I hold in high respect your games, particularly Victoria 2. Pardon me, but current infamy system is totally out of place in age of Concert of Europe. Great powers supported balance, maintaining mutual security. Balance generally depend on population in Europe and industial might of counrty. Thanks to it, the rest of the Europe could exist. Almost all of the European wars happened on the score of GP imbalance. Often because of material weakening of someone Great power, the neighbours (GPs) fill void with their authority or influence. If some GP became stronger, the neighbour GPs either subdued it or became stroger at the expense of adjacent minors. In game it can be realized reception of CB aquire state or CB free people.
Italy should become Great Power only after unification (conditions of creation of Italy need to be reconsidered). France should be at war with Prussia not for preservation of Alsace-Lorraine, namely because of threat of unification of Germany. The concrete mechanics, instead of polished AI is necessary to operate. It is necessary to slow down strongly the gain of influence factor, let it be for gain influence wargoal.
I did not get AHD only because of the lack of similar system in the game. I with readiness would buy the following Expansion Pack if there will be something like this.
Thank you for your time!