I'm afraid it's my fault. I couldn't make the deadline on Night 0 so pushed out a quick update in place of an RP-heavy one which was supposed to spur activity. After that, I sort of lost inspiration.
I think the problem was mostly in the lack of dead wolves for the first half of the game. There wasn't that much to analyse (there was a tie though which two wolves and a few others refused to break...) and when finally baddies started dying everyone was just hanging around and waiting for the JL.