So first up is a quick update on whats going on right now.
The Beta have been going strong for a couple of weeks and the feedback have helped us something immense. We can finally see the light at the end of the tunnel. We still have a couple of months of development left but we are getting there.
This week the paradox on tour event is in full motion over in San Francisco and as far as I know everything is going great over there. Hopefully there'll be some new interviews or reports on the game up in a week or so.
The game itself is looking better than ever, it's now quite stable and the bugs are getting fewer each day.
Lately there have been quite a lot of questions about the teleport order so I guess I'll explain that particular feature in a bit more detail than I intended.
Left Click on a dwarf to remove him from the game world and right click in order to drop him again. You can carry up to 5 dwarfs at a time. When you drop the dwarves the Order is given a cooldown before you can use it again.
We implemented this order for a couple of reasons; First and foremost, it's really convenient; it makes the game more comfortable to play. We've also had some issues with the path-finding when your dwarves need to find their way home in unusually large settlements.
There I'll stop for now since I don't have much more to say about the teleport order and I'm running out of time for this weeks post.
I'm also running out of topics so if you have anything you want me to talk about just post it down below