Has anyone managed to get the soviets to keep strategic reserves and not just mass their troops on the borders without using locked divisions?
garrison = {
defend_overseas_beaches = no
home_multiplier = 1.0
overseas_multiplier = 0.5
home_peace_cap = 20
war_zone_odds = 2.0
key_point_prio_mult = 1.0
revolt_risk_mult = 1.0
# PRIORITIES:
beach = 0 # Beach level 2
capital = 40 # Our capital
human_border = 0 # Ignored for allied human players
war_target = 50 # The next country targeted for attack by this AI
[B]reserves = 40[/B]
opposing_alliance = 50 # For neutrals, all alliances are "opposing"
claim_threat = 0 # If we are neutral, countries with claims on us get this
unstable_border = 0 # Bordering countries at war with someone else get this
front = {
recklessness = 1 # 0-3
distrib_vs_ai = offensive
distrib_vs_human = offensive
enemy_reinf_days = 6
[B]reserve_prop = 0.1[/B]
panic_ratio_vs_ai = 2.0
panic_ratio_vs_human = 2.0
base_attack_odds = 1.3
min_attack_odds = 1.1
max_attack_odds = 3.0
reinforce_odds = 1.2
withdraw_odds = 0.6
You'll have to edit the Soviet AI file that is triggered when it's at war, use the 'revealai' or whatever its called to see what file that is.Well, i was asking for specific settings that actually work - the soviet AI keeps massing their troops on the front if i declare war on them, and after the encirclements about 60-75% of their army is destroyed.