Heya,
i just started my first session and realized that you can disable buildings. However, I am not quite sure how this mechanic works or whether it is bugged or not.
So, when I built a Goblins Guild this building has an upkeep of one food and one gold.
Now, if I disable it, my total income and food rises by one (top left). This seems logical.
But what makes me wondering:
In the bottom left summary of the city, I actually get the amount subtracted if I disable it. It looks like I only have to pay upkeep in this summary when I disable it. My guess is that this is a display bug?
Even if the building is disabled I can still build the units from this building (e.g. archers) - so what is the point of keeping it enabled and paying the upkeep?
i just started my first session and realized that you can disable buildings. However, I am not quite sure how this mechanic works or whether it is bugged or not.
So, when I built a Goblins Guild this building has an upkeep of one food and one gold.
Now, if I disable it, my total income and food rises by one (top left). This seems logical.
But what makes me wondering:
In the bottom left summary of the city, I actually get the amount subtracted if I disable it. It looks like I only have to pay upkeep in this summary when I disable it. My guess is that this is a display bug?
Even if the building is disabled I can still build the units from this building (e.g. archers) - so what is the point of keeping it enabled and paying the upkeep?