This is my first AAR. Currently I'm playing with Brunswick:
The nice flags and borders are the work of DanubianCossak.
Brunswick is a nice country, located in between big
The big neighbouring nations are Brandenburg, Munster and the Hansa.
The actual game is already somewhat ahead, but the first mission was the same:
Actually that is two different wars, justified by this:
In the meantime, we saw Meckleburg was isolated and without heir Without Mecklenburgian allies to fight, that was an easy war.
Then, we declared war on Hesse. Chain alliances meant that all my neighbours would fall upon me - but the King of Brunswick is not dumb:
Well, at least not militarily. And for the other matters he is well advised.
Pommerania-Woltgast, which we expected to be war leader because it was the only one with two provinces, was being eaten by rebels; Pommerania's allies, Hamburg and Saxe-Lauenburg were losing an War against Hansa - Lauenburg was even vassalised by Hansa before I declared war. I was only left with Lippe and Hesse (it used to be Kassel before I annexed it). A new mission pops up and God says those nasty people at Hamburg are not worthy of the space of land they occupy.
The confident Mecklenburgian king agrees:
(you can see Pommerania is still rebel occupied - peasants don't like taxes)