
Johan Andersson
Studio Manager at Paradox Development Studio AB - Follow me at Twitter!
"A patch is never late! Nor is it ever early. It arrives precisely when I mean it to do!"
For our Patching and Expansion Policy, read here...
where do you get your ideas for game design?
Why is it that in every Paradox game, the .exe is never set to use more than 2 GB of memory? Is there any reason not to set the file header to "App can handle >2gb address space"? Is there any plan to change this default setting in the future?
Sages such as Yao and Shun and Tyrants such as Chieh and Chou come but once a thousand generations. Mediocrities follow on the heels of each other; the rulers of the world are invariably among them. -- Han Fei Tzu
When the lips are gone, the teeth are cold. -- Han Fei Tzu
I have not been tested (with the responsibility of high office), so I have learned many (lesser) skills. -- Confucius
Simplified characters are an abomination. -- Me
♫ Steam = No Buy ♫
For every subtle and complicated question, there is a simple and straightforward answer, which is wrong.
Creator of PDM:APD for A House divided 2.31: http://forum.paradoxplaza.com/forum/...POP-Demand-Mod
Aaaaaaaaaaaaaaaaaaaand Creator of '1792' for March of the Eagles: http://forum.paradoxplaza.com/forum/...69074-1792-mod
how much till the 1.6 patch and expansion for CK 2?
Any chance of a HOI-like Korean War game?
Self-proclaimed German Wehrmacht expert and Russian general extraordinaire
Airpower? Who needs it when my army can beat your army to a pulp!

Naselus is right.
Johan Andersson
Studio Manager at Paradox Development Studio AB - Follow me at Twitter!
"A patch is never late! Nor is it ever early. It arrives precisely when I mean it to do!"
For our Patching and Expansion Policy, read here...

Johan Andersson
Studio Manager at Paradox Development Studio AB - Follow me at Twitter!
"A patch is never late! Nor is it ever early. It arrives precisely when I mean it to do!"
For our Patching and Expansion Policy, read here...
I don't have any HoI game myself but I've played HoI3 a bit and with that small experience I'd say a mod about that would be epic!
And the question to blend into the mass:
in case making a game you need to do extra historical research (if you don't have all details already) do you do it yourself during the work time or do you have someone to pay to do it to allow you to focus on game development alone?
My modding stuff:
Wave's modding guide: a tutorial for adding countries to EU: Rome, works with EU3 too!
Wave's modding guide #2: Understanding and creating events
Ongoing AARs:
Letters from wAAR - An experimental Rome AAR with Epigoni Mod Winner of the Best character writer of the week award 1/6/12
This is SPARTA! Can the world be dominated by squads of 300 men swinging spears and crying the name of their home country?
Rest of the AARs in my inkwell






Do you guys take a proper lunch break?
After a game (more exactly a RC) pass your own QA, has it to pass a Paradox Interactive QA too? Or, since you are one company, are working together when testing release candidates?
When in danger, when in doubt
run in circles, scream and shout
What is you're most favorite time period?
I am the Emeror of the Intergalactic Roman Empire! Bow before my might!
Current Game: Byzantium
If you could only seek asylum in one country, would Ecuador be your first choice?
What is a proper lunch break? Some of us have lunch boxes and it takes between 15 to 30 minutes heating and eating them, others go out for a meal and that takes somewhere between 30 to 50 minutes depending on where you go. I sometimes eat at my desk if I have to leave early but I try to avoid it.
The French Revolution. I love the The Women's March on Versailles and my thesis was a game manuscript based on the events of the French Revolution.
Borken message type
Vita Brevis, Ars Longa
If you had infinite credit and infinite time to do it, what would your ultimate game be? (Type, univers, gameplay depth...)
Who is/are responsible for the maps of PDS games?
I am a game writer at heart, so when I start thinking about games I want to do I usually start with the story. A female ex-soldier and her family transferred to a magical world trying to find her husband and child, an Assassin's Creed style game with a female protagonist during the French Revolution, a sequel to Little Big Adventure 2 or a sequel to Grim Fandango... I have plenty of ideas
I think Tegus has programmed some of the recent maps but some of the new programmers are also working on maps, Aerie has done the textures, 3D-models (buildings, soldiers, ports, trees...) and the terrain. The provinces all have their own unique RGB colour so the game will recognize the province of Paris for example. Someone has to paint them so that they are in their correct places and are looking good. I painted the provinces for CKII and used the old map from CK for the province's places, then distorted another map, a real map of Europe, and fitted the provinces in so that the coastlines would look good. Captain Gars did the same for Sengoku, so it is mostly the scripters' work to make sure all the provinces are in, at their correct places and have history files with all sorts of data in them.
Borken message type
Vita Brevis, Ars Longa
Thanks for the information.
Do you accept outside help or suggestion for games?
How would you define a Grand Strategy Game?