I went through the tutorial (which, as any other Paradox tutorials, doesn't really help much) and read a few strategy guides and still have little idea of how to play.
Let's use Belgium as an example.
It has a pretty conservative voter base which means I can only build factories with capitalists. But how do capitalists? Do you get some event where capitalists make a new factory with MTTH modified by the number of capitalists and other social modifiers?
There's the whole thing with literacy and I assume I just keep the education slider at max? But what about the other sliders? Do I max them if budget allows?
The technology section is not quite intuitive in terms of what to choose. Military techs? Commercial?
The politics and reform section is a maze. At a glimpse, I can pass no reforms and there's no obvious way to change voter base.
And finally, that trading window is just information bloat. I'd assume I should just keep everything automatic and keep a stockpile of small arms. For stuff with high trade value, I suppose those are probably ones where I should spam some factories on (if I get to build some).
Anyway, this game seems so much more complicated than EU3 with much less documentation.
Let's use Belgium as an example.
It has a pretty conservative voter base which means I can only build factories with capitalists. But how do capitalists? Do you get some event where capitalists make a new factory with MTTH modified by the number of capitalists and other social modifiers?
There's the whole thing with literacy and I assume I just keep the education slider at max? But what about the other sliders? Do I max them if budget allows?
The technology section is not quite intuitive in terms of what to choose. Military techs? Commercial?
The politics and reform section is a maze. At a glimpse, I can pass no reforms and there's no obvious way to change voter base.
And finally, that trading window is just information bloat. I'd assume I should just keep everything automatic and keep a stockpile of small arms. For stuff with high trade value, I suppose those are probably ones where I should spam some factories on (if I get to build some).
Anyway, this game seems so much more complicated than EU3 with much less documentation.