #31
    Quote Originally Posted by Zoft View Post
    Nothing planned at the moment but I agree with you that it would be awesome . Sadly these converters are often quite cumbersome to create and break very easily.
    What about developing an opensource converter so we get a nice converter when the game is released and we can work on it to change it for allowing different mods or whatever.

  12. #32
    Quote Originally Posted by Von Paulous View Post
    I coverter would brobably sell better than spritepacks in my humble opinion.

    Especially if it is moddable by itself....

    I bet hard core paradox players will pay for such a thing... and increase the sales of titles that arent as popular themselves....
    No it won't. Just because I'm hard core doesn't mean I like Vic/CK as much as EU, and I certainly won't buy something half finished, not even a DLC. This converter is just one of those countless things that the devs should not focus on for EU4.
    Read before posting. Those who show no respect deserve no respect.

    EU3 on steroids~ ME mod, DWBA mod & sprites for Eastern & Asian.

    Given up on Vic2. Too much to be modded/fixed, too many hidden, uncontrollable variables.

  13. #33
    Resident Opportunist King of Men's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIDeus VultEuropa Universalis 3
    Divine WindHearts of Iron IIIHOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In Nomine
    EU3 Napoleon's AmbitionVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessCK2: Holy Knight
    500k club

    Join Date
    Mar 2002
    Location
    I was banned from religion threads before it was cool. And after it was cool.
    Posts
    7,099
    Yes. There is a splendid tradition of fan-made converters, and as much as I love them, the fact is that it is an extremely niche market even by Pdox player standards. Let the devs work on what only they can do, and what will actually make them money.
    MP Megacampaigns :
    The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
    There Will Be War: CK, EU3, Vicky, Arma.
    Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2
    Final update 22-January-2013: Final Overview
    God Will Know His Own: CK2 EU3

  14. #34
    Serenissimo Leone Marco Dandolo's Avatar
    HoI AnthologyCrusader Kings IIEuropa Universalis 3EU3 CompleteVictoria 2
    Victoria II: A House DividedEuropa Universalis IV: Pre-order

    Join Date
    Apr 2008
    Location
    Flying over the Adria...
    Posts
    1,260
    Paradox should concentrate on games. They have so many titles to concentrate on, making converters would only distract them.
    E' meglio vivere un giorno da leone che cent'anni da pecora.
    - It is better to live one single day as a lion than a hundred years as a sheep.

    Serenissima Italia - An Italian Ambition for EUIV
    An overhaul mod for the whole Italian peninsula. Keep the Medici in power, play Calcio, meet Venetian Senators, be guest at the Palio and be prepared for a whole, new Italian experience!


    Serenissima Italia is part of MUNDUS NON SUFFICIT, the first Major Overhaul Mod for EUIV!

  15. #35
    Quote Originally Posted by Marco Dandolo View Post
    Paradox should concentrate on games. They have so many titles to concentrate on, making converters would only distract them.
    Converters can actually add to the games though, not just link them. There is an extra layer of strategy in a CK2 campaign if you also have to plan for a conversion to EU.
    CK AAR:1066 and all that (Like the book, it's short and has jokes in)

  16. #36
    Serenissimo Leone Marco Dandolo's Avatar
    HoI AnthologyCrusader Kings IIEuropa Universalis 3EU3 CompleteVictoria 2
    Victoria II: A House DividedEuropa Universalis IV: Pre-order

    Join Date
    Apr 2008
    Location
    Flying over the Adria...
    Posts
    1,260
    I'm not against converters. I converted some EU3 (but starting only in the 18th century) to Vicky2 games and found a completly new experience. I'm only saying, that the Paradox team should spend its time elsewhere, as it remains a little team which has many projects to cover (HoI3 expansion, East vs. West, March of the Eagles, EU IV). And I'm hoping at least for one more Vicky expansion. On the other hand, I remember Darkdooms last video before the release of Sword of Islam, in which he said, that more CKII DLCs will follow.

    Because of that, I think Paradox has much more interesting things to to, than making a converter, if the fanbase is able to do it.
    E' meglio vivere un giorno da leone che cent'anni da pecora.
    - It is better to live one single day as a lion than a hundred years as a sheep.

    Serenissima Italia - An Italian Ambition for EUIV
    An overhaul mod for the whole Italian peninsula. Keep the Medici in power, play Calcio, meet Venetian Senators, be guest at the Palio and be prepared for a whole, new Italian experience!


    Serenissima Italia is part of MUNDUS NON SUFFICIT, the first Major Overhaul Mod for EUIV!

  17. #37
    Captain Karensky's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIFor the MotherlandHearts of Iron III
    MagickaSemper FiWar of the Roses500k clubEuropa Universalis IV: Pre-order
    War of the Vikings

    Join Date
    Oct 2011
    Location
    Germany
    Posts
    481
    Make it a DLC and I will throw my money at you in ridiculous amounts.

+ Reply to Thread
Page 2 of 2 FirstFirst 1 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts