The Dale and Barrowlands
House Heldorn of the Dale
Count Girion Heldorn of the Dale
He is 34, and has been ruling since the mysterious drowning of his father when he was 17. He is liked by his vassals, loyal to his liege and has been successful in protecting The Dale from outside aggression. He is however, considered a weak ruler by some, who believe that his lack of ambition and failure to take revenge on the Highlanders for their raids is a sign of a lack of strength, indecision and cowardice.
Harron Heldorn
His first son, a tall, well built, red haired lad, 16 years of age. He enjoys riding and is an accomplished swordsman. He enjoys duels and tournaments, and will always accept a challenge to combat, even if it should mean his doom. He is liked by many of his father's vassals.
Terlic Heldorn
His second son, shorter than his brother, and of lighter build. He does not share his brothers like of battle or confrontation, instead preferring to busy himself with court politics or help managing the monetary matters of the Count. Much like his father, he is considered weak by some.
Rosylin Heldon
His only daughter. She is skilled in needlework and in the musical arts, and enjoys both. She is unmarried, and her father is looking for a suitable husband.
Marie Heldorn
His deceased wife. Died of the plague not 2 years past.
Sir Lothar Heldorn the Brave
Girion's uncle and right hand man. He is a brave knight, and serves Girion well, helping him lead his forces and leading the army when the Count is otherwise occupied.
The Dale
The Dale, a region of low hills, quite streams and small forests. Mists are frequent in the Dale, and the region is famed for the sudden white outs that can occur, throwing many travellers off course. The Dale folk are a hardy and short people, and many make their living fishing or herding sheep. The Dale is full of ancient barrows, in which reside the remains of great warriors and kings. Because of this, The Dale is said by many to be cursed, who also say that the sudden mists are creations of dark sorcery.
As foolish as this is, it is rare to find an unfortified town in The Dale, and whilst stone fortifications are non existent save the in the province capital of Mistwater on Bern lake, almost every village or town has some form of earthen rampart topped with a palisade.
The people of the Dale are not warriors by trade, but they have an understanding of how to fight. Frequent raids from Highlanders, Bandits and other terrors require a reaction, and as such the people of The Dale usually own some form of weapon. The most common weapons used by the Dalefolk are spears, which they use in combination with a shield, usually round, and the short bow (They are incapable of using larger bows due to their short stature, 5ft being the average, with 5 and a half feet being amongst the largest). Armour is almost non existent in the Dalefolk, most wearing simple everyday clothes, with the luckier members of the army wearing a padded jack.
The Knights of the Dale ride on small, hardy horses, that are neither fast, nor particularly strong. What they do boast however, is an uncanny sense of direction and the sure footedness of a mountain goat. The Knights of the Dale are usually quite poor, and mail is the most common form of armour, with most knights wearing a basic Hauberk, mail hood and helm. Most of the Knights carry a sword or axe, a shield and a short lance.
Holdings
Mistwater
A stone keep next to a small palisaded town, Mistwater is the seat of Count Girion and is the largest settlement in the Dale.
Daleport
A small fishing village near the northernmost end of the coast. Wooden keep, palisade and small village.
Breckon
A small village situated in the interior of The Dale.