Decisions:
Change enact_land_reform in "D - NationalFocusProvince.txt":
Code:
enact_land_reform = {
#FB note - DW dispenses with this decision but I don't agree
potential = {
has_national_focus = yes
not = { has_province_modifier = land_reform }
}
allow = {
owner = {
officials = 2
}
}
effect = {
owner = {
officials = -2
}
add_province_modifier = {
name = "land_reform"
duration = -1
}
set_province_flag = land_reformed #DS
}
ai_will_do = {
factor = 1
}
}
Change land_enclosure in "D - Civic.txt":
Code:
land_enclosure = {
#FB note - DW dispenses with this decision but I don't agree
potential = {
owner = {
NOT = { has_country_flag = land_enclosure_always } #FB decision automation
NOT = { has_country_flag = land_enclosure_never } #FB decision automation
government_tech = 10
}
NOT = { has_province_modifier = land_inclosure }
base_tax = 5 #FB moved from allow
}
allow = {
#FB owner = { adm = 6 }
owner = {
officials = 1 #FB
OR = { ADM = 6 advisor = alderman advisor = sheriff } #FB
NOT = { has_country_modifier = "nie_pozwalam" }
}
}
effect = {
add_province_modifier = {
name = "land_inclosure"
duration = -1
}
set_province_flag = land_enclosed #DS
owner = {
officials = -1
}
}
ai_will_do = {
factor = 1
modifier = {
factor = 0.0
nationalism = 1
}
modifier = {
factor = 0.0
revolt_risk = 2
}
modifier = {
factor = 0.0
has_owner_religion = no
}
}
Change reclaim_land in "D - Construction.txt":
Code:
reclaim_land = { #MEIOU-FB large areas of the netherlands and eastern england were reclaimed from the sea
potential = {
NOT = { has_province_modifier = reclaimed_land }
region = reclaimable_land #NB New Region for this decision
owner = { government_tech = 16 }
}
allow = {
owner = {
OR = { ADM = 5 advisor = alderman }
officials = 1
treasury = 400
}
}
effect = {
owner = {
treasury = -400
officials = -1
}
add_province_modifier = {
name = "reclaimed_land"
duration = -1
}
set_province_flag = land_reclaimed #DS
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { owner = { treasury = 1000 } }
}
}
}
Events:
Change part of event 961032:
Code:
option = {
name = "GOOD1"
add_province_modifier = {
name = "land_inclosure"
duration = -1
}
owner = {
officials = -1
}
set_province_flag = land_enclosed #DS
}
Create a new file in the events folder called "0000250 - Province Updates":
Code:
#Land is already enclosed
province_event = {
id = 250
trigger = {
has_province_flag = land_enclosed
NOT = { has_province_modifier = land_inclosure }
}
mean_time_to_happen = {
months = 3
}
title = "EVTNAME250"
desc = "EVTDESC250"
option = {
name = "GOOD1"
add_province_modifier = {
name = "land_inclosure"
duration = -1
}
}
}
#Land is already reformed
province_event = {
id = 251
trigger = {
has_province_flag = land_reformed
NOT = { has_province_modifier = land_reform }
}
mean_time_to_happen = {
months = 4
}
title = "EVTNAME251"
desc = "EVTDESC251"
option = {
name = "GOOD1"
add_province_modifier = {
name = "land_reform"
duration = -1
}
}
}
#Land is already reclaimed
province_event = {
id = 252
trigger = {
has_province_flag = land_reclaimed
NOT = { has_province_modifier = reclaimed_land }
}
mean_time_to_happen = {
months = 2
}
title = "EVTNAME252"
desc = "EVTDESC252"
option = {
name = "GOOD1"
add_province_modifier = {
name = "reclaimed_land"
duration = -1
}
}
}
Localisation:
Create a new .csv text file in the localisation folder:
Code:
#DS.csv
EVTNAME250;Land Enclosed;;;;;;;;;;;x
EVTDESC250;The land in $PROVINCENAME$ was enclosed by its previous administrators.;;;;;;;;;;;x
EVTNAME251;Land Reformed;;;;;;;;;;;x
EVTDESC251;Land reform was enacted in $PROVINCENAME$ by its previous administrators.;;;;;;;;;;;x
EVTNAME252;Land Reclaimed;;;;;;;;;;;x
EVTDESC252;Land was reclaimed from the sea in $PROVINCENAME$ by its previous administrators.;;;;;;;;;;;x
Once you've done all that, it'll work. Note that it can take several months after conquest before the province regains its modifiers, and that it regains them one at a time. If many provinces are conquered at once, it can take longer.