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ncm

First Lieutenant
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Nov 16, 2011
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Volumes | History | Culture | Summaries
Terminology -- Chronology & Timelines -- House of O'Neill

Eireanna, the chronicle of the House of O'Neill's rise from Ulster's petty kingdom to greatness. This AAR is dormant until its associated save's completion, and will be presented in a variety of forms. The game was played on normal difficulty DW 5.1 and Death and Taxes, with the formation of Ireland and later Great Britain as a colonialist noble republic envisioned.


Rules:

Limited cheating to overcome bugs, enact realistic events not featured in the game (i.e. install a lesser O'Neill noble as king of a vassal, as in the Napoleonic Empire) or to bypass irritating but minor issues (i.e. the inability to annex a nation requiring 102% warscore) is permissible, but will be strictly controlled and instances of it indicated to the reader.



 
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Good, solid house rules. I used a similar sort in my previous game, where I split sub-Saharan Africa between the Teutonic order and the Knights Hospitaller. And set up a lot of minor noble kingdoms in other parts of Africa. And tag-switched, culture shifted Ethiopia to become Castillan, as there was almost none natives after the pagan conversions. And used missionaries on force-converted countries.

Just two questions: If you don't plan to start the aar yet, why did you post the introduction, and why do the hyper-links lead me to google?
 
I'm very interested to see where you go with this. I like your rules and setup.