See it this way: you do not pay for others to get free content, you pay for a model of sharing that gives you the chance to play multiplayers games with people who did not or could not afford to buy SoI. You are getting something you would not get the other way: a better multiplayer experience, as you can play your game with more people.
But hey, I guess conservatives don't mind to restrict their multiplayers experiences to their own economic class. That is what conservatism is all about. They don't get that for everything they get to grab in individually owned content, they loose in usability by restricting less fortunate people to join them in the game.
So, please, keep your ideology out, it does not have the monopoly on truth.
But with BOTH, you get large expansions, and people who still love the old games can continue to play as there may be continued content for longer periods of time. I know the very slow patches being released for EU3 right now drive me crazy, I would love this dlc model to be applied to EU3 as it might make stuff come out faster with more actual content rather than just fixes.
The paradox with conservatives is that their whole ideology is aimed at keeping the economic classes apart, and yet they at the same time believe (contrary to all facts) that their ideology is the only way to make social and economical climbing possible.
What do you loose with the way DLCs are now released? There is no economic evidence showing that restricting the content of the patch to only paying customers would have lowered the price. You loose nothing and gain a better multiplayer experience. I just don't get why you feel ripped off.
Do we all (all 4 of us :P) agree that expansions up front, with "big" DLC expansions toward the end might be a way to solve this dilemma? I just like to reduce arguments/solutions down occasionally to ensure that everyone is on the same page.
and for the offtopic:
Also I said I was a conservative but I have different views on government vs economy with regards to politics. I agree that conservative politics with the economy tend to restrict individual growth, which is why I prefer a free market approach rather than a pro business approach. I just fundamentally oppose the socialist approaches where everyone is forced to share with the less fortunate because by causing there to be penalties for rising in a social ladder, you remove the incentive.
Basically, if you restrict content to the DLC/Expension and dont support "free" content through the patch, you restrict MP among those who have bought the same DLCs.
I guess someone who paid for the game but not for the DLC could rightly feel ripped off if after each DLC, his possibility to enjoy MP would go more and more restricted.
I'm pretty upset with my inability to come up with a technical solution to this, but I don't have access to paradox's tools. I wish there was a way for people to play MP with separate versions with the old model. It works SO WELL for singleplayer release (in my head at least)
But if you refuses to give something free (coming, yes, from the pocket of people paying for more) they basically you get two different society, two incompatible MP games.
The technical solution IS to tax a bit the richs to get everybody playing the same game.
If you find another solution, please let me know - you hold the key to a political and economic thesis that would rock the world!
I'm really, really confused as to why people are talking about altruism or socialism here.
Some 80% of the new content in 1.6 is exclusive to muslim rulers - sure, it might exist in the game files of people who didn't pay for Swords of Islam, but the AI having to fret about decadence doesn't really matter much to Christian rulers, beyond maybe making the AI a bit more aggressive when they have stray dynasty members laying about.
It's less like buying three loaves of bread and giving away two, and more like buying three loaves of bread and giving away betamax tapes. Sure, you're giving people free stuff, but does it really matter to you if it isn't incentivizing free riding?
I can't figure it out but I figured out that I still don't like the new model. It allows for compatible mp games but by it's nature it restricts the devs from selling big releases such as with HttT and DW because huge mechanics and map changes would need to be universal through all users. This trends downwards towards dlc away from large releases, if they want to do a large 25 dollar release, they will have to do the same as with a 10 or 2 dollar release, give out most of the core changes for free and hope lots of people buy it. For the Muslim DLC that is one thing, but it's riskier for a larger release that they could run the risk of not getting their money back.