• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
I assume these parts of the AI file effect it:

Code:
garrison = {
	defend_overseas_beaches = no
	home_multiplier 	= 1.0
	overseas_multiplier 	= 0.5
	home_peace_cap 		= 20
	war_zone_odds 		= 2.0
	key_point_prio_mult	= 1.0
	revolt_risk_mult	= 1.0

	# PRIORITIES:
	beach			= 0	# Beach level 2
	capital			= 40	# Our capital
	human_border	= 0	# Ignored for allied human players
	war_target		= 50	# The next country targeted for attack by this AI
	[B]reserves 		= 40[/B]
	
	opposing_alliance	= 50	# For neutrals, all alliances are "opposing"
	claim_threat		= 0	# If we are neutral, countries with claims on us get this
	unstable_border		= 0	# Bordering countries at war with someone else get this


front = { 
	recklessness 		= 1 # 0-3
	distrib_vs_ai 		= offensive
	distrib_vs_human 	= offensive

	enemy_reinf_days	= 6
	[B]reserve_prop		= 0.1[/B]
	panic_ratio_vs_ai	= 2.0
	panic_ratio_vs_human	= 2.0
	base_attack_odds	= 1.3
	min_attack_odds		= 1.1
	max_attack_odds		= 3.0
	reinforce_odds		= 1.2
	withdraw_odds		= 0.6
 
Well, i was asking for specific settings that actually work - the soviet AI keeps massing their troops on the front if i declare war on them, and after the encirclements about 60-75% of their army is destroyed.
 
Well, i was asking for specific settings that actually work - the soviet AI keeps massing their troops on the front if i declare war on them, and after the encirclements about 60-75% of their army is destroyed.
You'll have to edit the Soviet AI file that is triggered when it's at war, use the 'revealai' or whatever its called to see what file that is.
 
Yeah, but IRL the soviets were able to draft 175 Divs from 22jun41 to 5dec41 - this is not possible in the game. Also, the STAVKA reserve was a considerable force and held back as strategic reserve.