What year are you playing as Japan? Do you have negative tarrifs?I'm reviving this just to express my sheer frustration:
Alright, I've had TONS of fun with a Prussia->NGF->Germany game. Now, I've tried playing Greece, Sweden and Japan but I haven't been succesfull with any and/or all! I've industrialized with Japan, built a Steel factory in the southwestern island, a fertilizer in the north and a furniture in the middle and ALL OF THEM ARE YIELDING NEGATIVE values! This is getting nearly maddening...
What am I doing wrong?
Without knowing that I can say that steel is always over produced, becaue the AI builds a lot of those factories. Same goes for furniture, it is always saturated because the inputs are common. Fertilizer is always unprofitable, since the AI handels it pretty well. The AI drastically over produces all of those goods. As Japan I would recomend subsidizing luxury factories, and then taking vietnam, siam, and cambodia. Those are gunna give you the tropical wood for the luxury furniture. Then you have to take southern chinese provinces that supply silk so you can produce luxury cloths. You could put them in your sphere but then the artisans in China could crash the economy, and you can not turn the extra chinese farmers into soldiers.
If you don't want to conquer china or southeast asia, then I would suggest Liquer, artilary, canned food, and cement factories, aswell as any other good that is in demand at the time. Liquer tends to be under produced, artilary and canned food become profitable latter on as countries research more army techs in the late game and army supply consumption goes up, since canned food makes up the majority of army supplies, and artilary has its supply consumption increased by its own tree of techs, they thend to be more in demand than small arms. Cement is pretty profitable throughout the entire game, I have found.
If your really hating the economy though, you can switch to PDM, which really improves the economy.