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Thread: Paradox Development Studio - Overview

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    Studio Manager Paradox Dev Team Johan's Avatar
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    Paradox Development Studio - Overview

    Paradox Development Studio have grown, morphed and changed quite alot through its history, but the core still remains. There will be a history here eventually.

    We are now a development studio fully owned by Paradox Interactive, with 23 people on staff, working on 4 games in parallell.

    - We have a team of 3 artists led by Aerie, who makes all the art for our titles.
    - Besuchov leads one project team of 4 people.
    - Doomdark leads one project team of 3 people.
    - Birken leads one project team of 3 people.
    - Podcat leads one project team of 3 people.
    - QA is two people, with Forzaa as QA manager.

    - Main staff of me as Studio Manager, King as Game Designer, Tegus as Engine Programmer, Kallocain as producer, and Regina as PR.

    God, we've grown a bit since we were 7 people doing EU3...

    Johan Andersson
    Studio Manager at Paradox Development Studio AB - Follow me at Twitter!

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  2. #2
    Quote Originally Posted by Johan View Post
    Paradox Development Studio have grown, morphed and changed quite alot through its history, but the core still remains. There will be a history here eventually.

    We are now a development studio fully owned by Paradox Interactive, with 23 people on staff, working on 4 games in parallell.

    - We have a team of 3 artists led by Aerie, who makes all the art for our titles.
    - Besuchov leads one project team of 4 people.
    - Doomdark leads one project team of 3 people.
    - Birken leads one project team of 3 people.
    - Podcat leads one project team of 3 people.
    - QA is two people, with Forzaa as QA manager.

    - Main staff of me as Studio Manager, King as Game Designer, Tegus as Engine Programmer, Kallocain as producer, and Regina as PR.

    God, we've grown a bit since we were 7 people doing EU3...
    Cheers - you've all done very well

    (how many on board in the EUII days?)
    "If it aint broke, you aren't trying hard enough"

  3. #3
    Johan's Home Account Paradox Dev Team Balor's Avatar
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    Quote Originally Posted by EUnderhill View Post
    Cheers - you've all done very well

    (how many on board in the EUII days?)
    I'm around, still the lead dev.
    Doomdark is here. ( coder )
    Patric left after v1. ( forum admin )
    Greven left after Diplomacy ( designer/ scripter )
    Dick left after eu3 ( artist )

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    Captain Samwell's Avatar
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    Sorry if it's a stupid question, but what is a QA?

  5. #5
    Quote Originally Posted by Samwell View Post
    Sorry if it's a stupid question, but what is a QA?
    Quality Assurance. Bug testing.
    For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.

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    Quote Originally Posted by Naselus View Post
    Quality Assurance. Bug testing.
    Thank you

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    Just as cool as anyone else Demi Moderator RedRalphWiggum's Avatar
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    Tegus is engine programmer - what exactly is that?

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    Nerevar Cainrae's Avatar
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    A step towards the future! Congratulations on your progress and evolution Paradox!
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  9. #9
    Quote Originally Posted by Johan View Post
    God, we've grown a bit since we were 7 people doing EU3...
    If I wasn't impressed before, this seals it. I would never have guessed that seven people would be responsible for what is now one of my favorite games, or that I would discover it through 4chan's /int/ board.

    Keep up the great work.

  10. #10
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    This may be an oversight on Johan's part, but you failed to mention the most critical staff role - who is responsible for maintaining coffee supplies?
    “What is it you most dislike?" " Stupidity, especially in its nastiest forms of racism and superstition.” ― Christopher Hitchens

  11. #11
    First Lieutenant Walker85's Avatar
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    Ah, new subforum, only for PDS games? This will be much more comfortable Congratulations on this progress (from humble buyer of your games)! And I hope that soon you will be saying “remember when we had only 23 on our staff? God, we have grown since then!”
    Also owner of: EU 1, EU 2, EU 3 - Collector's Edition, HOI 1, HOI 2, Victoria 1, Crusader Kings 1.

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    Johan's Home Account Paradox Dev Team Balor's Avatar
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    Quote Originally Posted by RedRalphWiggum View Post
    Tegus is engine programmer - what exactly is that?
    Improving the engine with things that are not game or project specific.

  13. #13
    Producer Paradox Dev Team Kallocain's Avatar
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    Quote Originally Posted by happyman40 View Post
    This may be an oversight on Johan's part, but you failed to mention the most critical staff role - who is responsible for maintaining coffee supplies?
    We have an office manager that is not hired by us, but by Paradox Interactive who we happen to share the office with.

  14. #14
    General Will Lucky's Avatar
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    Wow, incredible how much the studio has grown over the past few years.

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    Studio Manager Paradox Dev Team Johan's Avatar
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    Quote Originally Posted by birdboy2000 View Post
    Wow, I had no idea you did EU3 (initially) with only seven people. I'm not sure if I'm more impressed by that fact or by how much you've grown.
    We had...

    Me as Producer & Project Leader.
    Besuchov, aberg & gulgi as programmers.
    Marcus & Dick as 2d and 3d artists.
    chiwiss doing the scripting/databases.

    and during the project, King was hired to do QA.

    Johan Andersson
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    Rocker moth Wave's Avatar
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    I really like the new forum layout with the "other games" separated from what I consider "true Paradox games". Not to mention that once Rome was moved to classic games there was a month-long earthshake in the forum, we'll see what happens now when the title again is among the other great games

    One question thou as I don't know very much of your history, was the Paradox Interactive originally this development team which grew or was there Paradox Interactive as is and you we're a part of it and later the development studio became it's own thing inside it? Did that actually make any sense..?
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  18. #18
    First Lieutenant Walker85's Avatar
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    Quote Originally Posted by Wave View Post
    Not to mention that once Rome was moved to classic games there was a month-long earthshake in the forum, we'll see what happens now when the title again is among the other great games
    I only hope that Rome won't be moved to "previous games from PDS" subforum any time soon
    Also owner of: EU 1, EU 2, EU 3 - Collector's Edition, HOI 1, HOI 2, Victoria 1, Crusader Kings 1.

  19. #19
    Studio Manager Paradox Dev Team Johan's Avatar
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    Quote Originally Posted by Wave View Post
    One question thou as I don't know very much of your history, was the Paradox Interactive originally this development team which grew or was there Paradox Interactive as is and you we're a part of it and later the development studio became it's own thing inside it? Did that actually make any sense..?
    What is today PI grew out of this team as we needed to sell our games on our own, as our former publisher refused to pay us for HoI1 and Victoria1.

    Johan Andersson
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  20. #20
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    Quote Originally Posted by Johan View Post
    We are now a development studio fully owned by Paradox Interactive, with 23 people on staff, working on 4 games in parallell.
    How many of those 4 games are already released? It seems that NC2 is now shifting to PDS, and CK2 is still getting support. That leaves two slots, perhaps one going to V2?

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