Hallo!
Ich habe das gerade "getwittert", aber da mein "AHOI-Mod gezwitscher" nicht so bekannt ist, hier auf die gute alte Methode..
Magna Mundi the Game wird evtl. nicht herauskommen!
Grüße,
Chromos
Ich habe das gerade "getwittert", aber da mein "AHOI-Mod gezwitscher" nicht so bekannt ist, hier auf die gute alte Methode..
Magna Mundi the Game wird evtl. nicht herauskommen!
Hi guys!
We are delivering now what is the gold master - I suppose I get it right this time! – for Paradox to decide what to make of it.
Let me thank all of you for these amazing 5 years of agreements, disagreements, taunts, jokes, pranks, affinities, antagonisms, sympathies, tensions and all the other emotions that permeated our posts and that, one by one, served to bring Magna Mundi to the community and to empower each one of you with a word about its future.
If we were living in a perfect world and out of gratitude to the community, I knew what I would do with this game that opened many doors to some of us and brought us all to the next experience level. Some minutes ago I asked Paradox exactly about that.
Of course, the good news is that we don’t live in a perfect world, we are humans and our stories more often than not are the roll call of mistakes we committed. In real life, he who commits fewer mistakes wins.
With my fair share of mistakes, let me assure you I won already at all levels. This was the best time of my life and I owe it to all of you!
So... enjoy the final developer interview and of course, keep a foul tomato or a rotten egg at the ready to throw at the face of yours truly!
[video=youtube;mADu-SvYiMs]http://www.youtube.com/watch?v=mADu-SvYiMs[/video]
Hi all,
I wanted to give you an update on the current state of project Magna Mundi. Unfortunately its fate is looking grim. The latest Release Candidate was not at all where it needs to be, far from it.
We failed the latest Release Candidate due to numerous crashes, and will deliver a more extensive list of bugs to the dev team this week.
This latest submission follows a string of Release Candidates who were also failed, and the sad fact is we see just as many crashes, bugs and imbalances as we did 6 months ago, some of them brand new and some of them old and well known. This is not a good sign and a terrible sad one as well as it indicates that the development of the game is not happening in a controlled manner. The game was announced in Jan 2010 and the target was a 2011 release. We have reached a point where we no longer can see an end to this, at least not honestly.
We will see what power the developers can muster to remedy the many holes in the game, but given the recent history of development hopes are not high. It cannot go on like this, and we are at a point where time, money and patience is long gone. Only hard and sad choices remain. Choices we will not make lightly but need to make. We will keep you posted.
Mattias Lilja
Executive Producer of Magna Mundi
Grüße,
Chromos