The first post has been updated with the link provided by Denniss above and a link to the CORE 0.60 b/w graphics pack.
Rapidshare link for the gfx pack included.
The first post has been updated with the link provided by Denniss above and a link to the CORE 0.60 b/w graphics pack.
Rapidshare link for the gfx pack included.
Last edited by Tegetthoff; 30-06-2012 at 13:42.
"Muss Sieg von Lissa werden!" (Admiral Tegetthoff´s signal before the battle of Lissa - "Must become victory of Lissa" - since the battle started faster than he thought, all that was hoisted was the signal "MUSS")
Playing as Germany I discovered Guderian commanding 2 x TAC! Pre-war but dont know exactly when it happened other than after I split up the starting multi-type stack in Berlin. Appreciate this may be nothing to do with CORE of course ..
This is interesting because in CORE Guderian exists only as a land leader. Vanilla seems to have him twice as a land leader. Can´t say anything about 1.08, if your are using this.
"Muss Sieg von Lissa werden!" (Admiral Tegetthoff´s signal before the battle of Lissa - "Must become victory of Lissa" - since the battle started faster than he thought, all that was hoisted was the signal "MUSS")
Lose your honour on these forums and I'll make you commit seppuku
Go check out my AoD CORE 0.60 AAR!
And I'll have to modify it again for the recently updated Beta 6 although that should just cause some unknown text strings.
Playing as the Dutch I notice that both Dutch surrender options (to Germany) result in continuation of war. Is this WAD?
I thought the first (25%) option of surrender in Europe without continuing the fight from the colonies would set Netherlands to peace with Germany (and kick Netherlands out of Allied alliance). Also the ensuing divison removal process eliminates the divisions regardless of where they are - is this WAD? Looking at the events file this appears to be the case.
Finally I did not see the Norwegian/Dutch C class subs event fire.
As an aside - Japan was doing well in China until it annexed the communists - this was followed by a Nationalist blitz which kicked the Japanese out of Manchuko and Korea and triggered the Fading Sun event - very nice and never seen that before!
Regards
Vermin
Any news on the delayed 'c' version?
Thanks!
Dutch surrender event:
This is only meant to eliminate the Dutch from Europe and hand European provinces to Germany (as far as I know)
Delayed c version:
Is now 0.60.15, released internally. I am a bit unsure how to handle this here in the open Beta. It will be a question of how much additional material we produce.
"Muss Sieg von Lissa werden!" (Admiral Tegetthoff´s signal before the battle of Lissa - "Must become victory of Lissa" - since the battle started faster than he thought, all that was hoisted was the signal "MUSS")
Now that we have rubber and oil plants are you planning to disable all the events based plant builds?













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Playing as Norway:
The C class submarines event, and aircraft purchase events do not seem to trigger properly - they are initiated but do not have the results expected (as indicated in the event files), nor are there the associated lump sum payments (where appropriate - eg 100 metal for gladiators).
Noted that China has massacred Japan in 3 games of 4 but I think this is a 1.08b6 issue.
I do like the new Japan events though!
Regards
Vermin
What happens exactly to these Norway events? Do they not fire at all, are they cancelled somewhere or are the deliveries denied by the other nations ?
Denniss,
Remember this is 0.60.14b, which is prior (I think) to your fixes for the arms purchase events.
T.
"Muss Sieg von Lissa werden!" (Admiral Tegetthoff´s signal before the battle of Lissa - "Must become victory of Lissa" - since the battle started faster than he thought, all that was hoisted was the signal "MUSS")
I see 0.60015 is out!![]()
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I will see if they are fixed!
Rgds
Vermin