Check their financial situation in the pop screen. Maybe they don't have the money to build?
Those industries are likely already supplied in quite large numbers by both artisans (who form the backbone of industry in the early Europe game), as well as by factories in the UK, so you might simply be being outcompeted for the number of wars going on. Protip: Sell/export arms in wartime, and switch to consumer goods when the world is at peace. Goods such as fabric, glass and liquor are great early-mid game choices.i've got another question
Why do all my factories go bankrupt?!
Every time I turn around one of them is closed and even if I reopen it it just closes again!
what the heck man like all my factories suck....
Specifically as Belgium my starting Ammunitions, Armaments, and canned food factories just go belly up every five seconds
What am I doing wrong or not doing right?
well another thing that happened now that confuses the hell out of me....
i have taxes really low for the middle class but apparently the artisans are not getting their life needs...they have no taxes!!! How can they be destitute
Again any tips for industrializing would be appreciated, should I subsidize factories and try and reopen them when they close? That kinda bankrupts me quick though
You might have such high tariffs as to prevent your factories from importing goods they need. Make sure tariffs are at most ~0 if they're importing stuff, but they shouldn't be high anyway.
It's hard to get to a point where you are truly, totally self-sufficient, even as the USA, and until that point tariffs will just hurt you by making your pops and factories pay more for imports.Is this true for all nations? What about a country like the USA, which can be largely self-sufficient once its industry gets going? Wouldn't higher tariffs be appropriate to encourage local buying? (And to replicate the historical situation?)