On Characters
Anyone can create a character at any time. Characters should have a name, background, political leanings maybe a job or business they wish to protect or a guild that they want to represent. Characters will also have a culture (outlined in the next post) and might have a patron deity (overview in the previous post). Characters must have a culture, but do not necessarily have to have a patron deity. It will be assumed then that your character worships the pantheon as a whole with no particular religious leanings. Most Atlanteans are of this category and the majority of the Atlantean countries do not have state deities. There are a few exceptions though. We will deal with other religions later, I am thinking of adding some flavored events about minorities and traders from the mainland.
You posts are always assumed to be in character unless in ((double parenthesis)). Out of character chatter is prohibited but you are free to ask questions if you are lost or confused. For example, if you would like me to post the current standings in an election you might post ((What are the current standings?)) and I will try to provide you with them. You can also use this to ask for time frames such as updates, but I ask that you avoid doing this as much as possible. I tend to be very busy with work and home and stuff and though I enjoy writing, it often is not my top priority.
Characters can be both male or female. Atlanteans do not have the same prejudices about women that many other groups have.
Some example names;
Male Names
Southern:
Code:
Aerodus
Alexite
Gellius
Gratshius
Gruckalus
Lurkonarr
Manius
Marxellano
Morvius
Pavo
Pellius
Petronisus
Rutolus
Solangus
Ursion
Northern:
Code:
Akorian
Alamander
Ariotsh
Ellismus
Erodel
Illsmus
Iogorian
Ixiolander
Olhas
Ostarian
Othollo
Udhomar
Ureste
Female Names
Southern:
Code:
Asmodia
Asperxia
Aula
Boudra
Tshammady
Drulia
Imperia
Ileosa
Korva
Noravia
Novennia
Pavanna
Pontia
Kuinta
Rulla
Valeria
Vibia
Northern:
Code:
Aliandara
Amesduxias
Aswaithe
Emailiandra
Estrude
Iaome
Iomestria
Ommarra
Oviento
Udarrin
Ulionestria
Family Names:
Code:
Alazario Albus Ambusta Baradin Tsharthagion Krispin Drovenge Fullona Galonnika Jeggare Krupt Leroung Pindlelorik Ratarion Rugatonn Tauranor Thrune Voralius Wardoxan Wintrish
This list of names is representative of general names used by Atlanteans, but is in no one all the names. Feel free to make up a name you feel sounds or looks suitably Atlantean.
Characters can be any "adult" age when they start, though remember that "age" tends to translate into respect. So try no to just make 18 year olds to last longer. You can decide how long a character will live with the exception of "sudden deaths" which might happen to characters in employ, rulers, or commanders. I am not in control of these. Atlanteans have similar (though maybe slightly longer 70-80ish) year life spans. Remember that you must be 35 to run for office.
You should, if you can, include an advisor type so that you can be picked as a great man of congress. If you don't that is fine, but you should stick to one that fits your background.
Here is an example character:
Imperia Baradin
Female, 42
Culture: Norran
Patron deity: Nohar
From Azlant
Imperia's parents moved to Azlant as part of a business deal arranged by her uncle. She was born soon after their move north. Southerners in Azlant tend to stick out a bit, but the attention did not bother Imperia who thrived as a self-sufficient Atlantean in a bloated and rich city.
Political leanings: hawkish and slightly un-democratic. Tends to favor the merchant guilds over the masses.