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Thread: APD 3.0.8 download/feedback (for AHD v2.31 only)

  1. #201
    Professional forum-troll ;) Yosiu's Avatar
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    Then add a decision giving those province modifiers at the beginning to all forest-lumber producing provinces, AI would do them automatically, we would have to make few clicks only.
    And those events would only apply to moment when RGO changes from/to lumber. (so they can start checking in 1837)

  2. #202
    Major Agent Larkin's Avatar
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    I've been out of the loop for a while so my last major APD version was I believe the second one released after AHD came out. I preface with this just to point out I'm not sure which version it started in but I have noticed with this version that the United Kingdom is very reluctant (read almost never) to release any of the Dominions. Canada, Australia etc do not seem to be appearing in my game at all.

    I was just wondering if there was any chance in weighting the decision for the AI to release them?

  3. #203
    Field Marshal Rylock's Avatar
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    Quote Originally Posted by Agent Larkin View Post
    I was just wondering if there was any chance in weighting the decision for the AI to release them?
    Yes-- the chance of release is quite high but AI won't release them if the UK is any form of dictatorship, and the chance is lower if the government is jingoistic (and slightly lower if pro-military). Either way, if the event is refused they will ask again every 5 years or so (and get militancy if refused). Since these are major events, you should be seeing the event display with the "No, they shall remain under our direct control" being chosen by the UK.

  4. #204
    Second Lieutenant Nikephorus16's Avatar
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    Hey so I extracted the APD file from WINrar to my desktop and then moved the file to the Victoria mod folder. After that I went into the documents and I didn't see an APD folder so I just deleted the cache folder in maps. After that I started the game and now APD doesn't show up under mods. Is there something I'm doing wrong? I initially tried extracting the file directly to the Victoria mod folder but it wouldn't work so I tried the other way. Is that the root of my problem?

    EDIT: fixed it. Sorry!
    Last edited by Nikephorus16; 28-07-2012 at 21:33.
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  5. #205
    It's 1930, I've formed India and I must have invented gas defence some 20 years ago ... but for some reason when fighting a war against Turkey they have a 2+ gas attack bonus every round? Has the gas defence trait not carried over when forming India? Or is there a second gas attack and defense level that you have to research?

  6. #206
    Quote Originally Posted by history_fan View Post
    It's 1930, I've formed India and I must have invented gas defence some 20 years ago ... but for some reason when fighting a war against Turkey they have a 2+ gas attack bonus every round? Has the gas defence trait not carried over when forming India? Or is there a second gas attack and defense level that you have to research?
    Sounds like it doesn't inherit. That'll be a pain.
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

    Creator of PDM:APD for A House divided 2.31: http://forum.paradoxplaza.com/forum/...POP-Demand-Mod
    Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod

  7. #207
    Quote Originally Posted by Nikephorus16 View Post
    Hey so I extracted the APD file from WINrar to my desktop and then moved the file to the Victoria mod folder. After that I went into the documents and I didn't see an APD folder so I just deleted the cache folder in maps. After that I started the game and now APD doesn't show up under mods. Is there something I'm doing wrong? I initially tried extracting the file directly to the Victoria mod folder but it wouldn't work so I tried the other way. Is that the root of my problem?
    Do you have AHD?
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

    Creator of PDM:APD for A House divided 2.31: http://forum.paradoxplaza.com/forum/...POP-Demand-Mod
    Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod

  8. #208
    Quote Originally Posted by Naselus View Post
    Sounds like it doesn't inherit. That'll be a pain.
    How can I fix?

  9. #209
    Quote Originally Posted by history_fan View Post
    How can I fix?
    Add the invention into the save, most likely.
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

    Creator of PDM:APD for A House divided 2.31: http://forum.paradoxplaza.com/forum/...POP-Demand-Mod
    Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod

  10. #210
    Quote Originally Posted by Naselus View Post
    Add the invention into the save, most likely.
    I think this is most likely a problem for India and Chine, as they are most likely to inherit in this time. Who else?

    And is there a way, other than decisions, for making this work normally?

  11. #211
    Quote Originally Posted by history_fan View Post
    I think this is most likely a problem for India and Chine, as they are most likely to inherit in this time. Who else?

    And is there a way, other than decisions, for making this work normally?
    Would need confirmation that it happens all the time, rather than just being a one-off artefact in your present game.
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

    Creator of PDM:APD for A House divided 2.31: http://forum.paradoxplaza.com/forum/...POP-Demand-Mod
    Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod

  12. #212
    There is an issue with the "punch clock" event options. The first has text that supports an increased workday, but actually reduces the workday but still gives mil to poor/middle classes. The second just reduces militancy of the poor, so I'm not sure if anything is supposed to happen with that besides free militancy reduction. The third has text about banning punch clocks, but actually increases the workday but gives militancy to the rich. Most of these should be switched around in one way or another so that they make sense.
    You can always tell you're reading an American WW2 book when D-Day is halfway through.

  13. #213
    Captain CptVicky's Avatar
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    I've posted this on another thread but I realize now, that it was an older version. So my problem is, the game keeps crashing at initializing maplogic, anyway to fix this? I'm using Steam version on Windows 7.

  14. #214
    Quote Originally Posted by CptVicky View Post
    I've posted this on another thread but I realize now, that it was an older version. So my problem is, the game keeps crashing at initializing maplogic, anyway to fix this? I'm using Steam version on Windows 7.

    See http://forum.paradoxplaza.com/forum/...t-off-your-ass!
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

    Creator of PDM:APD for A House divided 2.31: http://forum.paradoxplaza.com/forum/...POP-Demand-Mod
    Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod

  15. #215
    Captain CptVicky's Avatar
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    Quote Originally Posted by Naselus View Post
    Greatly appreciated!

  16. #216
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    It's now working! Thank you Nasleus, you've just made my day.

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