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Thread: Merchant Republic DLC

  1. #21
    Kill for Baloff! Galaahd's Avatar
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    If they make a merchant republic DLC they also have to make a Renaissance DLC!

    WIth artists, writers, scientists and, of course, machiavellian politics. And well, maybe cardinals and the possibility to influence the Curia and become Pope >_>
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  2. #22
    Quote Originally Posted by Galaahd View Post
    If they make a merchant republic DLC they also have to make a Renaissance DLC!

    WIth artists, writers, scientists and, of course, machiavellian politics. And well, maybe cardinals and the possibility to influence the Curia and become Pope >_>
    Umm, that's called Europa Universalis 3.

  3. #23
    Colonel riadach's Avatar
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    They could introduce the idea of quarters, giving merchant families the ability to acquire quarters in different cities and get their candidates elected to those cities. The loss of the last quarter would mean the end of the dynasty.

  4. #24
    Kill for Baloff! Galaahd's Avatar
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    Quote Originally Posted by jordanjay29 View Post
    Umm, that's called Europa Universalis 3.
    Except that the character system of CK 2 could model the era in a different way...
    "Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats."
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  5. #25
    Nawt Funni :( Esben_DRK's Avatar
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    I think a merchant republic DLC could be very, very awesome, but if it's made it should be with or after a DLC focusing on family relationships. I think the game is very well done, but the familial aspect is a bit too bland to my liking. In a Denmark game where my family (Started with Sweyn II of Denmark) had expanded a lot, where my extended dynasty (Not my vassals and most of them were independent) were Kings in Eire, Wales, England, Norway, Navarra, as well as Dukes in the Holy Lands, Southern Italy, Flanders and more - but even though this felt like an awesome achievement and it was a very good playthrough, I was a bit dismayed by the lack of options to deal with family members in other countries. If republics should be modelled, I think the familial aspect should be particularly emphasises, and the feudal system could use that as well.
    That would be a wet dream for me.

    But without better familial content I don't think that it'd be fun to play families living in republics. Inter-personal relations aren't good enough to model that, sadly.
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  6. #26
    Duke of Middle Italy Tempestra's Avatar
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    Quote Originally Posted by Galaahd View Post
    Except that the character system of CK 2 could model the era in a different way...
    I think the way EU3 models it is truer to the way the Renaissance actually worked.

  7. #27
    I see similarities between what i proposed months ago and the new DLC.

    Regardless, THANKS FOR THIS DLC

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